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  1. #1
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    Error 132

    Hello;
    I just created my own server and launched it on a DNS.
    Tho;
    I can't connect myself but others can.
    I keep getting the error #132.

    If I connect to 127.0.0.1 I get the error when I try to enter the realm.
    If I connect to my DNS I get it when I try to login.

    Code:
    ==============================================================================
    World of WarCraft (build 8606)
    
    Exe:      D:\Program Files\World of Warcraft\wow.exe
    Time:     Sep 23, 2008  8:59:59.449 PM
    User:     Batman
    Computer: GAMER
    ------------------------------------------------------------------------------
    
    This application has encountered a critical error:
    
    ERROR #132 (0x85100084) Fatal Exception
    Program:	D:\Program Files\World of Warcraft\wow.exe
    Exception:	0xC0000005 (ACCESS_VIOLATION) at 001B:77C17FD4
    
    The instruction at "0x77C17FD4" referenced memory at "0x00000000".
    The memory could not be "read".
    
    
    WoWBuild: 8606
    ------------------------------------------------------------------------------
    
    ----------------------------------------
        x86 Registers
    ----------------------------------------
    
    EAX=00000000  EBX=0C0A2310  ECX=00000001  EDX=00000408  ESI=00000000
    EDI=00000000  EBP=07E4DFC8  ESP=07E4DFC8  EIP=77C17FD4  FLG=00010202
    CS =001B      DS =0023      ES =0023      SS =0023      FS =003B      GS =0000
    
    
    ----------------------------------------
        Stack Trace (Manual)
    ----------------------------------------
    
    Address  Frame    Logical addr  Module
    
    Showing 22/22 threads...
    
    --- Thread ID: 4856 ---
    7C802542 0012FE90 0001:00001542 C:\WINDOWS\system32\kernel32.dll
    00649400 0012FEA0 0001:00248400 D:\Program Files\World of Warcraft\wow.exe
    00429BB1 0012FF0C 0001:00028BB1 D:\Program Files\World of Warcraft\wow.exe
    00429D61 0012FF24 0001:00028D61 D:\Program Files\World of Warcraft\wow.exe
    00406898 0012FFC0 0001:00005898 D:\Program Files\World of Warcraft\wow.exe
    7C817067 0012FFF0 0001:00016067 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 6028 ---
    77F68601 01CCFFB4 0001:00027601 C:\WINDOWS\system32\ADVAPI32.dll
    7C80B713 01CCFFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 6080 ---
    7C802455 02EFFF50 0001:00001455 C:\WINDOWS\system32\kernel32.dll
    0065EF34 02EFFFAC 0001:0025DF34 D:\Program Files\World of Warcraft\wow.exe
    0075FDD4 02EFFFEC 0001:0035EDD4 D:\Program Files\World of Warcraft\wow.exe
    
    --- Thread ID: 5992 ---
    7C802542 02FFFF48 0001:00001542 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 692 ---
    7C802455 041CFB6C 0001:00001455 C:\WINDOWS\system32\kernel32.dll
    00749C3D 041CFB78 0001:00348C3D D:\Program Files\World of Warcraft\wow.exe
    004584BD 041CFF98 0001:000574BD D:\Program Files\World of Warcraft\wow.exe
    00645617 041CFFB4 0001:00244617 D:\Program Files\World of Warcraft\wow.exe
    7C80B713 041CFFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 6048 ---
    7C802542 042CFF70 0001:00001542 C:\WINDOWS\system32\kernel32.dll
    00649400 042CFF80 0001:00248400 D:\Program Files\World of Warcraft\wow.exe
    00709102 042CFF98 0001:00308102 D:\Program Files\World of Warcraft\wow.exe
    00645617 042CFFB4 0001:00244617 D:\Program Files\World of Warcraft\wow.exe
    7C80B713 042CFFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 644 ---
    7C80A105 0654FF88 0001:00009105 C:\WINDOWS\system32\kernel32.dll
    72C9312A 0654FFB4 0001:0000212A C:\WINDOWS\system32\wdmaud.drv
    7C80B713 0654FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 4808 ---
    7C80A105 0664FE40 0001:00009105 C:\WINDOWS\system32\kernel32.dll
    73E814A2 0664FE58 0001:000004A2 C:\WINDOWS\system32\dsound.dll
    73E82862 0664FF78 0001:00001862 C:\WINDOWS\system32\dsound.dll
    73E898DF 0664FF98 0001:000088DF C:\WINDOWS\system32\dsound.dll
    73E82896 0664FFB4 0001:00001896 C:\WINDOWS\system32\dsound.dll
    7C80B713 0664FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 5936 ---
    7C80A105 0684FE48 0001:00009105 C:\WINDOWS\system32\kernel32.dll
    73E814A2 0684FE60 0001:000004A2 C:\WINDOWS\system32\dsound.dll
    73E82862 0684FF80 0001:00001862 C:\WINDOWS\system32\dsound.dll
    73E8292B 0684FFB4 0001:0000192B C:\WINDOWS\system32\dsound.dll
    7C80B713 0684FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 5928 ---
    7C802455 0694FF98 0001:00001455 C:\WINDOWS\system32\kernel32.dll
    007FDB00 0694FFB4 0001:003FCB00 D:\Program Files\World of Warcraft\wow.exe
    7C80B713 0694FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 6004 ---
    7C802455 06A4FF98 0001:00001455 C:\WINDOWS\system32\kernel32.dll
    007FDB00 06A4FFB4 0001:003FCB00 D:\Program Files\World of Warcraft\wow.exe
    7C80B713 06A4FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 5884 ---
    7C802455 06B4FF98 0001:00001455 C:\WINDOWS\system32\kernel32.dll
    007FDB00 06B4FFB4 0001:003FCB00 D:\Program Files\World of Warcraft\wow.exe
    7C80B713 06B4FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 5008 ---
    7C802455 06C4FF98 0001:00001455 C:\WINDOWS\system32\kernel32.dll
    007FDB00 06C4FFB4 0001:003FCB00 D:\Program Files\World of Warcraft\wow.exe
    7C80B713 06C4FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 4628 [Current Thread] ---
    77C17FD4 07E4DFC8 0001:00036FD4 C:\WINDOWS\system32\msvcrt.dll
    719D962A 07E4DFE8 0001:0000862A C:\WINDOWS\system32\mswsock.dll
    719D980A 07E4E058 0001:0000880A C:\WINDOWS\system32\mswsock.dll
    719D96D3 07E4E088 0001:000086D3 C:\WINDOWS\system32\mswsock.dll
    719D266F 07E4E0B4 0001:0000166F C:\WINDOWS\system32\mswsock.dll
    719D1B0A 07E4E4FC 0001:00000B0A C:\WINDOWS\system32\mswsock.dll
    71A332B0 07E4E514 0001:000022B0 C:\WINDOWS\system32\WS2_32.dll
    71A33290 07E4E530 0001:00002290 C:\WINDOWS\system32\WS2_32.dll
    71A3325A 07E4E55C 0001:0000225A C:\WINDOWS\system32\WS2_32.dll
    71A331F8 07E4E57C 0001:000021F8 C:\WINDOWS\system32\WS2_32.dll
    71A35AF0 07E4E5A0 0001:00004AF0 C:\WINDOWS\system32\WS2_32.dll
    71A355E8 07E4E5CC 0001:000045E8 C:\WINDOWS\system32\WS2_32.dll
    71A353E7 07E4E808 0001:000043E7 C:\WINDOWS\system32\WS2_32.dll
    00421746 07E4E81C 0001:00020746 D:\Program Files\World of Warcraft\wow.exe
    0055F32B 07E4E830 0001:0015E32B D:\Program Files\World of Warcraft\wow.exe
    0055F889 07E4EC4C 0001:0015E889 D:\Program Files\World of Warcraft\wow.exe
    005B5714 07E4EC5C 0001:001B4714 D:\Program Files\World of Warcraft\wow.exe
    0041E7DB 07E4EC84 0001:0001D7DB D:\Program Files\World of Warcraft\wow.exe
    0041E8DE 07E4EC94 0001:0001D8DE D:\Program Files\World of Warcraft\wow.exe
    00421E03 07E4EEDC 0001:00020E03 D:\Program Files\World of Warcraft\wow.exe
    00422281 07E4EEFC 0001:00021281 D:\Program Files\World of Warcraft\wow.exe
    00422A5E 07E4EF20 0001:00021A5E D:\Program Files\World of Warcraft\wow.exe
    0041FDCC 07E4FF50 0001:0001EDCC D:\Program Files\World of Warcraft\wow.exe
    00421591 07E4FF70 0001:00020591 D:\Program Files\World of Warcraft\wow.exe
    0042523D 07E4FF8C 0001:0002423D D:\Program Files\World of Warcraft\wow.exe
    00425351 07E4FF98 0001:00024351 D:\Program Files\World of Warcraft\wow.exe
    00645617 07E4FFB4 0001:00244617 D:\Program Files\World of Warcraft\wow.exe
    7C80B713 07E4FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 5956 ---
    7C80A105 07F4FD30 0001:00009105 C:\WINDOWS\system32\kernel32.dll
    00425ACB 07F4FF88 0001:00024ACB D:\Program Files\World of Warcraft\wow.exe
    00425328 07F4FF98 0001:00024328 D:\Program Files\World of Warcraft\wow.exe
    00645617 07F4FFB4 0001:00244617 D:\Program Files\World of Warcraft\wow.exe
    7C80B713 07F4FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 6108 ---
    7E3995F9 0904FF1C 0001:000085F9 C:\WINDOWS\system32\USER32.dll
    7E3996A8 0904FF38 0001:000086A8 C:\WINDOWS\system32\USER32.dll
    006771C8 0904FFAC 0001:002761C8 D:\Program Files\World of Warcraft\wow.exe
    0075FDD4 0904FFEC 0001:0035EDD4 D:\Program Files\World of Warcraft\wow.exe
    
    --- Thread ID: 5924 ---
    7C802542 0936FF48 0001:00001542 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 6016 ---
    719D5FA7 0B16FC04 0001:00004FA7 C:\WINDOWS\system32\mswsock.dll
    71A3314F 0B16FC54 0001:0000214F C:\WINDOWS\system32\WS2_32.dll
    445F60ED 0B16FFAC 0001:000250ED C:\WINDOWS\system32\WININET.dll
    445F2A68 0B16FFB4 0001:00021A68 C:\WINDOWS\system32\WININET.dll
    7C80B713 0B16FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 4620 ---
    7C80B713 0B2AFFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 5484 ---
    7C80B713 0B3AFFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 4740 ---
    7C80B713 0BE4FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    --- Thread ID: 4756 ---
    7C802542 0E84FF78 0001:00001542 C:\WINDOWS\system32\kernel32.dll
    00649400 0E84FF88 0001:00248400 D:\Program Files\World of Warcraft\wow.exe
    00424E66 0E84FF98 0001:00023E66 D:\Program Files\World of Warcraft\wow.exe
    00645617 0E84FFB4 0001:00244617 D:\Program Files\World of Warcraft\wow.exe
    7C80B713 0E84FFEC 0001:0000A713 C:\WINDOWS\system32\kernel32.dll
    
    ----------------------------------------
        Stack Trace (Using DBGHELP.DLL)
    ----------------------------------------
    
    Showing 22/22 threads...
    
    --- Thread ID: 4856 ---
    7C802542 kernel32.dll WaitForSingleObject+18 (0x00002168,0x00000001,0x0012FF0C,0x00429BB1)
    00649400 wow.exe      <unknown symbol>+0 (0x00000001,0x00000A28,0x00000002,0x00000001)
    00429BB1 wow.exe      <unknown symbol>+0 (0x00000001,0x00406858,0x00000001,0x00000001)
    00429D61 wow.exe      <unknown symbol>+0 (0x0040A4E9,0x00400000,0x00000000,0x00152302)
    00406898 wow.exe      <unknown symbol>+0 (0x000000F4,0x0012F380,0x7FFD9000,0x8054B6ED)
    7C817067 kernel32.dll RegisterWaitForInputIdle+73 (0x00401000,0x00000000,0x78746341,0x00000020)
    
    --- Thread ID: 6028 ---
    77F68601 ADVAPI32.dll WmiFreeBuffer+590 (0x00000000,0x7C91428F,0x00000000,0x00000000)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x77F6845A,0x00000000,0x00000000,0x78746341)
    
    --- Thread ID: 6080 ---
    7C802455 kernel32.dll Sleep+15 (0x00000064,0x7C91540B,0x01D827F0,0x01D827B8)
    0065EF34 wow.exe      <unknown symbol>+0 (0x0012E9C8,0x7C80B713,0x01D827F0,0x7C91540B)
    0075FDD4 wow.exe      <unknown symbol>+0 (0x0075FD55,0x01D827F0,0x00000000,0x00000000)
    
    --- Thread ID: 5992 ---
    7C802542 kernel32.dll WaitForSingleObject+18 (0x00002154,0xFFFFFFFF,0x01D82AC0,0x00000000)
    0065D313 wow.exe      <unknown symbol>+0 (0x00000000,0x00000000,0x00000000,0x00000000)
    
    --- Thread ID: 692 ---
    7C802455 kernel32.dll Sleep+15 (0x00000001,0x041CFF98,0x004584BD,0x00000001)
    00749C3D wow.exe      <unknown symbol>+0 (0x00000001,0x00000000,0x004582E0,0x000002B4)
    004584BD wow.exe      <unknown symbol>+0 (0x00000000,0x0297CD40,0x00D7376C,0x02999468)
    00645617 wow.exe      <unknown symbol>+0 (0x000021C0,0x0297CD40,0x00D7376C,0x02999468)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x006455E0,0x02999468,0x00000000,0x00000000)
    
    --- Thread ID: 6048 ---
    7C802542 kernel32.dll WaitForSingleObject+18 (0x000020E4,0xFFFFFFFF,0x042CFF98,0x00709102)
    00649400 wow.exe      <unknown symbol>+0 (0xFFFFFFFF,0x000017A0,0x00E1E060,0x007090A0)
    00709102 wow.exe      <unknown symbol>+0 (0x00E1E060,0x00000020,0x00000020,0x0299A408)
    00645617 wow.exe      <unknown symbol>+0 (0x000021CC,0x00000020,0x00000020,0x0299A408)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x006455E0,0x0299A408,0x00000000,0x05BB6C05)
    
    --- Thread ID: 644 ---
    7C80A105 kernel32.dll WaitForMultipleObjects+24 (0x00000002,0x0654FFA4,0x00000000,0xFFFFFFFF)
    72C9312A wdmaud.drv   midMessage+840 (0x00000000,0x00000000,0x00150000,0x00000000)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x72C930E8,0x00000000,0x00000000,0x00000000)
    
    --- Thread ID: 4808 ---
    7C80A105 kernel32.dll WaitForMultipleObjects+24 (0x00000040,0x0664FE78,0x00000000,0xFFFFFFFF)
    73E814A2 dsound.dll   <unknown symbol>+0 (0x00000040,0xFFFFFFFF,0x00000000,0x0664FE78)
    73E82862 dsound.dll   <unknown symbol>+0 (0xFFFFFFFF,0x0000003F,0x062F3988,0x0664FF94)
    73E898DF dsound.dll   DirectSoundCreate+20900 (0x00150778,0x062F333C,0x73E8B2E9,0x7C91003D)
    73E82896 dsound.dll   <unknown symbol>+0 (0x062F333C,0x00150778,0x7C91003D,0x062F333C)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x73E8B2A1,0x062F333C,0x00000000,0x00000008)
    
    --- Thread ID: 5936 ---
    7C80A105 kernel32.dll WaitForMultipleObjects+24 (0x00000001,0x0684FE80,0x00000000,0x000001F4)
    73E814A2 dsound.dll   <unknown symbol>+0 (0x00000001,0x000001F4,0x00000000,0x0684FE80)
    73E82862 dsound.dll   <unknown symbol>+0 (0x000001F4,0x00000000,0x00000000,0x00000000)
    73E8292B dsound.dll   <unknown symbol>+0 (0x062F1EFC,0x01000001,0x0012F59C,0x062F1EFC)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x73E8B2A1,0x062F1EFC,0x00000000,0x00000000)
    
    --- Thread ID: 5928 ---
    7C802455 kernel32.dll Sleep+15 (0x0000000A,0x008020C5,0x0000000A,0x00000000)
    007FDB00 wow.exe      <unknown symbol>+0 (0x05FBD288,0x7C911008,0x00000000,0x05FBD288)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x00802057,0x05FBD288,0x00000000,0x00000000)
    
    --- Thread ID: 6004 ---
    7C802455 kernel32.dll Sleep+15 (0x0000000A,0x008020C5,0x0000000A,0x7C85F602)
    007FDB00 wow.exe      <unknown symbol>+0 (0x05FD7FA8,0x7C90DEEC,0x7C85F602,0x05FD7FA8)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x00802057,0x05FD7FA8,0x00000000,0x00000000)
    
    --- Thread ID: 5884 ---
    7C802455 kernel32.dll Sleep+15 (0x0000000A,0x008020C5,0x0000000A,0x00000000)
    007FDB00 wow.exe      <unknown symbol>+0 (0x05FFD288,0x7C910202,0x00000000,0x05FFD288)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x00802057,0x05FFD288,0x00000000,0x00000000)
    
    --- Thread ID: 5008 ---
    7C802455 kernel32.dll Sleep+15 (0x0000000A,0x008020C5,0x0000000A,0x7C85F602)
    007FDB00 wow.exe      <unknown symbol>+0 (0x05FC7FA8,0x7C90DEEC,0x7C85F602,0x05FC7FA8)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x00802057,0x05FC7FA8,0x00000000,0x00000008)
    
    --- Thread ID: 4628 [Current Thread] ---
    77C17FD4 msvcrt.dll   wcslen+8 (0x00000000,0x0C0A2310,0x0C080878,0x00000000)
    
    --- Thread ID: 5956 ---
    7C80A105 kernel32.dll WaitForMultipleObjects+24 (0x00000001,0x07F4FE54,0x00000000,0x000001F4)
    00425ACB wow.exe      <unknown symbol>+0 (0x00425360,0x0042536B,0x07F4FFB4,0x00645617)
    00425328 wow.exe      <unknown symbol>+0 (0x07182008,0x00000000,0x00000000,0x07174EC8)
    00645617 wow.exe      <unknown symbol>+0 (0x0000242C,0x00000000,0x00000000,0x07174EC8)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x006455E0,0x07174EC8,0x00000000,0x9190000B)
    
    --- Thread ID: 6108 ---
    7E3995F9 USER32.dll   GetLastInputInfo+261 (0x00000002,0x0904FF60,0xFFFFFFFF,0x00000000)
    7E3996A8 USER32.dll   MsgWaitForMultipleObjects+31 (0x00000002,0x0904FF60,0x00000000,0xFFFFFFFF)
    006771C8 wow.exe      <unknown symbol>+0 (0x00000000,0x7C80B713,0x06D3AAB0,0x00000000)
    0075FDD4 wow.exe      <unknown symbol>+0 (0x0075FD55,0x06D3AAB0,0x00000000,0x78746341)
    
    --- Thread ID: 5924 ---
    7C802542 kernel32.dll WaitForSingleObject+18 (0x00002440,0xFFFFFFFF,0x09070810,0x002A2B39)
    0065D313 wow.exe      <unknown symbol>+0 (0x00000000,0x00000000,0x00000000,0x00000000)
    
    --- Thread ID: 6016 ---
    719D5FA7 mswsock.dll  <unknown symbol>+0 (0x00000001,0x0B16FE84,0x0B16FC7C,0x0B16FD80)
    71A3314F WS2_32.dll   select+167 (0x00000001,0x0B16FE84,0x0B16FC7C,0x0B16FD80)
    445F60ED WININET.dll  Ordinal101+10220 (0x0B16FFEC,0x7C80B713,0x001F8A48,0x0012F238)
    445F2A68 WININET.dll  InternetSetStatusCallback+473 (0x001F8A48,0x0012F238,0x00150000,0x001F8A48)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x445F2A5B,0x001F8A48,0x00000000,0x000000C8)
    
    --- Thread ID: 4620 ---
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x7C927EBB,0x00000000,0x00000000,0x00000000)
    
    --- Thread ID: 5484 ---
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x7C910230,0x00000000,0x00000000,0x00000002)
    
    --- Thread ID: 4740 ---
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x719DD2C6,0x0B9CBDC0,0x00000000,0x00000008)
    
    --- Thread ID: 4756 ---
    7C802542 kernel32.dll WaitForSingleObject+18 (0x000025A8,0x00000064,0x0E84FF98,0x00424E66)
    00649400 wow.exe      <unknown symbol>+0 (0x00000064,0x00424E50,0x0E84FFB4,0x00645617)
    00424E66 wow.exe      <unknown symbol>+0 (0x099B4450,0x00000010,0x00000000,0x099B4208)
    00645617 wow.exe      <unknown symbol>+0 (0x000025B0,0x00000010,0x00000000,0x099B4208)
    7C80B713 kernel32.dll GetModuleFileNameA+436 (0x006455E0,0x099B4208,0x00000000,0x00905A4D)
    
    
    ----------------------------------------
        Loaded Modules
    ----------------------------------------
    
    0x00340000 - 0x00349000  C:\WINDOWS\system32\Normaliz.dll
    0x00400000 - 0x00EC8000  D:\Program Files\World of Warcraft\wow.exe
    0x01D60000 - 0x01D77000  C:\Program Files\Common Files\Logitech\LVMVFM\LVPrcInj.dll
    0x0E850000 - 0x0E965000  D:\Program Files\World of Warcraft\dbghelp.dll
    0x10000000 - 0x10069000  D:\Program Files\World of Warcraft\DivxDecoder.dll
    0x16080000 - 0x160A5000  C:\Program Files\Bonjour\mdnsNSP.dll
    0x44350000 - 0x44395000  C:\WINDOWS\system32\iertutil.dll
    0x445D0000 - 0x446A0000  C:\WINDOWS\system32\WININET.dll
    0x446B0000 - 0x447D7000  C:\WINDOWS\system32\urlmon.dll
    0x4FD10000 - 0x4FEB6000  C:\WINDOWS\system32\d3d9.dll
    0x5B190000 - 0x5B1C8000  C:\WINDOWS\system32\uxtheme.dll
    0x5D4E0000 - 0x5D57A000  C:\WINDOWS\system32\comctl32.dll
    0x5F160000 - 0x5F22C000  C:\WINDOWS\system32\OPENGL32.dll
    0x5F400000 - 0x5F421000  C:\WINDOWS\system32\GLU32.dll
    0x61200000 - 0x61259000  C:\WINDOWS\system32\hnetcfg.dll
    0x68000000 - 0x68036000  C:\WINDOWS\system32\rsaenh.dll
    0x6DEB0000 - 0x6DEB6000  C:\WINDOWS\system32\d3d8thk.dll
    0x6FF20000 - 0x6FF75000  C:\WINDOWS\system32\NETAPI32.dll
    0x719D0000 - 0x71A10000  C:\WINDOWS\system32\mswsock.dll
    0x71A10000 - 0x71A18000  C:\WINDOWS\System32\wshtcpip.dll
    0x71A20000 - 0x71A28000  C:\WINDOWS\system32\WS2HELP.dll
    0x71A30000 - 0x71A47000  C:\WINDOWS\system32\WS2_32.dll
    0x71B80000 - 0x71B93000  C:\WINDOWS\system32\SAMLIB.dll
    0x72240000 - 0x72245000  C:\WINDOWS\system32\sensapi.dll
    0x72C80000 - 0x72C88000  C:\WINDOWS\system32\msacm32.drv
    0x72C90000 - 0x72C99000  C:\WINDOWS\system32\wdmaud.drv
    0x736D0000 - 0x7371B000  C:\WINDOWS\system32\DDRAW.dll
    0x73B30000 - 0x73B36000  C:\WINDOWS\system32\DCIMAN32.dll
    0x73E50000 - 0x73E54000  C:\WINDOWS\system32\KsUser.dll
    0x73E80000 - 0x73EDC000  C:\WINDOWS\system32\dsound.dll
    0x746A0000 - 0x746EC000  C:\WINDOWS\system32\MSCTF.dll
    0x75250000 - 0x7527E000  C:\WINDOWS\system32\msctfime.ime
    0x76330000 - 0x7634D000  C:\WINDOWS\system32\IMM32.dll
    0x76970000 - 0x76A25000  C:\WINDOWS\system32\USERENV.dll
    0x76AF0000 - 0x76B1E000  C:\WINDOWS\system32\WINMM.dll
    0x76BF0000 - 0x76C1E000  C:\WINDOWS\system32\WINTRUST.dll
    0x76C50000 - 0x76C78000  C:\WINDOWS\system32\IMAGEHLP.dll
    0x76D20000 - 0x76D39000  C:\WINDOWS\system32\iphlpapi.dll
    0x76E40000 - 0x76E4E000  C:\WINDOWS\system32\rtutils.dll
    0x76E50000 - 0x76E62000  C:\WINDOWS\system32\rasman.dll
    0x76E70000 - 0x76E9F000  C:\WINDOWS\system32\TAPI32.dll
    0x76EA0000 - 0x76EDC000  C:\WINDOWS\system32\RASAPI32.dll
    0x76EE0000 - 0x76F07000  C:\WINDOWS\system32\DNSAPI.dll
    0x76F20000 - 0x76F4D000  C:\WINDOWS\system32\WLDAP32.dll
    0x76F70000 - 0x76F78000  C:\WINDOWS\System32\winrnr.dll
    0x76F80000 - 0x76F86000  C:\WINDOWS\system32\rasadhlp.dll
    0x770E0000 - 0x7716B000  C:\WINDOWS\system32\OLEAUT32.dll
    0x77390000 - 0x77493000  C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll
    0x774A0000 - 0x775DD000  C:\WINDOWS\system32\ole32.dll
    0x77650000 - 0x77671000  C:\WINDOWS\system32\NTMARTA.DLL
    0x77A40000 - 0x77AD6000  C:\WINDOWS\system32\CRYPT32.dll
    0x77AE0000 - 0x77AF2000  C:\WINDOWS\system32\MSASN1.dll
    0x77BA0000 - 0x77BA7000  C:\WINDOWS\system32\midimap.dll
    0x77BB0000 - 0x77BC5000  C:\WINDOWS\system32\MSACM32.dll
    0x77BD0000 - 0x77BD8000  C:\WINDOWS\system32\VERSION.dll
    0x77BE0000 - 0x77C38000  C:\WINDOWS\system32\msvcrt.dll
    0x77C40000 - 0x77C64000  C:\WINDOWS\system32\msv1_0.dll
    0x77DA0000 - 0x77E32000  C:\WINDOWS\system32\RPCRT4.dll
    0x77E40000 - 0x77E89000  C:\WINDOWS\system32\GDI32.dll
    0x77E90000 - 0x77F06000  C:\WINDOWS\system32\SHLWAPI.dll
    0x77F10000 - 0x77F21000  C:\WINDOWS\system32\Secur32.dll
    0x77F40000 - 0x77FEB000  C:\WINDOWS\system32\ADVAPI32.dll
    0x7C800000 - 0x7C900000  C:\WINDOWS\system32\kernel32.dll
    0x7C900000 - 0x7C9B5000  C:\WINDOWS\system32\ntdll.dll
    0x7C9C0000 - 0x7D1E2000  C:\WINDOWS\system32\SHELL32.dll
    0x7E390000 - 0x7E421000  C:\WINDOWS\system32\USER32.dll
    
    
    ----------------------------------------
        Memory Dump
    ----------------------------------------
    
    Code: 16 bytes starting at (EIP = 77C17FD4)
    
    77C17FD4: 66 8B 08 40  40 66 85 C9  75 F6 2B 45  08 D1 F8 48  f..@@f..u.+E...H
    
    
    Stack: 1024 bytes starting at (ESP = 07E4DFC8)
    
    * = addr                            **                                *       
    07E4DFC0: 1C F8 12 00  A4 95 80 7C  E8 DF E4 07  2A 96 9D 71  .......|....*..q
    07E4DFD0: 00 00 00 00  10 23 0A 0C  78 08 08 0C  00 00 00 00  .....#..x.......
    07E4DFE0: 01 00 00 00  00 00 00 00  58 E0 E4 07  0A 98 9D 71  ........X......q
    07E4DFF0: 50 23 0A 0C  00 00 00 00  00 00 00 00  01 00 00 00  P#..............
    07E4E000: 00 00 00 00  01 00 00 00  00 00 00 00  00 00 00 00  ................
    07E4E010: 01 00 00 00  05 00 00 00  00 00 00 00  01 00 00 00  ................
    07E4E020: 00 00 00 00  00 00 00 00  08 00 00 00  00 00 00 00  ................
    07E4E030: 84 E0 E4 07  00 00 00 00  78 08 08 0C  10 23 0A 0C  ........x....#..
    07E4E040: 00 00 00 00  DC FF E4 07  89 A2 EE 76  D0 2D EE 76  ...........v.-.v
    07E4E050: FF FF FF FF  85 CC 00 00  88 E0 E4 07  D3 96 9D 71  ...............q
    07E4E060: 84 E0 E4 07  78 08 08 0C  01 00 00 00  00 00 00 00  ....x...........
    07E4E070: 01 00 00 00  00 00 00 00  D8 2C 17 0B  00 00 00 00  .........,......
    07E4E080: 78 08 08 0C  00 00 00 00  B4 E0 E4 07  6F 26 9D 71  x...........o&.q
    07E4E090: 44 2D 17 0B  01 00 00 00  00 00 00 00  00 00 00 00  D-..............
    07E4E0A0: 00 00 00 00  A0 85 D0 01  00 00 00 00  D8 2C 17 0B  .............,..
    07E4E0B0: 00 00 00 00  FC E4 E4 07  0A 1B 9D 71  D8 2C 17 0B  ...........q.,..
    07E4E0C0: 00 84 D0 01  E8 83 D0 01  00 85 D0 01  01 00 00 00  ................
    07E4E0D0: 53 01 34 52  75 B5 B6 D8  2B AD D9 60  65 4E D9 D4  S.4Ru...+..`eN..
    07E4E0E0: 34 15 40 23  A0 05 08 0C  41 E7 48 1B  1B 0F 41 EA  4.@#....A.H...A.
    07E4E0F0: F5 9B 53 9A  CE BF 69 06  54 A6 F7 E8  E9 C4 E0 79  ..S...i.T......y
    07E4E100: 1D 53 0C 87  0C 00 00 00  60 84 52 70  67 9D D2 A2  .S......`.Rpg...
    07E4E110: 98 04 15 00  78 01 15 00  A8 05 08 0C  B8 03 08 0C  ....x...........
    07E4E120: 0C 00 00 00  2C EB BE 8F  98 04 15 00  19 7C 96 F1  ....,........|..
    07E4E130: F7 CD 1D C9  B5 69 12 0E  1A 4C E9 5B  32 7A 5F 8F  .....i...L.[2z_.
    07E4E140: A7 97 44 A1  FE 7E 5C 82  37 0D C5 E5  5C E1 E4 07  ..D..~\.7...\...
    07E4E150: 08 00 00 00  98 00 91 7C  B0 03 08 0C  28 E2 E4 07  .......|....(...
    07E4E160: 21 00 91 7C  28 12 15 00  3D 00 91 7C  80 E2 E4 07  !..|(...=..|....
    07E4E170: 00 00 00 00  B8 03 08 0C  45 82 A1 2B  64 00 00 00  ........E..+d...
    07E4E180: 92 4B BD C4  A9 9C 38 EC  AB F9 4E 65  9E 7F C0 78  .K....8...Ne...x
    07E4E190: 97 D3 B4 9B  A3 2A FB 68  77 6A C9 25  B2 B1 A4 9F  .....*.hwj.%....
    07E4E1A0: 39 4F A5 73  77 86 14 8B  DB 06 78 D6  D7 3E 69 79  9O.sw.....x..>iy
    07E4E1B0: AA 46 84 D0  00 00 00 00  B0 E5 E4 07  DC 85 D0 01  .F..............
    07E4E1C0: DC 86 D0 01  DC 85 D0 01  00 01 00 00  00 01 00 00  ................
    07E4E1D0: A0 85 D0 01  B7 DB 01 68  E8 26 17 0B  01 00 00 00  .......h.&......
    07E4E1E0: 00 00 00 00  A0 2B 17 0B  00 00 00 00  00 00 00 00  .....+..........
    07E4E1F0: 00 00 00 00  00 00 00 00  BC E2 E4 07  3B C8 40 00  ............;.@.
    07E4E200: 12 00 00 00  BC E2 E4 07  3C E2 E4 07  00 00 17 0B  ........<.......
    07E4E210: 02 02 91 7C  14 00 00 00  48 0A 17 0B  00 00 17 0B  ...|....H.......
    07E4E220: 00 00 00 00  14 E2 E4 07  00 00 D0 01  58 E4 E4 07  ............X...
    07E4E230: 00 E9 90 7C  08 02 91 7C  FF FF FF FF  A0 0F 00 00  ...|...|........
    07E4E240: 66 10 91 7C  BB 01 91 7C  88 73 A0 71  64 89 D0 01  f..|...|.s.qd...
    07E4E250: F0 88 D0 01  00 01 00 00  88 E4 E4 07  08 10 91 7C  ...............|
    07E4E260: 66 10 91 7C  BB 01 91 7C  E8 83 D0 01  00 00 00 00  f..|...|........
    07E4E270: F0 88 D0 01  7B 01 91 7C  AC E2 E4 07  00 00 D0 01  ....{..|........
    07E4E280: 02 02 91 7C  12 00 00 00  E8 09 D0 01  00 00 D0 01  ...|............
    07E4E290: 00 00 00 00  84 E2 E4 07  74 18 8C 00  C8 E4 E4 07  ........t.......
    07E4E2A0: 00 E9 90 7C  8A 00 00 00  D8 E4 E4 07  08 10 91 7C  ...|...........|
    07E4E2B0: 66 10 91 7C  BB 01 91 7C  E8 83 D0 01  84 00 00 00  f..|...|........
    07E4E2C0: 00 00 00 00  00 00 D0 01  02 02 91 7C  06 00 00 00  ...........|....
    07E4E2D0: A8 07 D0 01  00 00 00 00  C8 87 D0 01  CC E2 E4 07  ................
    07E4E2E0: 00 00 00 00  10 E5 E4 07  00 00 00 00  40 06 D0 01  ............@...
    07E4E2F0: 00 00 D0 01  00 00 00 00  0A 00 00 00  68 08 D0 01  ............h...
    07E4E300: 40 06 17 0B  E8 83 D0 01  78 01 D0 01  00 00 00 00  @.......x.......
    07E4E310: E8 48 FD 0B  48 E3 E4 07  00 00 D0 01  02 02 91 7C  .H..H..........|
    07E4E320: 29 00 00 00  38 0E D0 01  00 00 D0 01  A0 85 D0 01  )...8...........
    07E4E330: 20 E3 E4 07  C8 E5 E4 07  64 E5 E4 07  00 E9 90 7C   .......d......|
    07E4E340: 08 02 91 7C  FF FF FF FF  02 02 91 7C  7B 01 91 7C  ...|.......|{..|
    07E4E350: BB 01 91 7C  3C E6 E4 07  00 E6 E4 07  D8 E5 E4 07  ...|<...........
    07E4E360: 05 00 00 00  08 00 00 00  C0 02 17 0B  20 00 00 00  ............ ...
    07E4E370: 60 1A 0A 0C  60 03 17 0B  00 00 00 00  30 30 17 0B  `...`.......00..
    07E4E380: 44 E4 E4 07  F0 0E 08 0C  12 00 00 00  10 23 0A 0C  D............#..
    07E4E390: 07 00 00 00  E0 48 FD 0B  02 00 00 00  00 38 17 0B  .....H.......8..
    07E4E3A0: BC E3 E4 07  16 0A 91 7C  00 01 00 00  00 38 17 0B  .......|.....8..
    07E4E3B0: 00 00 17 0B  28 30 17 0B  00 00 00 00  90 E4 E4 07  ....(0..........
    07E4E3C0: 78 01 17 0B  90 E4 E4 07  61 09 91 7C  08 06 17 0B  x.......a..|....
    
    
    ------------------------------------------------------------------------------
    
    ======================================================================
    Hardware/Driver Information:
    Processor:              0x0
    Page Size:              4096
    Min App Address:        0x10000
    Max App Address:        0x7ffeffff
    Processor Mask:         0x3
    Number of Processors:   2
    Processor Type:         586
    Allocation Granularity: 65536
    Processor Level:        15
    Processor Revision:     19202
    
    Percent memory used:    84
    Total physical memory:  1073065984
    Free Memory:            164274176
    Page file:              2581135360
    Total virtual memory:   2147352576
    Any help is appreciated .

    Error 132
  2. #2
    Aznex's Avatar Contributor
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    Using any model edits or something? or anything what wasn't there when u originally installed wow?

  3. #3
    Masoef's Avatar Member
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    Originally Posted by Aznex View Post
    Using any model edits or something? or anything what wasn't there when u originally installed wow?
    Don't think so.
    I only get it on my own private server.
    I can connect to retail with no trouble, other private servers included.

  4. #4
    Aznex's Avatar Contributor
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    Originally Posted by Masoef View Post
    Don't think so.
    I only get it on my own private server.
    I can connect to retail with no trouble, other private servers included.
    Try running both your server and wow as administrator haven't seen this error before so I don't really know what to advice you :yuck: but it says access violation so we can try the obvious, if that doesn't work some expert/wiser person then me will have to help u

  5. #5
    Masoef's Avatar Member
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    Originally Posted by Aznex View Post
    Try running both your server and wow as administrator haven't seen this error before so I don't really know what to advice you :yuck: but it says access violation so we can try the obvious, if that doesn't work some expert/wiser person then me will have to help u
    Not running Vista;
    Still XP.
    And I'm an administrator.

  6. #6
    Masoef's Avatar Member
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    Just tried a new Database;
    Still not working.
    Even ran Repair.exe;
    Still getting this error.

  7. #7
    Ickybad's Avatar Contributor
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    Hm throwing a Q out there what wow patch are you runnning.

    The instruction at "0x77C17FD4" referenced memory at "0x00000000".
    The memory could not be "read".
    Try blizzards forums and ask them how to fix that or customer support DONT MENTION PRIVATE SERVERS LOL.

  8. #8
    Masoef's Avatar Member
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    Originally Posted by Scyther View Post
    Hm throwing a Q out there what wow patch are you runnning.

    Try blizzards forums and ask them how to fix that or customer support DONT MENTION PRIVATE SERVERS LOL.
    2.4.3.

    Fine, I'll ask, but I don't see the point actually.
    It has something to do with MY private server.
    For the rest is everything fine.
    Others can connect I can't.
    I can connect to Retail; Other private servers but not mine.
    Ty for the try tho ^^.

  9. #9
    Ickybad's Avatar Contributor
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    Nvm what emu are you using? And are your configurations set correctly?

  10. #10
    Masoef's Avatar Member
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    Originally Posted by Scyther View Post
    Nvm what emu are you using? And are your configurations set correctly?
    I'm using TGMS Repack.

    Config Files:
    Logonserver:
    Code:
    #######################################################################
    # ArcEmu Realms Configuration File  
    #######################################################################
    
    /********************************************************************************
     * How to use this config file:                                                 *
     * Config files are in a block->variable->setting format.                       *
     * A < signifies the opening of a block, the block name is expected after that. * 
     * After the block name, a space and then the settings sperated by = / ' '.     *
     *                                                                              *
     * e.g.                                                                         *
     * <block setting="0" someval = "1">                                            *
     *                                                                              *
     * Comments can be in C format, e.g. /* some stuff */, with a // at the start   *
     * of the line, or in shell format (#).                                         *
     ********************************************************************************/
    
    # LogonDatabase Section
    #
    #    These directives are the location of the `realms` and `accounts`
    #    tables.
    #
    #    LogonDatabase.Host      - The hostname that the database is located on
    #    LogonDatabase.Username  - The username used for the mysql connection
    #    LogonDatabase.Password  - The password used for the mysql connection
    #    LogonDatabase.Name      - The database name
    #    LogonDatabase.Port      - Port that MySQL listens on. Usually 3306.
    #    LogonDatabase.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
    #
    #
    #
    #
    #		LEAVE THIS ALONE UNLESS YOU CHANGE SETTINGS IN SQL DATABASE
    #
    
    <LogonDatabase Hostname = "localhost"
                   Username = "root"
                   Password = "friet"
                   Name     = "logon"
                   Port     = "3306"
                   Type     = "1">
    
    
    
    # Host Directive
    #
    #    This is the address that the realmlist will listen on.
    #    To listen on all addresses, set it to 0.0.0.0
    #    Default: 127.0.0.1 (localhost)
    #
    #    Note: ISHost is the interserver communication listener.
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    
    <Listen Host = "0.0.0.0"
            ISHost = "0.0.0.0"
            RealmListPort = "3724"
            ServerPort = "8093">
    
    
    # Server console logging level
    #
    #    This directive controls how much output the server will
    #    display in it's console. Set to 0 for none.
    #    0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
    #    Default: 3
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    
    <LogLevel Screen = "0"
              File = "-1">
    
    
    
    # Account Refresh Time
    #
    #    This controls on which time interval accounts gets 
    #    refreshed. (In seconds)
    #    Default = 300
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    
    <Rates AccountRefresh = "300"> 
    
    
    
    # Accepted Build Range Setup
    #
    #    These two directives set up which clients will be
    #    allowed to authenticate with the realm list.
    #
    #    Set these to the same builds that the server was
    #    compiled for.
    #
    #    As of the last update, version 2.1.1 was build 6739.
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    
    <Client MinBuild = "0001"
            MaxBuild = "9999">
    
    
    
    # WorldServer Setup
    #
    #
    #
    #		LEAVE THIS SECTION AS IS!!!! DO NOT TOUCH IT UNLESS YOU KNOW WHAT 
    #					YOU'RE DOING!!! THIS IS A MAJOR PART!!!
    #
    #
    #
    #  RemotePassword
    #    This directive controls the password used to authenticate with the worldserver.
    #    It must be the same between the two configs. If it is not, your server will
    #    not register.
    #
    #    Default: "remotepass"
    #
    #  AllowedIPs
    #    This section MUST be completed, otherwise all attempts to link your servers will fail.
    #    These "Allowed" fields are a space-seperated list of CIDR-form IP addresses that are allowed
    #    to make server connections to your logonserver, and register realms.
    #    For example, everything in the 127.0.0.* range would be:
    #         127.0.0.0/24, as 24 of the bits must match the 127.0.0.0
    #
    #    To allow a single IP,
    #         1.3.3.7/32, would allow only 1.3.3.7 to connect as 32 of the bits must match.
    #
    #  AllowedModIPs
    #    In the same form as AllowedIPs, these are the IPs that are allowed to modify the database
    #    (adding bans, GMs, account permissions, etc)
    #
    #
    #
    #
    #		LEAVE THIS SECTION AS IS!!!! DO NOT TOUCH IT UNLESS YOU KNOW WHAT 
    #					YOU'RE DOING!!! THIS IS A MAJOR PART!!!
    
    <LogonServer RemotePassword = "remotepass"
                 AllowedIPs = "127.0.0.0/24"
                 AllowedModIPs = "127.0.0.0/24">
    World:
    Code:
    #######################################################################
    # ArcEmu Configuration File
    # Last Update: : arcemu-world.conf 336 by Dameon $
    #######################################################################
    
    /********************************************************************************
     * How to use this config file:                                                 *
     * Config files are in a block->variable->setting format.                       *
     * A < signifies the opening of a block, the block name is expected after that. * 
     * After the block name, a space and then the settings sperated by = / ' '.     *
     *                                                                              *
     * e.g.                                                                         *
     * <block setting="0" someval = "1">                                            *
     *                                                                              *
     * Comments can be in C format, e.g. /* some stuff */, with a // at the start   *
     * of the line, or in shell format (#).                                         *
     ********************************************************************************/
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Database Section
    #
    #   Database.Host      - The hostname that the database is located on
    #   Database.Username  - The username used for the mysql connection
    #   Database.Password  - The password used for the mysql connection
    #   Database.Name      - The database name
    #   Database.Port      - Port that MySQL listens on. Usually 3306.
    #   Database.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = SQLite (MySQL is stable, others are not)
    #
    #
    #
    #		CONFIGURED WITH INSTALLATION GUIDE INSIDE THIS REPACK!
    #
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <WorldDatabase Hostname = "localhost" Username = "root" Password = "friet" Name = "world" Port = "3306" Type = "1">
    <CharacterDatabase Hostname = "localhost" Username = "root" Password = "friet" Name = "character" Port = "3306" Type = "1">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Listen Config
    #
    #    Host
    #        This is the address that the server will listen on.
    #        To listen on all addresses, set it to 0.0.0.0
    #        Default: 127.0.0.1 (localhost)
    #
    #    WorldServerPort
    #        This is the port that the world server listens on.
    #        It has to be the same as what is specified in the
    #        realms table in the LogonDatabase.
    #        Default: 8129#
    #
    #
    #
    #		Do NOT touch.
    #
    #
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Listen Host = "0.0.0.0"
            WorldServerPort = "8129">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Log Level Setup
    #
    #    Console Logging Level
    #        This directive controls how much output the server will
    #        display in it's console. Set to 0 for none, or -1 to disable.
    #        -1 = Disabled; 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
    #        Default: 3
    #
    #    World server packet logging feature
    #        If this directive is turned on, a file called `world.log`
    #        will be created in the server's directory and all packets
    #        sent and received by clients will be dumped here in bfg
    #        format.
    #        Default: 0
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <LogLevel Screen="0" File="-1" World="0">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Server Settings
    #
    #    PlayerLimit
    #        This directive controls the amount of sessions that will be
    #        accepted by the server before it starts to add people to 
    #        the server queue.
    #        Default: 200
    #
    #    Motd
    #        This message will be displayed by the server in the chat
    #        box every time any user logs on. Colors can be used in the
    #        standard WoW format.
    #        Default: "No MOTD specified
    #
    #    Send Stats On Join
    #        This directive controls whether the server will send the online player
    #        count to a cilent when it enters the world.
    #
    #    Breathing Setup
    #        If the breathing code is causing problems or you want to run a fun server, you can disable 
    #        water checks by enabling this directive.
    #        Default: 1
    #
    #    Seperate Channels Control
    #        This directive controls whether horde and alliance chats will be seperated across channels.
    #        Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other
    #        across channels.
    #        Default: 0
    #
    #    Compression Threshold
    #        This directive controls the limit when update packets will be compressed using deflate.
    #        For lower-bandwidth servers use a lower value at the cost of cpu time.
    #        Default: 1000
    #
    #    Queue Update Rate
    #        This directive controls how many milliseconds (ms) between the updates
    #        that the queued players receieve telling them their position in the queue.
    #        Default: 5000 (5 seconds).
    #
    #    Kick AFK Players
    #        Time in milliseconds (ms) that a player will be kicked after they go afk.
    #        Default: 0 (disabled)
    #
    #    Connection Timeout
    #        This directive specifies the amount of seconds that the client will be disconnected
    #        after if no ping packet is sent. It is advised to leave it at the default.
    #        Default: 180
    #
    #    Realm Type
    #        This is the realm type that will be used by the server to handle world pvp.
    #        Default: 0 (pve)(RPPVE)
    #        Other values: 1(pvp)(RPPVP)
    #
    #    AdjustPriority
    #        Set the server to high process priority?
    #        Default: 0
    #
    #    RequireAllSignatures
    #        This directive controls whether the full 10 signatures will be required in order
    #        to turn in a petition. Smaller servers would be better off having it turned off.
    #        Default: off
    #
    #    ShowGMInWhoList
    #        This directive controls whether GM's will be shown in player's who lists or not.
    #        Default: on
    #
    #    MapUnloadTime
    #        This directive controls whether to unload map cells after an idle period of <x> seconds.
    #        Use on smaller servers or servers that are memory-limited. The server without cell unloading
    #        can use over 1.2GB memory with all creatures loaded.
    #        Default: 0
    #
    #    LimitedNames
    #        This directive forces all character names to be a-z and A-Z compliant.
    #        Default: 1
    #
    #    UseAccountData
    #        This directive determines whether the account_data table is used to save custom client data.
    #        May cause buggy behaviour.
    #        Default: 0
    #
    #    AllowPlayerCommands
    #        This directive, if enabled can allow players to use commands with a '0' command group.
    #        Default: 0
    #
    #    EnableLFGJoin
    #        If this is enabled, you can join the LFG channel without using the LFG tool.
    #        Default: 0
    #
    #
    #
    #
    #		LEAVE THIS ALONE UNLESS YOU KNOW WHAT YOU'RE DOING
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Server PlayerLimit = "200"
            Motd = "No MOTD specified."        
            SendStatsOnJoin = "1"
            EnableBreathing = "1"
            SeperateChatChannels = "0"
            CompressionThreshold = "1000"
            QueueUpdateInterval = "5000"
            KickAFKPlayers = "0"
            ConnectionTimeout = "180"
            RealmType = "1"
            AdjustPriority = "0"
            RequireAllSignatures = "0"
            ShowGMInWhoList = "1"
            MapUnloadTime="0"
            LimitedNames="1"
            UseAccountData="0"
            AllowPlayerCommands="0"
            EnableLFGJoin="0">
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Announce Configuration
    #
    #    Tag
    #      Configure what is shown in front of your announces in the [] brackets.
    #      Default: Staff (would give [Staff])
    #
    #    GMAdminTag
    #      Configure whether the <GM> or <Admin> tag is shown in announces.
    #      Default: 0 (disabled)
    #
    #    NameinAnnounce
    #      If this is enabled the name of the person who makes an announcement will be shown in front of the msg.
    #      Default: 1 (enabled)
    #
    #    NameinWAnnounce
    #      If this is enabled the name of the person who makes an wide-screen announcement will be shown in front
    #      of the message.
    #      Default: 1 (enabled)
    #
    #    ShowInConsole
    #      This controls whether announces are shown in the arcemu-world console or not.
    #      This does not apply for the team-internal GM announce.
    #      Default: 1 (enabled)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    <Announce       Tag = "Staff"
                    GMAdminTag = "0"
                    NameinAnnounce = "1"
                    NameinWAnnounce = "1"
                    ShowInConsole = "1">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Power regeneration multiplier setup
    # 
    #    These directives set up the multiplier in which regen values will be
    #    multiplied by every 2 seconds.
    #    Powers: 
    #        Power1 = Mana, Power2 = Rage, Power3 = Energy
    #    
    #    Reputation:
    #        Kill = Rep gained on kill, Quest = rep gained from quests
    #
    #    Honor:
    #        Honor = multiplier used to calculate honor per-kill.
    #
    #    PvP:
    #        PvPTimer = in ms, the timeout for pvp after turning it off. default: 5mins (300000)
    #
    #    XP:
    #        The xp that a player receives from killing a creature will be multiplied
    #        by this value in order to get his xp gain.
    #
    #    RestXP: 
    #        Amount of hours needed to get one Bubble rested XP ( one bubble is 5% of the complete XP bar)
    #        Default is 8 hrs rest for one bubble. Raising this rate causes RestedXP to be earned faster,
    #        F.e, setting a rate of 2 makes you require only 4 hrs reesting for 1 bubble (instead of 8).
    #        Note that resting in a resting area (Zzz) goes 4 times faster.
    #        Default: 1 (bubble every 8 hrs)
    #
    #    Drop(Color):
    #        These values will be multiplied by the drop percentages of the items for creatures
    #        to determine which items to drop. All default to 1.
    #        To allow you better control of drops, separate multipliers have been created for items 
    #        of each quality group. 
    #
    #    DropMoney:
    #        This value will be multiplied by any gold looted and pickpocketed
    #
    #    Save:
    #        Value in milliseconds (ms) that will be between player autosaves.
    #        Default: 300000 (5 minutes)
    # 
    #    SkillChance:
    #        The chance that you have to level up a skill in melee or a profession is multiplied
    #        by this value.
    #        Default: 1
    #
    #    SkillRate:
    #        The amount of "levels" your skill goes up each time you gain a level is multiplied
    #        by this value.
    #
    #    ArenaMultiplier
    #         Every week/day the arena points gained by a player will be multiplied by this value.
    #
    #
    #
    #		
    #
    #
    #		Blizz-like Rates are set by default. Read above for details on how to change.
    #
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Rates Health="1"
           Power1="1"
           Power2="1"
           Power3="1"
           QuestReputation="1"
           KillReputation="1"
           Honor="1"
           PvPTimer="300000"
           Compression="1"
           XP="1"
           QuestXP="1"
           RestXP="1"
           DropGrey="1"
           DropWhite="1"
           DropGreen="1"
           DropBlue="1"
           DropPurple="1"
           DropOrange="1"
           DropArtifact="1"
           DropMoney="1"
           Save="300000"
           SkillChance="1"
           SkillRate="1"
           ArenaMultiplier2x="1"
           ArenaMultiplier3x="1"
           ArenaMultiplier5x="1">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # GM Client Channel
    #
    #   This should be set to 'gm_sync_channel' for the My_Master addon to work.
    #   Default: gm_sync_channel
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <GMClient GmClientChannel = "gm_sync_channel">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Terrain & Collision Settings
    #
    #   Set the path to the map_xx.bin files and whether unloading should be enabled
    #   for the main world maps here. Unloading the main world maps when they go idle
    #   can save a great amount of memory if the cells aren't being activated/idled
    #   often. Instance/Non-main maps will not be unloaded ever.
    #
    #   Default:
    #      MapPath = "maps"
    #      vMapPath = "vmaps"
    #      UnloadMaps = 1
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Terrain MapPath = "maps"
             vMapPath = "vmaps"
             UnloadMaps = "1">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Log Settings
    # 
    #    Cheaters:
    #        This directive sets up the cheater logging file, if turned on any
    #        cheat / packet exploit / speedhack attempts will be logged here.
    #
    #    GMCommands:
    #        These two directives set up the GM command logging fie. If turned on,
    #        most gm commands will be logged for this file for abuse investigation, etc.
    #
    #
    #
    #
    #		LEAVE THIS ALONE - Logs cheaters and GM's by default.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Log Cheaters="1" GMCommands="1">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Mail System Setup
    #
    #    These directives control the limits and behaviour of the ingame mail system.
    #    All options must have Mail prefixed before them.
    #   
    #    ReloadDelay                 
    #        Controls the delay at which the database is "refreshed". Use it if you're
    #        inserting mail from an external source, such as a web-based interface.
    #        0 turns it off.
    #        Default: 0
    #
    #    DisablePostageCostsForGM 
    #        Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.
    #        Default: 1
    #
    #    DisablePostageCosts
    #        Disables postage costs for all players.
    #        Default: 0
    #
    #    DisablePostageDelayItems
    #        Disables the one hour wait time when sending mail with items attached.
    #        Default: 1
    #
    #    DisableMessageExpiry
    #        Turns off the 30 day / 3 day after read message expiry time. 
    #        WARNING: A mailbox still cannot show more than 50 items at once
    #        (stupid limitation in client).
    #        Default: 0
    #
    #    EnableInterfactionMail
    #        Removes the faction limitation for sending mail messages. Applies to all players.
    #        Default: 1
    #
    #    EnableInterfactionMailForGM 
    #        Removes the faction limitation for sending mail messages, but only applies
    #        to GM's. EnableInterfactionMail overrides this.
    #        Default: 1
    #   
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Mail ReloadDelay="0"
          DisablePostageCostsForGM="1"
          DisablePostageCosts="0"
          DisablePostageDelayItems="1"
          DisableMessageExpiry="0"
          EnableInterfactionMail="1"
          EnableInterfactionMailForGM="1">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Status Dumper Config
    #
    #        These directives set up the status dumper plugin. Filename is an
    #        absolute or relative path to the server binary. Interval is the
    #        time that the stats will be dumped to xml.
    #        Default: stats.xml / 120000 (2 minutes)
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <StatDumper FileName = "stats.xml" Interval = "120000">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Startup Options
    #
    #    Preloading
    #        This directive controls whether the entire world will be spawned at server
    #        startup or on demand. It is advised to leave it disabled unless you are a
    #        developer doing testing.
    #        Default: off
    #
    #    Background Loot Loading
    #        This directive controls whether loot will be loaded progressively during
    #        startup or in the background in a seperate thread. Turning it on will
    #        result in much faster startup times.
    #        Default: on
    #
    #    Multithreaded Startup
    #        This controls whether the server will spawn multiple worker threads to
    #        use for loading the database and starting the server. Turning it on
    #        increases the speed at which it starts up for each additional cpu in your
    #        computer.
    #        Default: on
    #
    #    Additional Table Binding
    #        You can load static item/creature/etc data into the server using this directive.
    #        This way throughout database updates your custom data can be preserved.
    #        Format: "sourcetable destination table,sourcetable destinationtable"
    #        Example: "myitems items,mynpcs creature_names"
    #        Default: ""
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Startup Preloading = "0"
             BackgroundLootLoading = "1"
             EnableMultithreadedLoading = "1"
             LoadAdditionalTables="">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Flood Protection Setup
    #
    #    Lines
    #        This is the number of "messages" or lines that it will allow before stopping messages from
    #        being sent. This counter is reset every "Seconds" seconds.
    #        Default: 0 (disabled)
    #
    #    Seconds
    #        This is the number of seconds inbetween the Line counter being reset.
    #        Default: 0 (disabled)
    #
    #    SendMessage
    #        If this is enabled, a "Your message has triggered serverside flood protection. You can speak again in %u seconds."
    #        message will be sent upon flood triggering.
    #        Default: 0
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <FloodProtection Lines = "0" Seconds = "0" SendMessage = "0">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # LogonServer Setup
    #
    #    DisablePings   
    #        This directive controls whether pings will be sent to the logonserver to check
    #        if the connection is still "alive". Expect problems if it is disabled.
    #        Default: 0
    #
    #    RemotePassword
    #        This directive controls the password used to authenticate with the logonserver.
    #        It must be the same between the two configs. If it is not, your server will
    #        not register.
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <LogonServer DisablePings = "0"
                 RemotePassword = "remotepass">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # AntiHack Setup
    #
    #    Teleport   
    #        This directive controls anti-teleport hack checks will be enabled or not.
    #        Default: 1
    #
    #    Speed
    #        This directive controls anti-speed hack checks will be performed on player movement or not.
    #        Default: 1
    #
    #    SpeedThreshold
    #        This directive controls the threshold at which the speedhack detection will trip.
    #        It's (characters' move time of distance - real move time of distance)
    #        Default: -600.0
    #
    #    FallDamage
    #        This directive controls anti-fall damage hack checks will be performed on player movement or not.
    #        Default: 1
    #
    #    Flying
    #        This directive controls whether flight hacks will be performed on players or not.
    #        Default: 1
    #
    #    FlightThreshold
    #	   This directive controls the height at which you must be above the vmaps height before you are flagged as "flying" and are subject to kicks.
    #	   Default: 10
    #
    #    DisableOnGM
    #        This directive controls hack checks will be disabled for GM's or not.
    #        Default: 0
    #
    #
    #
    #
    #		LEAVE THIS ALONE UNLESS YOU LIKE CHEATERS!!!
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <AntiHack Teleport="1"
              Speed="1"
              FallDamage="1"
              Flight="1"
    	  FlightThreshold="10" 
              DisableOnGM="1">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Period Setup
    #
    #    These are the periods that the server will wait before doing periodic duties. At the moment only
    #    arena point calculation and honor point calculation are used here.
    #
    #    Default:
    #         Arena: weekly
    #         Honor: daily
    #             (blizzlike values)
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Periods HonorUpdate="daily"
             ArenaUpdate="weekly"
             DailyUpdate="daily">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Channels Setup
    #
    #    These directives control some of the aspects in the channel system.
    #
    #    BannedChannels
    #         If you would like to ban users from creating or joining a channel specify them here in a ';'
    #         seperated list.
    #         Default: ""
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Channels BannedChannels="">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # VoiceChat Setup
    #
    #    These directives control some of the aspects in the voice chat system.
    #
    #    Enabled
    #         If you want to enable the voice chat system, this must be set to 1.
    #         Default: "0"
    #
    #    ServerIP
    #         This is the IP of the voice chat server.
    #         Default: "127.0.0.1"
    #
    #    ServerPort
    #         This is the TCP port of the voice chat server.
    #         Default: "3727"
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <VoiceChat Enabled="0"
               ServerIP="127.0.0.1"
               ServerPort="3727">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Remote Console Setup
    #
    #    These directives control the remote administration console.
    #
    #    Enabled
    #         If you want to enable the remote administration console, set this.
    #         Default: 0
    #
    #    Host
    #         This is the interface the RA server listens on.
    #         Default: "0.0.0.0"
    #
    #    Port
    #         This is the TCP port the RA server listens on. Connect to it with a regular telnet client.
    #         Default: 8092
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <RemoteConsole Enabled="0"
                   Host="0.0.0.0"
                   Port="8092">
          
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Scripting Engine Setup
    #
    #    ArcEmu can support multiple script backends via the means of loading .dll files for them.
    #    This section in the config can enable/disable those backends.
    #
    #    LUA
    #         If you would like to enable the LUA scripting backend, enable this.
    #         Default: 0
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <ScriptBackends LUA="0"
                    AS="0">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Movement Setup
    #
    #    NOTE: For any of these directives to function, movement compression has to be compiled into
    #          the server.
    #
    #    FlushInterval
    #        This is the interval at which movement packets will be flushed to the client, i.e. compressed/sent.
    #        If you have a high threshold, keeping this at 1-2 seconds will work better.
    #        Default: 1000 (one second)
    #
    #    CompressionRate
    #        This is the deflate compression rate. Higher will use more cpu, but smaller packets.
    #        Range: 1-9 (or 0 is disable)
    #        Default: 1
    #
    #    CompressionThreshold
    #        This is the distance that will be used to determine if an object needs to be sent compressed or
    #        normal. It is advised to keep it at least 30 units. This value is used for players.
    #        Default: 30.0
    #
    #    CompressionThresholdCreatures
    #        This is the distance that will be used to determine if an object needs to be sent compressed or
    #        normal. This value is used for creatures, so it can be a lot lower.
    #        Default: 10.0
    #
    #
    #
    #
    #		LEAVE THIS ALONE
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Movement FlushInterval="1000"
              CompressRate="1"
              CompressThreshold="30.0"
              CompressThresholdCreatres="10.0">
    
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Localization Setup
    #
    #    LocaleBindings
    #        This is a list of locale names and the other locale you want to associate with them.
    #        For example, to make the European client always use the french language, "enGB=frFR"
    #
    #        Must be terminated by a space.
    #
    #        Default: ""
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Localization LocaleBindings="">
    Code:
    #######################################################################
    # ArcEmu Realms Configuration File
    # Last updated at revision 336 by Dameon
    #######################################################################
    
    /********************************************************************************
     * How to use this config file:                                                 *
     * Config files are in a block->variable->setting format.                       *
     * A < signifies the opening of a block, the block name is expected after that. * 
     * After the block name, a space and then the settings sperated by = / ' '.     *
     *                                                                              *
     * e.g.                                                                         *
     * <block setting="0" someval = "1">                                            *
     *                                                                              *
     * Comments can be in C format, e.g. /* some stuff */, with a // at the start   *
     * of the line, or in shell format (#).                                         *
     ********************************************************************************/
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # LogonServer Section
    #
    #    Address:
    #        The address (no port) of the server.
    #
    #    Port:
    #        The port on which the logon server listens. (*** NOT 3724 ***)
    #
    #    Name:
    #        Not really relavant, but name the logon.
    #
    #    RealmCount:
    #        The number of realms in the next section.
    #
    #
    #
    #			LEAVE ALONE UNLESS SQL SERVER IS ON A DIFFERENT PC!
    #
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <LogonServer Address = "127.0.0.1"
                 Port = "8093"
                 Name = "Logon"
                 RealmCount = "1">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Realm Section
    #
    #    Name:
    #        The name of the realm.
    #    
    #    Address:
    #        The address (and port) of that realm.
    #
    #    Icon:
    #        The type of realm (PVP, Normal, RPPVP, RP)
    #
    #    TimeZone:
    #        Time zone the realm is in.
    #
    #    Population:
    #        (0 = low, 1 = medium, 2 = high)
    #
    #
    #
    #
    #
    #
    #   READ THIS
    #
    #     IF YOU WANT A PUBLIC SERVER, CHANGE THE "127.0.0.1" TO YOUR EXTERNAL IP ADDRESS!!!!
    #		YOU CAN GET THAT FROM www.whatismyip.com
    #			MAKE SURE YOU LEAVE THE ":8129" THERE OR YOU'LL HAVE PROBLEMS!!!
    #
    #
    #
    #     
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Realm1 Name = "Lorre WoW"
            Address = "Lorre.Servegame.Org:8129" 
            Icon = "PVP"
            Population = "2.0"
            TimeZone = "1">
    There you go.

  11. #11
    Ickybad's Avatar Contributor
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    <Realm2 Name = "Lorre WoW Local"
    Address = "127.0.0.1:8129"
    Icon = "PVP"
    Population = "2.0"
    TimeZone = "1">

    Add this to the bottom of your realms config restart it and try .

  12. #12
    Masoef's Avatar Member
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    Originally Posted by Scyther View Post

    Add this to the bottom of your realms config restart it and try .
    Nop;
    Not working .

    Edit: When I connect to 127.0.0.1 I don't see the second realm.
    Last edited by Masoef; 09-23-2008 at 07:47 PM.

  13. #13
    kreegoth's Avatar Contributor
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    LogonServer RemotePassword = "remotepass"
    AllowedIPs = "127.0.0.0/24"
    AllowedModIPs = "127.0.0.0/24">

    Change this to

    LogonServer RemotePassword = "remotepass"
    AllowedIPs = "127.0.0.1/24"
    AllowedModIPs = "127.0.0.1/24">

  14. #14
    Masoef's Avatar Member
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    Originally Posted by kreegoth View Post
    LogonServer RemotePassword = "remotepass"
    AllowedIPs = "127.0.0.0/24"
    AllowedModIPs = "127.0.0.0/24">

    Change this to

    LogonServer RemotePassword = "remotepass"
    AllowedIPs = "127.0.0.1/24"
    AllowedModIPs = "127.0.0.1/24">
    ImageShack - Hosting :: logonxe6.jpg

    Still need help :<.

  15. #15
    kreegoth's Avatar Contributor
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    Are your passwords the same in both configs? I mean its telling you its not an allowed ip. That means its not set up to accept connections from that IP for some reason

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