A little problem with ArcEmu menu

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  1. #16
    raddry's Avatar Member
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    Any help please? :S

    A little problem with ArcEmu
  2. #17
    Algorithm's Avatar Member
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    Originally Posted by raddry View Post
    "ArcEmu Revision: 2337"
    About the Items Structure I'm not sure what's this, but let's try

    Code:
    -- Table "items" DDL
    
    CREATE TABLE `items` (
      `entry` int(255) unsigned NOT NULL default '0',
      `class` int(30) NOT NULL default '0',
      `subclass` int(30) NOT NULL default '0',
      `field4` int(10) NOT NULL default '-1',
      `name1` varchar(255) NOT NULL,
      `name2` varchar(255) NOT NULL default '',
      `name3` varchar(255) NOT NULL default '',
      `name4` varchar(255) NOT NULL default '',
      `displayid` int(70) unsigned NOT NULL default '0',
      `quality` int(30) NOT NULL default '0',
      `flags` int(30) NOT NULL default '0',
      `buyprice` int(30) NOT NULL default '0',
      `sellprice` int(30) NOT NULL default '0',
      `inventorytype` int(30) NOT NULL default '0',
      `allowableclass` int(30) NOT NULL default '0',
      `allowablerace` int(30) NOT NULL default '0',
      `itemlevel` int(30) NOT NULL default '0',
      `requiredlevel` int(30) NOT NULL default '0',
      `RequiredSkill` int(30) NOT NULL default '0',
      `RequiredSkillRank` int(30) NOT NULL default '0',
      `RequiredSkillSubRank` int(30) NOT NULL default '0',
      `RequiredPlayerRank1` int(30) NOT NULL default '0',
      `RequiredPlayerRank2` int(30) NOT NULL default '0',
      `RequiredFaction` int(30) NOT NULL default '0',
      `RequiredFactionStanding` int(30) NOT NULL default '0',
      `Unique` int(30) NOT NULL default '0',
      `maxcount` int(30) NOT NULL default '0',
      `ContainerSlots` int(30) NOT NULL default '0',
      `itemstatscount` int(10) unsigned NOT NULL default '10',
      `stat_type1` int(30) NOT NULL default '0',
      `stat_value1` int(30) NOT NULL default '0',
      `stat_type2` int(30) NOT NULL default '0',
      `stat_value2` int(30) NOT NULL default '0',
      `stat_type3` int(30) NOT NULL default '0',
      `stat_value3` int(30) NOT NULL default '0',
      `stat_type4` int(30) NOT NULL default '0',
      `stat_value4` int(30) NOT NULL default '0',
      `stat_type5` int(30) NOT NULL default '0',
      `stat_value5` int(30) NOT NULL default '0',
      `stat_type6` int(30) NOT NULL default '0',
      `stat_value6` int(30) NOT NULL default '0',
      `stat_type7` int(30) NOT NULL default '0',
      `stat_value7` int(30) NOT NULL default '0',
      `stat_type8` int(30) NOT NULL default '0',
      `stat_value8` int(30) NOT NULL default '0',
      `stat_type9` int(30) NOT NULL default '0',
      `stat_value9` int(30) NOT NULL default '0',
      `stat_type10` int(30) NOT NULL default '0',
      `stat_value10` int(30) NOT NULL default '0',
      `ScaledStatsDistributionId` int(32) unsigned NOT NULL default '0',
      `ScaledStatsDistributionFlags` int(32) unsigned NOT NULL default '0',
      `dmg_min1` float NOT NULL default '0',
      `dmg_max1` float NOT NULL default '0',
      `dmg_type1` int(30) NOT NULL default '0',
      `dmg_min2` float NOT NULL default '0',
      `dmg_max2` float NOT NULL default '0',
      `dmg_type2` int(30) NOT NULL default '0',
      `dmg_min3` float NOT NULL default '0',
      `dmg_max3` float NOT NULL default '0',
      `dmg_type3` int(30) NOT NULL default '0',
      `dmg_min4` float NOT NULL default '0',
      `dmg_max4` float NOT NULL default '0',
      `dmg_type4` int(30) NOT NULL default '0',
      `dmg_min5` float NOT NULL default '0',
      `dmg_max5` float NOT NULL default '0',
      `dmg_type5` int(30) NOT NULL default '0',
      `armor` int(30) NOT NULL default '0',
      `holy_res` int(30) NOT NULL default '0',
      `fire_res` int(30) NOT NULL default '0',
      `nature_res` int(30) NOT NULL default '0',
      `frost_res` int(30) NOT NULL default '0',
      `shadow_res` int(30) NOT NULL default '0',
      `arcane_res` int(30) NOT NULL default '0',
      `delay` int(30) NOT NULL default '0',
      `ammo_type` int(30) NOT NULL default '0',
      `range` float NOT NULL default '0',
      `spellid_1` int(30) NOT NULL default '0',
      `spelltrigger_1` int(30) NOT NULL default '0',
      `spellcharges_1` int(30) NOT NULL default '0',
      `spellcooldown_1` int(30) NOT NULL default '0',
      `spellcategory_1` int(30) NOT NULL default '0',
      `spellcategorycooldown_1` int(30) NOT NULL default '0',
      `spellid_2` int(30) NOT NULL default '0',
      `spelltrigger_2` int(30) NOT NULL default '0',
      `spellcharges_2` int(30) NOT NULL default '0',
      `spellcooldown_2` int(30) NOT NULL default '0',
      `spellcategory_2` int(30) NOT NULL default '0',
      `spellcategorycooldown_2` int(30) NOT NULL default '0',
      `spellid_3` int(30) NOT NULL default '0',
      `spelltrigger_3` int(30) NOT NULL default '0',
      `spellcharges_3` int(30) NOT NULL default '0',
      `spellcooldown_3` int(30) NOT NULL default '0',
      `spellcategory_3` int(30) NOT NULL default '0',
      `spellcategorycooldown_3` int(30) NOT NULL default '0',
      `spellid_4` int(30) NOT NULL default '0',
      `spelltrigger_4` int(30) NOT NULL default '0',
      `spellcharges_4` int(30) NOT NULL default '0',
      `spellcooldown_4` int(30) NOT NULL default '0',
      `spellcategory_4` int(30) NOT NULL default '0',
      `spellcategorycooldown_4` int(30) NOT NULL default '0',
      `spellid_5` int(30) NOT NULL default '0',
      `spelltrigger_5` int(30) NOT NULL default '0',
      `spellcharges_5` int(30) NOT NULL default '0',
      `spellcooldown_5` int(30) NOT NULL default '0',
      `spellcategory_5` int(30) NOT NULL default '0',
      `spellcategorycooldown_5` int(30) NOT NULL default '0',
      `bonding` int(30) NOT NULL default '0',
      `description` varchar(255) NOT NULL default '',
      `page_id` int(30) NOT NULL default '0',
      `page_language` int(30) NOT NULL default '0',
      `page_material` int(30) NOT NULL default '0',
      `quest_id` int(30) NOT NULL default '0',
      `lock_id` int(30) NOT NULL default '0',
      `lock_material` int(30) NOT NULL default '0',
      `sheathID` int(30) NOT NULL default '0',
      `randomprop` int(30) NOT NULL default '0',
      `unk203_1` int(11) NOT NULL default '0',
      `block` int(30) NOT NULL default '0',
      `itemset` int(30) NOT NULL default '0',
      `MaxDurability` int(30) NOT NULL default '0',
      `ZoneNameID` int(30) NOT NULL default '0',
      `mapid` int(30) default NULL,
      `bagfamily` int(30) NOT NULL default '0',
      `TotemCategory` int(30) default NULL,
      `socket_color_1` int(30) default NULL,
      `unk201_3` int(30) NOT NULL default '0',
      `socket_color_2` int(30) default NULL,
      `unk201_5` int(30) NOT NULL default '0',
      `socket_color_3` int(30) default NULL,
      `unk201_7` int(30) NOT NULL default '0',
      `socket_bonus` int(30) default NULL,
      `GemProperties` int(30) default NULL,
      `ReqDisenchantSkill` int(30) NOT NULL default '-1',
      `unk2` int(30) NOT NULL default '0',
      `existingduration` int(10) unsigned NOT NULL default '0',
      `ItemLimitCategoryId` int(32) unsigned NOT NULL default '0',
      PRIMARY KEY  (`entry`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='Item System';
    checked everything 3 times.

    your items table is good.

    The only thing i can think of is the database problem, here is my items table. try it (delete ur cache folder) and tell me the results

    DOWNLOAD NOW!

  3. #18
    raddry's Avatar Member
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    Didn't work I really don't know what's wrong. But i downloaded a new repack, so np now, thanks for help anyway =D

  4. #19
    shoes48's Avatar Member
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    think you could post the link to the repack you downloaded?
    i have the same problem

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