Hey, why are all using c++ to make private server repacks? why not c# or another language?
Vb.net ex.??
I hope any can tell me what they use for repacks (:..
-Ahlmo
Hey, why are all using c++ to make private server repacks? why not c# or another language?
Vb.net ex.??
I hope any can tell me what they use for repacks (:..
-Ahlmo
Well because C++ is by far the strongest, configuration-wise. You could say VB.net probably would be stable but not as easy customizeable. I think. So in my oppinion that would be why.
But there was a Core made in VB once, which was really stable, but it didn't really make it so far I believe.
Okay. But, it's possible to make it in vb.net?
and how to get the grapic in a c++ file? It's only code and nothing else (:
ps. bare skriv det på dansk :P
-ahlmo
(Det er et engelsk forum :b)
I believe it is possible. Never made a Repack myself so :b
kk.
Well. Like i said before, how did they get grapic in their projects? Also, i think it's impossible to mak grapic, also Good grapic in codes...
(:
Erm..I believe they just simulate the Server the game is played on...not the actual Game Client. <_<
Oki. I will see if i can get better replys =)
Repacks are only a server.
they just use the database to recieve and send information wich makes it playable.
Clients are the graphics/controls etc etc.... the Repack is nothing without the Client and the Client is nothing without a server (repack)....
so basicly... the repack is used to hold a realmlist for you to logon
i hope that helped you![]()
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The most popular emu's are written in C++, Aspire and ArcEMU
You will very rarly find a repack for Spurious (VB.NET) and WCell (C#).
Plus they arnt coded for the 3d graphics etc, its an emulator not a game. The only things to do with 3d stuff really are the vmaps and maps side of things.
Okay. But how they make the client then? It's c++ based right? How to get grapic in that or ingame wow?
The Client is made by Blizzard x_x
I think you are kinda lost on this subject :b
WHat i mean is.....
You know in world of warcraft, have we the world, and buildings, is that maked in c++ or another graic programs... Im just bad to descript what i mean :P
The Client is made by Blizzard. Thats WoW.exe . Basically when you make the Emulator then you make the Engine in C++ to run the WoW.exe client, and in the Database you have all the files which is extracted from the MPQ files that is found in your own WoW folder.