Hello Guys. I'm experienced with LUA scripting, but I've never actually tried to do what I'm going to explain bellow.
I want to add an menu inside one menu, but at the same time have some areas inside the first menu:
What I want to do, is to get all the RED areas inside a new menu, inside the pUnit:GossipCreateMenu(3543, player, 0) in the intid 14, but at the same time have some other areas inside the pUnit:GossipCreateMenu(3543, player, 0).if(intid == 14) then
pUnit:GossipCreateMenu(3543, player, 0)
pUnit:GossipMenuAddItem(1, "Market Area", 888, 0)
pUnit:GossipMenuAddItem(1, "The War Room", 889, 0)
pUnit:GossipMenuAddItem(1, "Battle Room", 890, 0)
pUnit:GossipMenuAddItem(1, "Training Room", 891, 0)
pUnit:GossipMenuAddItem(1, "Guild Hall", 892, 0)
pUnit:GossipMenuAddItem(1, "Outer Token Area", 893, 0)
pUnit:GossipMenuAddItem(
pUnit:GossipMenuAddItem(
pUnit:GossipMenuAddItem(
pUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
pUnit:GossipSendMenu(player)
end
Is this possible, and if so, could someone show me how to do it? I will +Rep if someone helps me out here.
- Buffy