Deathknight Start At Level 1 + at normal starting area's menu

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  1. #1
    Watercycle's Avatar Member
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    Deathknight Start At Level 1 + at normal starting area's

    if someone could i want deathknight to start at level 1 instead of 58, and of course, <no need for 55 to make deathknight> also, for him to start in regular area's the race is assigned to. i intend to work on the spells later if someone could tell me how to do this, or make it for me, (aka i don't know specificly if this is done in the c++ stage, or with the dbc's)

    simple, yet tad hard for newbie = )

    thanks! :wave:


    ew, almost forgot, talents normal to*, lol be a bit hard 1-58 without talents X D
    (for mangos rev 6767-3.0.9)
    Last edited by Watercycle; 03-05-2009 at 05:41 PM.

    Deathknight Start At Level 1 + at normal starting area's
  2. #2
    Padlockcode's Avatar Active Member
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    are you using a repack?

  3. #3
    Watercycle's Avatar Member
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    nah, making = P, you know, so i can put custom scripted stuff in = P

    incase i auctually do gotta have the deathknight thing done when scripting

  4. #4
    Vindicated's Avatar Contributor
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  5. #5
    Vragoth's Avatar Established Member
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    Well this would have to be done in the configuration files.

  6. #6
    Watercycle's Avatar Member
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    so any specifics on how to do that? X D, also vindicated, what does that have to do with anything = P

    although intresting stuff on there = )

  7. #7
    Choices's Avatar Member
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    EDIT: didnt fully read..

  8. #8
    Watercycle's Avatar Member
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    so anyone wanna say how, give a link to a answer, or say a answer? X D

  9. #9
    broogslo's Avatar Member
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    Mail me at [email protected] or broogslo is my msn i can help u with what u need its hard to explain in forums

  10. #10
    Dr. Livingstone's Avatar Member
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    <DeathKnight OnePerRealm="1"
    RequiredLevel="55">
    Thats in your world config. I believe changing the required level to 0 should make it so that you can create a DK without a level 55. Now for the spawning thing you will need to manually change the spawn location of each race of DK. This is done in the DB.

  11. #11
    Wat3rcolour's Avatar Banned
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    Originally Posted by jman9368 View Post
    <DeathKnight OnePerRealm="1"
    RequiredLevel="55">
    Thats in your world config. I believe changing the required level to 0 should make it so that you can create a DK without a level 55. Now for the spawning thing you will need to manually change the spawn location of each race of DK. This is done in the DB.
    I think he/she means that death knights start at level one, not removing level requirements to create a DK

  12. #12
    kingofrock's Avatar Member
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    Originally Posted by EliteGamer241 View Post
    OHMAHGAWD! My browser crashed when i posted... then when i refresh my post isn't there... i rewrite it and post then it suddenly appears. happened twice today :S How do i delete my post?

    Click Edit and then Delete.

  13. #13
    meepy's Avatar Member
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    Yes, you can edit the DK starting level and allowed amount per realm in configs, the starting zones are also found in the DB, they go 1,3,4,7,11 For alliance and 2,5,6,8,10 for horde Those are what Mangos uses to determine the faction if you need

  14. #14
    flameworker's Avatar Member
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    where there can u edit it ? please soecify it a bit

  15. #15
    JustJ's Avatar Member
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    this is like making a whole new class no point tbh

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