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  1. #1
    Hunterplay's Avatar Contributor
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    Dodge rating

    I know stats go wrong after level 80 but is there a way to change dodge rating on arc emu.Even if a GM has to do it every time a server restarts our server only restarts every week so no problem if we have to do it every start
    Former News Team Member

    Dodge rating
  2. #2
    y2kss66's Avatar Member
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    This is not really a fix. all it does is cap the dodge rating at a certain percent. so you do not get 95

    Step 1) you must compile your own core.
    Step 2) goto \Core Folder\trunk\src\arcemu-world
    Step 3) open Player.cpp
    Step 4) Press Crtl + F paste tmp = min( max ( tmp, 0.0f ), 95.0f );
    and change 95.0f); to 35.of)
    Step 5) Press Ctrl + F paste tmp = min( max( tmp, 0.0f ), 95.0f );
    do the same then search for tmp = min( max( tmp, 0.0f ), 95.0f );
    again and do the same
    Step 6) Compile your core!
    Step 7) Enjoy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    link for other useful core edits:
    http://www.mmowned.com/forums/emulat...re-needed.html

  3. #3
    Hunterplay's Avatar Contributor
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    Originally Posted by y2kss66 View Post
    This is not really a fix. all it does is cap the dodge rating at a certain percent. so you do not get 95

    Step 1) you must compile your own core.
    Step 2) goto \Core Folder\trunk\src\arcemu-world
    Step 3) open Player.cpp
    Step 4) Press Crtl + F paste tmp = min( max ( tmp, 0.0f ), 95.0f );
    and change 95.0f); to 35.of)
    Step 5) Press Ctrl + F paste tmp = min( max( tmp, 0.0f ), 95.0f );
    do the same then search for tmp = min( max( tmp, 0.0f ), 95.0f );
    again and do the same
    Step 6) Compile your core!
    Step 7) Enjoy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    link for other useful core edits:
    http://www.mmowned.com/forums/emulat...re-needed.html
    Thanks +Rep for help
    Former News Team Member

  4. #4
    Lonehwolf's Avatar Member
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    Is there a similar way to do this for MaNGOS?

    I should start a post about this rather than link it to this one =/

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