Hey , for the 3.3a realm I am trying to implement a system that I can not figure out. I need a PvP token system, and a Donation token system. The PvP is the most important, because once that it is done,
The pvp System should go like this
When killing player u get 1 PvP token
And players may use Small Tokens to buy like deadly glad set, medium to buy furious glad set, and then large tokens to get relentless.
So please, if you could code it so that when ever you kill a player of the opposing faction, Token will be added to your inventory. (They stack up to 100).
I am also looking for someone to help me implement the option of making an item cost TOKENS. Honor and such are no problem, I just need someone who can make something to allow me to make like Relentless Leather Spaulders cost Large tokens from the vendor, not gold, not honor. Tokens.
If you can help me with this and get me where I need to go I will happily give you GM3, Server is almost done
MaNgOs based
add me on MSN [email protected]