Originally Posted by
stoneharry
The emulator will really stuggle with this many people. My advise would be to do one of the following:
1) Implement clustering support, so that each map can be handled on a different machine. Kalimdor on one, Eastern Kingdoms on another, etc. To spread the load.
2) Adding multiple realms, spread your players out over multiple realms and have each realm on a different machine so that resource usage is reduced.
There isn't a lot of public work or information on how to deal with servers with this many players, as most with this many players are privatised. You'll have to experiment and see what works best for you.