[Trick] Avoid mirrors on guard in HoR menu

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  1. #1
    Zazs's Avatar Contributor
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    [Trick] Avoid mirrors on guard in HoR

    After you killed the 2nd boss in halls of reflection you face a guard which summons mirrors of the group into the fight. If you pull the guard back into the room of the first bosses you dont get any mirrors.

    [Trick] Avoid mirrors on guard in HoR
  2. #2
    Ssateneth's Avatar Contributor
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    Idk... pretty useless if you ask me since that trash is retarded easy anyways. would take longer to do this running back into the room and forward again after than just killing the trash anyways.

  3. #3
    Cashcharac's Avatar Active Member
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    Well, it's an exploit and useful to terrible groups. I'll throw him a cookie for the effort.

  4. #4
    StolenLegacy's Avatar Member
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    Originally Posted by Cashcharac View Post
    Well, it's an exploit and useful to terrible groups. I'll throw him a cookie for the effort.
    If you managed to kill the first 2 bosses (including trash), you'll be able to kill the guard. Period.
    Proud Member of the Federal Bureau of Moo

  5. #5
    ultramega's Avatar Member
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    Originally Posted by StolenLegacy View Post
    If you managed to kill the first 2 bosses (including trash), you'll be able to kill the guard. Period.
    not so hasty. I once had a healer who was put nearly oom after the two boss waves, and a tank who ignored his cries for "mana!" and simply just charged ahead. Actually, tanks ignoring healers mana bars is pretty common nowadays. I think the healer just barely matched the dungeon finder gear requirement. Anyway we wiped due to everyone taking damage from the mirrors.

    So yes, useful for a terrible group.

  6. #6
    Pietje's Avatar Active Member
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    It isn't about the "if" you can kill it, it's about skipping annoying trash and saving another few seconds.
    Panda Panda Panda

  7. #7
    applegumbo's Avatar Member
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    Wouldn't you lose a few seconds pulling the skeleton backwards anyway?

  8. #8
    gabrielxxx's Avatar Member
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    well its new and he is trying so rep+ from me

  9. #9
    tacobug's Avatar Member
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    Originally Posted by ultramega View Post
    not so hasty. I once had a healer who was put nearly oom after the two boss waves, and a tank who ignored his cries for "mana!" and simply just charged ahead. Actually, tanks ignoring healers mana bars is pretty common nowadays. I think the healer just barely matched the dungeon finder gear requirement. Anyway we wiped due to everyone taking damage from the mirrors.

    So yes, useful for a terrible group.
    first of all, because the healer yells "MANA!" doesnt mean the tank can stop.
    the waves come regardless of mana or health.

    "just a sec guys, the healer needs some mana, just wait a min and you can try and kill us again"

    it doesnt work that way.

    if everyone is taking to much dmg from the mirror you should try and kill them seperatly instead of all at once, focus targetting 1 at a time will only take a few seconds more then AoEing them all, nonetheless you will have a wiperun for a longer time by aoeing them if you cant handle it.

    this is helpfull, but i agree, if you can take the first 2 bosses down, then this shouldnt be any problem at all

  10. #10
    LindeCutah's Avatar Active Member
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    Originally Posted by ultramega View Post
    not so hasty. I once had a healer who was put nearly oom after the two boss waves, and a tank who ignored his cries for "mana!" and simply just charged ahead. Actually, tanks ignoring healers mana bars is pretty common nowadays. I think the healer just barely matched the dungeon finder gear requirement. Anyway we wiped due to everyone taking damage from the mirrors.

    So yes, useful for a terrible group.
    And what makes you think the party will listen to someone stating to pull the mob back into the last room when the tank can't hold agro on all the mobs (which is easy) and neglects the other party members' cry for mana. Terrible groups won't care - and won't do it - cause they're terrible.

    On topic well, I find it very useless but who knows - maybe there IS a group good and bad enough to need this.

  11. #11
    pyromaniac119's Avatar Active Member
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    Originally Posted by tacobug View Post
    first of all, because the healer yells "MANA!" doesnt mean the tank can stop.
    the waves come regardless of mana or health.

    "just a sec guys, the healer needs some mana, just wait a min and you can try and kill us again"

    it doesnt work that way.
    I'm pretty sure he meant after the boss waves...

  12. #12
    j0eL's Avatar Contributor
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    Every one will have their opinions whether it'd be useful to them or not. Is it really worth argueing over?

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