items buy price... tokens? menu

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  1. #1
    Shalitas's Avatar Active Member CoreCoins Purchaser
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    items buy price... tokens?

    Hello folks, Im am wondering how can I sold
    items for tokens insted of gold.

    +rep For a clear answer !!!

    Thanks !
    Follow me @ Twitch.tv/ShalitasWins

    items buy price... tokens?
  2. #2
    Mr.Ice.Cold's Avatar Active Member
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    Yes, You can. You have to find the items_extended cost part of the database. You can add an ID (dbc files) to make them cost tokens, badges, etc.

  3. #3
    Shalitas's Avatar Active Member CoreCoins Purchaser
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    Thanks cece1,
    +rep
    Follow me @ Twitch.tv/ShalitasWins

  4. #4
    Shalitas's Avatar Active Member CoreCoins Purchaser
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    mmm it look like I dont have this table, do I have to create it or can I dld it from somewhere?
    nvm It was in the ''vendors'' table
    Last edited by Shalitas; 04-19-2009 at 07:46 PM.
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  5. #5
    Shalitas's Avatar Active Member CoreCoins Purchaser
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    mmm doesn't work :S Any one else have solution?
    Will +rep
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  6. #6
    Mr.Ice.Cold's Avatar Active Member
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    What ID did you use? Here are some I know ( For Badges of Justice)
    1909 -- 10 Badges.
    1642 -- 15 Badges
    2060 -- 35 Badges
    2059 -- 60 Badges
    1040 -- 50 Badges

  7. #7
    Jotox's Avatar Contributor
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    You would have to hardcode it into the database to make items require a custom item to buy.

    if you don't know how to do that, it's easier to make a quest / gossip script

  8. #8
    Shalitas's Avatar Active Member CoreCoins Purchaser
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    Actually im using 100001 witch is my ''Event token'' iD. I tryied to change it via
    the vendors table but it doesn't work. I also tryied lua, maybe I have error, Guess you could help me with ^^

    function Event_Guide(unit, event, player)
    unit:GossipCreateMenu(1, player, 0)
    unit:GossipMenuAddItem(0, "10 Donations Token Items", 4, 0)
    unit:GossipMenuAddItem(0, "20 Donations Token Items", 5, 0)
    unit:GossipSendMenu(player)
    end

    function Event_Submenu(unit, event, player, id, intid, code)
    if(intid == 1) then
    unit:GossipCreateMenu(16, player, 0)
    unit:GossipMenuAddItem(0, "10 Donations Token Items", 4, 0)
    unit:GossipMenuAddItem(0, "20 Donations Token Items", 5, 0)
    unit:GossipSendMenu(player)
    end


    10 token items
    if(intid == 4) then
    unit:GossipCreateMenu(21, player, 0)
    unit:GossipMenuAddItem(0, "Gurubashi Dagger of Annihilation", 24, 0)
    unit:GossipMenuAddItem(0, "Gurubashi Spectral glaive", 25, 0)
    unit:GossipMenuAddItem(0, "[Back]", 1, 0)
    unit:GossipSendMenu(player)
    end

    if(intid == 24) then
    if player:GetItemCount(100001) > 9 then
    player:RemoveItem(100001, 10)
    player:AddItem(99993, 1)
    player:GossipComplete()
    else
    player:SendChatMessage(12, 0, "How dare you try to trick me, No Tokens, No items.")
    end
    end

    if(intid == 25) then
    if player:GetItemCount(100001) > 9 then
    player:RemoveItem(100001, 10)
    player:AddItem(99994, 1)
    player:GossipComplete()
    else
    player:SendChatMessage(12, 0, "How dare you try to trick me, No Tokens, No items.")
    end
    end

    20 token items
    if(intid == 5) then
    unit:GossipCreateMenu(21, player, 0)
    unit:GossipMenuAddItem(0, "Gurubashi Hand of the Ancient", 29, 0)
    unit:GossipMenuAddItem(0, "Gurubashi Staff of Destruction", 30, 0)
    unit:GossipMenuAddItem(0, "Gurubashi Arcanite Fury", 31, 0)
    --unit:GossipMenuAddItem(0, "Item 6", 32, 0)
    --unit:GossipMenuAddItem(0, "Item 3", 33, 0)
    unit:GossipMenuAddItem(0, "[Back]", 1, 0)
    unit:GossipSendMenu(player)
    end

    if(intid == 29) then
    if player:GetItemCount(100001) > 19 then
    player:RemoveItem(100001, 20)
    player:AddItem(99991, 1)
    player:GossipComplete()
    else
    player:SendChatMessage(12, 0, "How dare you try to trick me, No Tokens, No items.")
    end
    end

    if(intid == 30) then
    if player:GetItemCount(100001) > 19 then
    player:RemoveItem(100001, 20)
    player:AddItem(99992, 1)
    player:GossipComplete()
    else
    player:SendChatMessage(12, 0, "How dare you try to trick me, No Tokens, No items.")
    end
    end

    if(intid == 31) then
    if player:GetItemCount(100001) > 19 then
    player:RemoveItem(100001, 20)
    player:AddItem(99995, 1)
    player:GossipComplete()
    else
    player:SendChatMessage(12, 0, "How dare you try to trick me, No Tokens, No items.")
    end
    end

    RegisterUnitGossipEvent(80027, 1, "Event_Guide")
    RegisterUnitGossipEvent(80027, 2, "Event_Submenu")
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