Code:
/* Fixes Sleeping Recruits */
UPDATE `creature_spawns` SET `bytes1` = 3 WHERE `id` = 117790;
UPDATE `creature_spawns` SET `bytes1` = 3 WHERE `id` = 117789;
/*Adds Missing Footmen*/
INSERT INTO `creature_spawns` VALUES (DEFAULT,25258,571,2278.060303,5208.738770,12.494175,1.154537,0,23031,1973,0,0,0,1,423,0,0,0,0,0,0,15972,0,0,0,0);
INSERT INTO `creature_spawns` VALUES (DEFAULT,25259,571,2280.066895,5207.859375,12.494175,1.182016,0,23031,1973,0,0,0,1,423,0,0,0,0,0,0,15972,0,0,0,0);
INSERT INTO `creature_spawns` VALUES (DEFAULT,25260,571,2282.879150,5206.994629,12.494543,1.134892,0,23031,1973,0,0,0,1,423,0,0,0,0,0,0,15972,0,0,0,0);
INSERT INTO `creature_spawns` VALUES (DEFAULT,25261,571,2284.817871,5207.530273,12.494789,2.724542,0,23031,1973,0,0,0,1,423,0,0,0,0,0,0,15972,0,0,0,0);
/* Equips Matt With Fishing Pole */
UPDATE `creature_spawns` SET `bytes2` = 1, `slot1item` = 6256 WHERE `id` = 30;