Mobs Unhitable! menu

Shout-Out

User Tag List

Results 1 to 9 of 9
  1. #1
    meepy's Avatar Member
    Reputation
    1
    Join Date
    Dec 2007
    Posts
    40
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hmm, it could be something wrong in the scripts that the npcs may be having. Or they may be set to a friendly faction look into that.

    Mobs Unhitable!
  2. #2
    Gabesthablade's Avatar Member
    Reputation
    1
    Join Date
    Apr 2009
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Mobs Unhitable!

    I'm relatively new to wow emulation, I finally got a server working after following sting231's guide this one

    But my char can't melee or spell hit any mobs, the servers are stable and everything else in the world seems fine.

    I'm running
    Joveed's Repack: v2.1.0
    ArcEmu Trunk: r2337
    Wow: v3.0.8.9464

    I can't find a lot of info on this problem, Do I need an updated DB? or to update some of my SQL? Kinda lost any help would be much appreciated. :confused:

  3. #3
    berluu's Avatar Member
    Reputation
    5
    Join Date
    Jun 2007
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    same

    i have the same pack and problem. its because the weapon speed is 0.00 and the dps is 1.$.

    How do we fix this?

  4. #4
    Gabesthablade's Avatar Member
    Reputation
    1
    Join Date
    Apr 2009
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yeah, I just realised the same thing, spells kill fine but no melee hits. weapon dmg says 1.$. Ranged weapons are the same, no hits, 1.$ dps.

    Also, Seal of Righteousness adds 0 holy dmg probably possibly the calc for its dmg factors weapon speed?

    Reroll mage :P

  5. #5
    Gabesthablade's Avatar Member
    Reputation
    1
    Join Date
    Apr 2009
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ah, I discovered that its a problem with Johved's 2.1.0 repack due to a bug in NCDB 64 I think. Going to try 2.0.6 and hope a solution is found soon.

    Pity because it was an otherwise stable and complete pack. /sob

  6. #6
    XxCyanidexX's Avatar Member
    Reputation
    56
    Join Date
    Nov 2008
    Posts
    138
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Why do you use a repack?

  7. #7
    Gabesthablade's Avatar Member
    Reputation
    1
    Join Date
    Apr 2009
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I've only just started to learn, I first tried L0st's guide I got everything compiled but I had problems with WhyDB not letting me import Logon info, so I thought i'd start more basic.

    Ill give compiling from scratch another go later today.

  8. #8
    Omie's Avatar Member
    Reputation
    1
    Join Date
    Mar 2009
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If you're using a custom made item, the speed needs to be 0.10 (0100) plus on speed, and has to have 1-9000 Damage/Stat for it to work effectively, I think that's your problem, if I read the post correctly.

  9. #9
    Lonehwolf's Avatar Member
    Reputation
    15
    Join Date
    Sep 2008
    Posts
    54
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Repacks are well and good when you're just grabbing the ropes of emulating, but eventually you'll have to reach out of the box and try the actual Cores. Compile your own server, even if you don't tweak it at all, and do what most, if not all, successful private servers do: Gain control over the core yourself.

    It's so much better, and you won't have to beg a particular person to fix bugs, you'll be able to do bug fixes as well as server tweaks yourself

Similar Threads

  1. Nuke Silithus Mobs
    By Matt in forum World of Warcraft Exploits
    Replies: 4
    Last Post: 05-16-2020, 04:12 PM
  2. Get to a boss without having to kill trash mobs
    By Matt in forum World of Warcraft Exploits
    Replies: 6
    Last Post: 06-14-2006, 11:11 AM
  3. Walk through any area/portal/mob without any Aggro!
    By Matt in forum World of Warcraft Exploits
    Replies: 17
    Last Post: 05-22-2006, 04:55 AM
  4. Walk through mobs without aggroing
    By Cyboi in forum World of Warcraft Exploits
    Replies: 2
    Last Post: 04-06-2006, 06:46 PM
  5. Replies: 1
    Last Post: 03-20-2006, 12:16 AM
All times are GMT -5. The time now is 08:53 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search