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    Question about spell scripting

    Hey, I decided to try scripting on Skyfire 4.0.6. At SpellEffects.cpp found spell scripts and etc. I just dont get one part from it.
    Code:
    // Envenom
                    if (m_caster->GetTypeId() == TYPEID_PLAYER && (m_spellInfo->SpellFamilyFlags[1] & 0x8))
                    {...
    How this script knows that this is Envenom and what FamilyFlags & hex number should i use for other spells, ammm, ie Sinister Strike.

    Sorry for poor English and thanks in advance

    Question about spell scripting

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