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  1. #1
    tobiasahlmo's Avatar Member
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    Make repacks.

    Hey, why are all using c++ to make private server repacks? why not c# or another language?
    Vb.net ex.??
    I hope any can tell me what they use for repacks (:..

    -Ahlmo

    Make repacks.
  2. #2
    AngelSandy's Avatar Member
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    Well because C++ is by far the strongest, configuration-wise. You could say VB.net probably would be stable but not as easy customizeable. I think. So in my oppinion that would be why.

    But there was a Core made in VB once, which was really stable, but it didn't really make it so far I believe.

  3. #3
    tobiasahlmo's Avatar Member
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    Okay. But, it's possible to make it in vb.net?
    and how to get the grapic in a c++ file? It's only code and nothing else (:

    ps. bare skriv det på dansk :P
    -ahlmo

  4. #4
    AngelSandy's Avatar Member
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    (Det er et engelsk forum :b)

    I believe it is possible. Never made a Repack myself so :b

  5. #5
    tobiasahlmo's Avatar Member
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    kk.

    Well. Like i said before, how did they get grapic in their projects? Also, i think it's impossible to mak grapic, also Good grapic in codes...

    (:

  6. #6
    AngelSandy's Avatar Member
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    Erm..I believe they just simulate the Server the game is played on...not the actual Game Client. <_<

  7. #7
    tobiasahlmo's Avatar Member
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    Oki. I will see if i can get better replys =)

  8. #8
    Mitron's Avatar Contributor
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    Repacks are only a server.
    they just use the database to recieve and send information wich makes it playable.
    Clients are the graphics/controls etc etc.... the Repack is nothing without the Client and the Client is nothing without a server (repack)....
    so basicly... the repack is used to hold a realmlist for you to logon
    i hope that helped you

    ----------------------------------------------------------------

  9. #9
    Performer's Avatar Contributor
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    The most popular emu's are written in C++, Aspire and ArcEMU

    You will very rarly find a repack for Spurious (VB.NET) and WCell (C#).

    Plus they arnt coded for the 3d graphics etc, its an emulator not a game. The only things to do with 3d stuff really are the vmaps and maps side of things.


  10. #10
    tobiasahlmo's Avatar Member
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    Okay. But how they make the client then? It's c++ based right? How to get grapic in that or ingame wow?

  11. #11
    AngelSandy's Avatar Member
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    The Client is made by Blizzard x_x
    I think you are kinda lost on this subject :b

  12. #12
    tobiasahlmo's Avatar Member
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    WHat i mean is.....
    You know in world of warcraft, have we the world, and buildings, is that maked in c++ or another graic programs... Im just bad to descript what i mean :P

  13. #13
    AngelSandy's Avatar Member
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    The Client is made by Blizzard. Thats WoW.exe . Basically when you make the Emulator then you make the Engine in C++ to run the WoW.exe client, and in the Database you have all the files which is extracted from the MPQ files that is found in your own WoW folder.

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