[QUESTION] Pvp display system on ascent menu

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  1. #1
    znitch's Avatar Member
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    [QUESTION] Pvp display system on ascent

    In this point, when somebody kill some1 it displays on the screen: [PVP] Magneta killed Black and then Magneta gets a pvp token, how to do thaat???! And then with the pvp token you can just buy one of my guild houses i made. Small, Better, best
    and platinum (must donate) and then like items, uber neon blade from norwegian server, oh there i told u much of my coming rle.. xD thanks to Knaurs for that!
    Then i would also know how the make you.... Like i mean this way:
    Tier 6 Priest Head
    Cost: head of the fallen noob
    How to make things cost a item like:
    Tier 6 Priest Head
    Cost: znitch is so nooby at this stuff...

    Cheers
    ~Znitch

    [QUESTION] Pvp display system on ascent
  2. #2
    Xeneth's Avatar Member
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    I think that's the Item Extended cost, Change it to the Token's ID


  3. #3
    znitch's Avatar Member
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    Ok thanks, and how shall i make the Tokens(rings)? with wow-v.com or MySQL ?
    +rep

  4. #4
    Xeneth's Avatar Member
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    Whatever floats your boat dude.


  5. #5
    znitch's Avatar Member
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    fd

    Originally Posted by Xeneth View Post
    Whatever floats your boat dude.
    Thank you then

  6. #6
    TheSpidey's Avatar Elite User
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    Would be alot easier to use C++.
    The PVP announce system isn't that hard - just hook it to Player_Kill

  7. #7
    Arthas117's Avatar Knight-Champion
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    Yeah as said you got to use C++ for that, but atleast I think its easy (thru I havent tested C++ yet)

    The token thing is easy also... Just scroll on the item untill you see "Item_extend" or whatever it is, put in the token's ID... And there yaa go

    lol you just gave me an awesome idea for my pvp repack +rep (to get you outta leecher rank)

    I'll start learning C++ when I'm home... Maybe can make a script for you

    World best PvP Paladin=Me? GG ;D


  8. #8
    TheSpidey's Avatar Elite User
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    It doesn't work that way.
    ExtendedCost is referring to the ItemExtendedCost.dbc file, not to the entry on the DB. You'll have to change the DBC for that. And unless you give players a patch, they won't see the extended cost, but it'll still work.

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