I have tried about 7 dif. dbs in the last week trying to find one that has all the mobs moving, I have not been very lucky so far. They move close to the big cities or near the starting zones on most and then it's sporatic at best. I decided to just maually make waypoints for all mobs till I find a db that can take care of my need. I was very confused ( and still am about a few areas of the .waypoint command), I decided to test out some of the .waypoints commands, this is what I have found out so far:
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- - No need to type ".waypoint", just stick with ".way". Works the same.
-- - Select the mob you want to alter, make sure it has no waypoints. If you are unsure type ".way show" , you will need to use ".way hide" before you can move on to the next step.
-- - I use the generate command to save a lot of time, it works like this:.way gen * *"
* = The radius that the waypoints will be spread about.
* = The amount of waypoints to be created.
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*] - The waypoints you generated should show up, now it is time to modify them individually. Select the waypoint that you want to modify. Type ".way wait *"
*= time in milliseconds to wait at this point. I try and vary it between points, it is set to 5000 if you use the generate command.
- ".way move'" will move the selected waypoint to your location.
- ".way movetype *"
Where * =
0 - The mob goes from point 1 to the next and so on till it gets to the last, then turns around and flollows them back.
1 - The mob randomly goes to a point.
2 - The mob goes from 1 to the next, ect, at the end it goes directly back to 1. Like a loop.
-- - You will notice that the mobs just walk from point to point, here is where you can learn to change that. Select a point and type ".way flag 256" , this will make the mob run from the last point to this one.
-- - ".way emote" still has me a bit confused, from what I can gather it will make the mob perform an emote at that point if the wait time is long enough (try to set it for 7000-9000 if you want to emote there)
I know you can use ".way emote 1 *", where * =
for NPC's, just stick with ".way emote" for mobs. The ".way gen" seems to throw emotes in for mobs too, which is really nice when you want to cover many mobs quickly.Code:EMOTE ONESHOT NONE : 0 EMOTE ONESHOT TALK : 1 EMOTE ONESHOT BOW : 2 EMOTE ONESHOT WAVE : 3 EMOTE ONESHOT CHEER : 4 EMOTE ONESHOT EXCLAMATION : 5 EMOTE ONESHOT QUESTION : 6 EMOTE ONESHOT EAT : 7 EMOTE STATE DANCE : 10 EMOTE ONESHOT LAUGH : 11 EMOTE STATE SLEEP : 12 EMOTE STATE SIT : 13 EMOTE ONESHOT RUDE : 14 EMOTE ONESHOT ROAR : 15 EMOTE ONESHOT KNEEL : 16 EMOTE ONESHOT KISS : 17 EMOTE ONESHOT CRY : 18 EMOTE ONESHOT CHICKEN : 19 EMOTE ONESHOT BEG : 20 EMOTE ONESHOT APPLAUD : 21 EMOTE ONESHOT SHOUT : 22 EMOTE ONESHOT FLEX : 23 EMOTE ONESHOT SHY : 24 EMOTE ONESHOT POINT : 25 EMOTE STATE STAND : 26 EMOTE STATE READYUNARMED : 27 EMOTE STATE WORK : 28 EMOTE STATE POINT : 29 EMOTE STATE NONE : 30 EMOTE ONESHOT WOUND : 33 EMOTE ONESHOT WOUNDCRITICAL : 34 EMOTE ONESHOT ATTACKUNARMED : 35 EMOTE ONESHOT ATTACK1H : 36 EMOTE ONESHOT ATTACK2HTIGHT : 37 EMOTE ONESHOT ATTACK2HLOOSE : 38 EMOTE ONESHOT PARRYUNARMED : 39 EMOTE ONESHOT PARRYSHIELD : 43 EMOTE ONESHOT READYUNARMED : 44 EMOTE ONESHOT READY1H : 45 EMOTE ONESHOT READYBOW : 48 EMOTE ONESHOT SPELLPRECAST : 50 EMOTE ONESHOT SPELLCAST : 51 EMOTE ONESHOT BATTLEROAR : 53 EMOTE ONESHOT SPECIALATTACK1H : 54 EMOTE ONESHOT KICK : 60 EMOTE ONESHOT ATTACKTHROWN : 61 EMOTE STATE STUN : 64
-- - ".way info" on selected waypoint to see the info for it.
-- - ".way delete" to remove selected waypoint.
-- - ".way deleteall" to remove all waypoints. They must be hidden before they will delete.
-- - I still can't get any of the ".way skin" commands to work, don't know what do do. As long as I put 2 stes of numbers in it always says it changes the skin id, but no change is visible.
-- - ".way change *" will change the selected waypoint to *
-- - ".way addfly" does just what it sounds like, adds a waypoint in the air. Make sure you have used ".cheat fly" before using. If you just try to .add a waypoint in the air without the "fly", it will fall to the ground.
-- - .way add, delete, show, hide should be self explanatory.
-- - If you are lucky your ".way save" will work, most of the time it does not seem to work. Here is what I find helps keep your waypoints around after a server restart. Use ".way movetype " and it saves the vlaues to the table, I have found this works more often than not. You can also make sure that you are logged in for 5 minutes or whatever you set your server auto save to afeter your last change.
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I hope this has helped someone out there, I could find very little out there about the waypoint command, everything but the emote list I found from trial & error, so I might be ( I'm sure I am somewhere) wrong here and there. I would suggest making a simple macro:
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-Code:.way gen 70 5<br> .way movetype 1<br>
is great for areas like the barrens, wide open, watch out for obstacles, they will go right through them.
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For indoors or close quarters, try:
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-Code:.way gen 10 10<br> .way movetype 1<br>
That's all I have for now, if anyone can tell me more about the skin, flag or emote commands I would really appreciate it. Thanks
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-SensiSativa
-Coming soon -
Macros for quick wait changes, too tired right now.