[Arcemu] NPCs to move in group formation menu

User Tag List

Results 1 to 6 of 6
  1. #1
    Deathdealr's Avatar Private
    Reputation
    1
    Join Date
    Apr 2010
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [Arcemu] NPCs to move in group formation

    Hello guys, i am about to do machinima movie and i am running my own Arcemu server (3.3.2) to capture some scenes.

    The thing is that i am completely newbie in GM stuffs and i dont know how to make a group of NPCs to move in formation.

    I need to make those NPCs to move together like the escort caravan in WC3 campaigns if you remember it

    Imageshack - wow2010041719310943.jpg


    I also would like to know how to set the NPCs to take "ready" (you know when you right click a mob but he is out of range for autoattack).

    Thx in advance and sry if it have already been said, but i dont have time to read the whole site

    P.S. I forgot to ask if it is possible to get NPC item information or smthing? I need Cairne's totem weapon and Thrall's Doomhammer cuz when i spawn them they are w/o weapons
    Last edited by Deathdealr; 04-17-2010 at 01:37 PM.

    [Arcemu] NPCs to move in group formation
  2. #2
    stoneharry's Avatar Moderator Harry


    Reputation
    1618
    Join Date
    Sep 2007
    Posts
    4,564
    Thanks G/R
    151/150
    Trade Feedback
    0 (0%)
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Emote 45 = Prepare to attack thing you wanted, just do .mod npc 45 on your target.

    For the weapons, SELECT *FROM `creature_spawns` WHERE `entry` = 'npcid'; and then look for what the weapon id's are.

    For formations, take a look at it in this thread:
    http://www.mmowned.com/forums/emulat...knowledge.html

  3. #3
    Deathdealr's Avatar Private
    Reputation
    1
    Join Date
    Apr 2010
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Tyvm

    Originally Posted by stoneharry View Post
    [COLOR=Wheat]For the weapons, SELECT *FROM `creature_spawns` WHERE `entry` = 'npcid'; and then look for what the weapon id's are.
    explain how to do that pls... i am total noob and just starting with these stuffs :confused:

  4. #4
    stoneharry's Avatar Moderator Harry


    Reputation
    1618
    Join Date
    Sep 2007
    Posts
    4,564
    Thanks G/R
    151/150
    Trade Feedback
    0 (0%)
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Deathdealr View Post
    Tyvm



    explain how to do that pls... i am total noob and just starting with these stuffs :confused:
    Get the mob id of the person you want to know his weapons.
    Using SQLyog, this is how I would do it:

    Last edited by stoneharry; 04-17-2010 at 02:25 PM.

  5. #5
    Deathdealr's Avatar Private
    Reputation
    1
    Join Date
    Apr 2010
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hmm i have another dumb question... when i use .invisible it says "Invisibility and Invincibility are now ON. You may have to leave and re-enter this zone for changes to take effect.",but nothing changes... if i go to different zone and back as it suggests nothing changes again.

  6. #6
    stoneharry's Avatar Moderator Harry


    Reputation
    1618
    Join Date
    Sep 2007
    Posts
    4,564
    Thanks G/R
    151/150
    Trade Feedback
    0 (0%)
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Deathdealr View Post
    hmm i have another dumb question... when i use .invisible it says "Invisibility and Invincibility are now ON. You may have to leave and re-enter this zone for changes to take effect.",but nothing changes... if i go to different zone and back as it suggests nothing changes again.
    Invisible makes it so that non-gms and creatures can not see you. It does not make it invisible for you. Invincible makes it so you can not die (but you can loose health still).

Similar Threads

  1. [ArcEmu] NPCs sitting
    By fugit1ve in forum WoW EMU Questions & Requests
    Replies: 4
    Last Post: 03-05-2010, 06:59 PM
  2. [Lua Question] Npc not moving and target question
    By Kaidos in forum WoW EMU Questions & Requests
    Replies: 9
    Last Post: 06-03-2009, 03:07 PM
  3. How To Make NPC's Move Around!
    By sasoritail in forum WoW EMU Guides & Tutorials
    Replies: 19
    Last Post: 05-10-2009, 03:11 PM
  4. Arcemu NPC <guild master>s
    By manunuba in forum WoW EMU Questions & Requests
    Replies: 4
    Last Post: 09-22-2008, 12:44 PM
  5. [Guide - Very Basic] Make your NPC's Move
    By Pufftrees in forum WoW EMU Guides & Tutorials
    Replies: 16
    Last Post: 07-27-2008, 12:26 AM
All times are GMT -5. The time now is 02:45 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search