[Release] Axxa's Maze Creator v2 - Create whole event in few minutes! menu

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  1. #151
    killa209's Avatar Member
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    there u go lol

    [Release] Axxa's Maze Creator v2 - Create whole event in few minutes!
  2. #152
    axxxa's Avatar Banned
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    hehe, glad you guys still like it :-) I am unable to check my topics or update application atm, kinda too much time is taken by shool n friends. But m still around!
    Last edited by axxxa; 05-15-2009 at 04:05 PM. Reason: Typos, sorry, iv been havin ome fun outside :D

  3. #153
    doggy99's Avatar Member
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    will there ever be a Axxa's Maze creator for aspire or hearthstone i realy hope so cuz i would love to make some awsome stuff with it plzz help me

  4. #154
    wolfnarq's Avatar Member
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    ArcEMU Problem

    I figured out the issue for ArcEMU. At least it was an issue I had.

    I'll use this code as an example:

    Code:
    INSERT INTO `gameobject_spawns` (`Entry`, `Map`, `x`, `y`, `z`, `Facing`, `o1`, `o2`, `o3`, `o4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) VALUES
    (500010, 37, -859.007715, 839.919312, -29.550114, 0, 0, 0, 0, 0, 1, 0, 0, 4, 0);
    As you can see x,y and z are just that... x, y and z.
    The issue is also with o1, o2, o3 and o4

    When I used the replacement tool in Wordpad to change the text of 'x' to postion_x and did the same with y and z I stopped getting the error for those columns.

    I started to receive errors for o1, o2 and so on though.

    I went back to Wordpade and replaced those 4 with orientation1, orientation2 and so on it worked fine.

    So my code turned out like this:

    Code:
    INSERT INTO `gameobject_spawns` (`Entry`, `Map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) VALUES
    (500010, 37, -859.007715, 839.919312, -29.550114, 0, 0, 0, 0, 0, 1, 0, 0, 4, 0);
    Hope this helps anyone who has errors and helps you fix the ArcEMU SQL generation issues people have had.


    +Rep by the way. Thanks for the program ^.^

  5. #155
    axxxa's Avatar Banned
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    Seems like sql format was updated :-P Well, its a matter of few seconds to change that in source code, so i ll look into it asap :P

  6. #156
    y2kss66's Avatar Member
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    could you make one of these for aspire/hearthstone?

  7. #157
    axxxa's Avatar Banned
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    In fact i could, but i am extremely lazy :-P Buuut - you could easily make oney yourself! =)
    Simply get Visual CSharp from microsoft website, get source code from axwow.net, and edit one of its files in it - its called somewhat like export. You can for example taky arcemu output and just edit the output strings. Than compile again and your done

  8. #158
    y2kss66's Avatar Member
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    thanks for the info I will try that out. great program BTW.

    writer.WriteLine("INSERT INTO `gameobject` (`id`, `map`, `spawnMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES");
    which gameobject table does this reference to?

    gameobject_names
    gameobject_names_localized
    gameobject_quest_finisher
    gameobject_quest_item_binding
    gameobject_quest_pickup_binding
    gameobject_quest_starter
    gameobject_spawns
    gameobject_staticspawns
    Last edited by y2kss66; 06-02-2009 at 04:38 PM.

  9. #159
    axxxa's Avatar Banned
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    This is probably part of trinity/mangos output, be sure to locate arcemu one, which is nearly what you want, so you will need just some minor edits

  10. #160
    y2kss66's Avatar Member
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    thanks sorry I am a noob at program writing/editing/anything to do with programs except using them!

    thanks again!

  11. #161
    saintchuck's Avatar Member
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    umm im having a problem.. whne i do find somehwere big enough to spawn this it starts in the air .. but i cant find a big place and some one give me coords for a big flat place big enough for a size 51x51 maze?

  12. #162
    axxxa's Avatar Banned
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    any chance you have tried the default one?

  13. #163
    spifkie1's Avatar Member
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    hey axxxa, im having a problem
    i just made a small maze as a test and it imported without any problems.
    now that i went into my server no boxes are there???
    its really weird and i cant seem to find a solution
    could you please try to help?
    im using arcemu patch 3.1.3 btw

  14. #164
    axxxa's Avatar Banned
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    you sure you restarted your server?

  15. #165
    spifkie1's Avatar Member
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    yeah i fixed it and the problem was that i accidently changed the height a bit
    so it was underground but i did it again and now it works
    thx alot i would +Rep if i could

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