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  1. #226
    stoffeSWE's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    I cant start antrix.exe and logonserver.exe...they only flash...i have readed the hole forum...i have tested all...it still dont work...HELP ME PLSSSSS!!

    Easy way to make a 2.1.X Server
  2. #227
    1336Darky's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    hey man great Job this guide is wounder full i have not tryed it publick but i dought that i will have any problems doing so but how come (Go here for a downloadable list of GM commands.
    ) do's not work?

  3. #228
    jopsahl's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    lol... doesent work... done everything u written... checked it 100 times if everything is correct.. u must have forgotten tell something

  4. #229
    korvmedmos's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    that he forgot to say was that u need to change database. password in Antrix.Conf and LogonDatabase. password in Logonserver.conf to the important pass u should not forget

  5. #230
    acidtripp's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    Originally Posted by Burninator11 View Post
    I downloaded the "1. Download the repack here for private" File but when i try and open it says to choose a file to open it with do i have to download somthing else?
    yea. google winrar

    download it

    install it

    then open the file with that

  6. #231
    acidtripp's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    For all the people who are having problems getting the game to recognize that u have TBC installed, i finally figured it out.

    1. open up navicat
    2. open ur servers connection
    3. open the antrix database
    4. open "accounts"
    5. find ur account and change the "flags" option to 8

    that should work. it did for me

  7. #232
    Ripsaw's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    Im having a problem with configuring MySQL, i dont know how to continue it doesnt show any thing after that

  8. #233
    kc102's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    Try going into your start menu and run the MySQL Server Instance Config Wizard
    Message me for Basic Private Server Setup help.

  9. #234
    stoffeSWE's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    answer pls!! My Antrix.exe and logonserver.exe only pop up and then disapear...pls help me...

  10. #235
    Bladevil's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    Aight now i've read the whole forum and made abit of progress, i've gotten the logonserver.exe to work, but the darn Antrix still just flash... goes up and straight down on 1 sec have anyone figured this out? I've changed my pw in lgon and realm.sql and changed the few parts like Realm1.Population = 1.. Do i have to open any ports? in that case, which ports? anyone?
    Monty Trial Bike
    It's my lifestyle... Dont like it :gtfo2:

  11. #236
    stoffeSWE's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    how did you got you logonserver.exe to work???

  12. #237
    Bladevil's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    Originally Posted by stoffeSWE View Post
    how did you got you logonserver.exe to work???
    Make ur Logonserver.conf look like this
    Code:
    LogonDatabase.Hostname = 127.0.0.1
    LogonDatabase.Username = root
    LogonDatabase.Password = Your MySQL Password
    LogonDatabase.Name     = antrix
    LogonDatabase.Port     = 3306
    LogonDatabase.Type     = 1
    And your Antrix.conf
    Code:
    Database.Hostname      = 127.0.0.1
    Database.Username      = root
    Database.Password      = Your MySQL Password
    Database.Name          = antrix
    Database.Port          = 3306
    Database.Type          = 1
    Edit: I Can't get the damn Antrix.exe to work! Somone??
    Last edited by Bladevil; 09-13-2007 at 10:45 AM.
    Monty Trial Bike
    It's my lifestyle... Dont like it :gtfo2:

  13. #238
    Bladevil's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    People, let's post our Logonserver.conf, Realms.conf and Antrix.conf and compare them with eachother so we can see how other people have it and maybe there is something i can give which can help you and something you have which can help me. Remember to sensure your SQL pw before you post. It would be nice if any of you who got this to work could post.

    Here is mine:

    Realms.conf
    Code:
    #######################################################################
    # Realms Configuration File
    # Last updated at revision 1259
    #######################################################################
    # Logon Server Setup
    #
    # Logon servers are the old "realmlist" or "auth" servers.
    # At the moment, you can only set up one. This will be changed in the
    # future.
    #
    # LogonServerCount       = Number of servers
    # LogonServer[x].Address = The address (no port) of the server.
    # LogonServer[x].Port    = The port on which the logon server listens.
    # LogonServer[x].Name    = Not really relavant, but name the logon.
    #
    LogonServerCount     = 1
    LogonServer1.Address = "5.16.74.140"
    LogonServer1.Port    = 8093
    LogonServer1.Name    = "Stakan's Server"
    # Realm Setup
    #
    # This is the realms that will be added to the list for this instance
    # of the server. You can have multiple realms (e.g. one for LAN, WAN).
    #
    # RealmCount          = The number of servers.
    # Realm[x].Name       = The name of the realm.
    # Realm[x].Address    = The address (and port) of that realm.
    # Realm[x].Icon       = The type of realm (PVP, Normal, RPPVP, RP)
    # Realm[x].Colour     = Realm colour in realm list display.
    # Realm[x].TimeZone   = Time zone the realm is in.
    # Realm[x].Population = (0 = low, 1 = medium, 2 = high)
    #
    RealmCount           = 1
    Realm1.Name          = "Stakan's Server"
    Realm1.Address       = "5.160.74.140:8129"
    Realm1.Icon          = "Normal"
    Realm1.Colour        = 1
    Realm1.Population    = 1
    Realm1.TimeZone      = 1
    Antrix.conf
    Code:
    #######################################################################
    # Configuration File
    # Last updated at revision 1259
    #######################################################################
    # Database Section
    #
    #   Database.Host      - The hostname that the database is located on
    #   Database.Username  - The username used for the mysql connection
    #   Database.Password  - The password used for the mysql connection
    #   Database.Name      - The database name
    #   Database.Port      - Port that MySQL listens on. Usually 3306.
    #   Database.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
    #
    Database.Hostname      = 127.0.0.1
    Database.Username      = root
    Database.Password      = *******
    Database.Name          = antrix
    Database.Port          = 3306
    Database.Type          = 1
     
    # Host Directive
    #
    #    This is the address that the server will listen on.
    #    To listen on all addresses, set it to 0.0.0.0
    #    Default: 127.0.0.1 (localhost)
    #
    Host = 5.160.74.140
     
    # World Server Listen Port Directive
    #
    #    This is the port that the world server listens on.
    #    It has to be the same as what is specified in the
    #    realms table in the LogonDatabase.
    #    Default: 8129
    #
    WorldServerPort = 3724
     
    # Server console logging level
    #
    #    This directive controls how much output the server will
    #    display in it's console. Set to 0 for none.
    #    0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
    #    Default: 3
    #
    LogLevel = 0
     
    # World server packet logging feature
    #
    #    If this directive is turned on, a file called `world.log`
    #    will be created in the server's directory and all packets
    #    sent and received by clients will be dumped here in bfg
    #    format.
    #    Default: 0
    #
    LogWorld = 0
     
    # Session Limit
    #
    #    This directive controls the amount of sessions that will be
    #    accepted by the server before it starts to add people to 
    #    the server queue.
    #    Default: 100
    #
    PlayerLimit = 100
     
    # Message Of The Day (MOTD)
    #
    #    This message will be displayed by the server in the chat
    #    box every time any user logs on. Colors can be used in the
    #    standard WoW format.
    #    Default: "No MOTD specified"
    Motd = "Welcome to Stakan's Private Server i hope you enjoy your stay."
     
    # Send Build On Join
    #
    #    This directive controls whether the server's internal revision
    #    will be sent to clients upon entering the world. Use it to help
    #    testers report bugs.
    SendBuildOnJoin = 0
    # Power regeneration multiplier setup
    # 
    #    These directives set up the multiplier in which regen values will be
    #    multiplied by every 2 seconds.
    #    Powers: 
    #        Power1 = Mana, Power2 = Rage, Power3 = Energy
    #    
    Rate.Health = 2000
    Rate.Power1 = 2000
    Rate.Power2 = 2000
    Rate.Power3 = 2000
    # XP (Experience) Rate setup
    #
    #   The xp that a player receives from killing a creature will be multiplied
    #   by this value in order to get his xp gain.
    #   Default: 1
    #
    Rate.XP = 2000000000
    Rate.QuestXP = 3000000000
     
    # Rest XP Rate
    #
    #   Value is the amount of rest XP a player will recieve per minute of rest time.
    #   Default: 1
    #
    Rate.RestXP = 100
     
    # Drop Rate
    #
    #   This value will be multiplied by any gold looted and the drop percentages of the
    #   items for creatures will also be multiplied for this to determine which items
    #   to drop.
    #   Default: 1
    #
    Rate.Drop = 1000
    Rate.DropMoney = 1000
     
    # Player save rate
    #
    #   Value in milliseconds (ms) that will be between player autosaves.
    #   Default: 300000 (5 minutes)
    Rate.Save = 300000
    # Compression rate
    #
    #   Value is from 1-9, the compression level passed to zlib to compress
    #   update packets. A higher value will consume less bandwidth but more cpu cycles.
    #   Default: 1 (Best Speed)
    #
    Rate.Compression = 1
     
    # Expansion races
    #
    #   This directive controls whether expansion races will be allowed to be created
    #   by players. (once the expansion is released).
    #
    AllowExpansionRaces = 1
     
    # Queue Update Rate
    #
    #   This directive controls how many milliseconds (ms) between the updates
    #   that the queued players receieve telling them their position in the queue.
    #   Default: 5000 (5 seconds).
    #
    Network.QueueUpdateInterval = 5000
     
    # Socket Threads Delay
    #
    #   This directive controls the delay between loops of the socket worker threads.
    #   Usually 20ms works nicely, although if you have a much larger server higher
    #   values might work better.
    #   
    #   Note: This is *not* needed on windows, as it uses an IOCP/Overlapped I/O
    #         implementation.
    #
    #   Default: 20 (20ms)
    #
    Network.ThreadDelay = 20
     
    # Socket Thread Count
    #
    #   This directive controls the amount of socket worker threads that will be spawned
    #   by the server. New sockets are then dynamically balanced out on these threads.
    #   Again, if you have a much larger server a higher value may improve latency.
    #
    #   Note: This is *not* needed on windows, as it uses an IOCP/Overlapped I/O
    #         implementation.
    #
    #   Default: 5
    #
    Network.ThreadCount = 5
    # Update Distance
    #
    #   This directive controls the distance (internal yards) that the player can "see" up to
    #   and receieve updates for. For smaller servers, you can probably increase this number.
    #   Increasing this number will also increase the servers bandwidth consumption and CPU usage.
    #   Default: 80
    #
    PlrUpdateDistance = 80
     
    # Level Cap
    #
    #   This variable controls the level that stats will be generated up to internally.
    #   Beyond this level players can still see a higher level visually but their stats won't
    #   increase beyond this point.
    #
    LevelCap = 110
     
    # GM Client Channel
    #
    #   This should be set to 'gm_sync_channel' for the My_Master addon to work.
    #
    #   Default: gm_sync_channel
    #
    GmClientChannel = "gm_sync_channel"
     
    # Seperate Channels Control
    #
    #   This directive controls whether horde and alliance chats will be seperated across channels.
    #   Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other
    #   across channels.
    #
    #   Default: 0
    #
    SeperateChatChannels = 0
     
    # Terrain Configuration
    #
    #   Set the path to the map_xx.bin files and whether unloading should be enabled for the main world
    #   maps here. Unloading the main world maps when they go idle can save a great amount of memory if
    #   the cells aren't being activated/idled often. Instance/Non-main maps will not be unloaded ever.
    #
    #   Default:
    #      MapPath = "maps"
    #      UnloadMaps = 1
    #
    MapPath = "maps"
    UnloadMaps = 1
     
    # Breathing Setup
    #
    #   If the breathing code is causing problems or you want to run a fun server, you can disable 
    #   water checks by enabling this directive.
    #
    #   Default: 1
    #
    EnableBreathing = 0
     
    # Speedhack detection
    #
    #   If this directive is turned on, speedhack detection will be activated and speedhackers
    #   will be warned / kicked.
    #
    #   Default: 0
    #
    SpeedhackProtection = 1
     
    # Cheat log setup
    #
    #   These two directives set up the cheater logging file, if turned on any cheat / packet
    #   exploit / speedhack attempts will be logged here.
    #
    #   Default: off
    #
    LogCheaters = 0
    CheatLogFile = "cheaters.log"
     
    # GM log setup
    #
    #   These two directives set up the GM command logging fie. If turned on, most gm commands
    #   will be logged for this file for abuse investigation, etc.
    #
    #   Default: off
    #
    LogGMCommands = 1
    GMLogFile = "gmcommand.log"
     
    # Mail System Setup
    #
    #   These directives control the limits and behaviour of the ingame mail system.
    #   All options must have Mail prefixed before them.
    #   
    #   ReloadDelay                 - Controls the delay at which the database is "refreshed". Use it if you're
    #                                 inserting mail from an external source, such as a web-based interface.
    #                                 0 turns it off.
    #                                 Default: 0
    #
    #   DisablePostageCostsForGM    - Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.
    #                                 Default: 1
    #
    #   DisablePostageCosts         - Disables postage costs for all players.
    #                                 Default: 0
    #
    #   DisablePostageDelayItems    - Disables the one hour wait time when sending mail with items attached.
    #                                 Default: 1
    #
    #   DisableMessageExpiry        - Turns off the 30 day / 3 day after read message expiry time. 
    #                                 WARNING: A mailbox still cannot show more than 50 items at once
    #                                 (stupid limitation in client).
    #                                 Default: 0
    #
    #   EnableInterfactionMail      - Removes the faction limitation for sending mail messages. Applies to all players.
    #                                 Default: 1
    #
    #   EnableInterfactionMailForGM - Removes the faction limitation for sending mail messages, but only applies
    #                                 to GM's. EnableInterfactionMail overrides this.
    #                                 Default: 1
    #   
    Mail.ReloadDelay                 = 0
    Mail.DisablePostageCostsForGM    = 1
    Mail.DisablePostageCosts         = 0
    Mail.DisablePostageDelayItems    = 0
    Mail.DisableMessageExpiry        = 0
    Mail.EnableInterfactionMail      = 1
    Mail.EnableInterfactionMailForGM = 1
    Logonserver.conf
    Code:
    #######################################################################
    # Configuration File (Logon)
    # Last updated at revision 1259
    #######################################################################
    # LogonDatabase Section
    #
    #    These directives are the location of the `realms` and `accounts`
    #    tables.
    #
    #    LogonDatabase.Host      - The hostname that the database is located on
    #    LogonDatabase.Username  - The username used for the mysql connection
    #    LogonDatabase.Password  - The password used for the mysql connection
    #    LogonDatabase.Name      - The database name
    #    LogonDatabase.Port      - Port that MySQL listens on. Usually 3306.
    #    LogonDatabase.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
    #
    LogonDatabase.Hostname = 127.0.0.1
    LogonDatabase.Username = root
    LogonDatabase.Password = ********
    LogonDatabase.Name     = antrix
    LogonDatabase.Port     = 3306
    LogonDatabase.Type     = 1
    # Host Directive
    #
    #    This is the address that the realmlist will listen on.
    #    To listen on all addresses, set it to 0.0.0.0
    #    Default: 127.0.0.1 (localhost)
    #
    Host = 5.160.74.140
     
    # Realm List Listen Port Directive
    #
    #    This is the port that the realm list listens on.
    #    Unless you have modded the clients, this will
    #    always be 3724.
    #
    #    Default: 3724
    #
    RealmListPort = 3724
     
    # Server console logging level
    #
    #    This directive controls how much output the server will
    #    display in it's console. Set to 0 for none.
    #    0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
    #    Default: 3
    #
    LogLevel = 3
    # Account Refresh Time
    #
    #    This controls on which time interval accounts gets 
    #    refreshed. (In seconds)
    #    Default = 600
    #
    AccountRefresh = 600
    # Accepted Build Range Setup
    #
    #    These two directives set up which clients will be
    #    allowed to authenticate with the realm list.
    #
    #    Set these to the same builds that the server was
    #    compiled for.
    #
    #    As of the last update, version 2.0.1 was build 6180.
    #
    MinClientBuild = 6180
    MaxClientBuild = 6999
     
    # Socket Threads Delay
    #
    #   This directive controls the delay between loops of the socket worker threads.
    #   Usually 20ms works nicely, although if you have a much larger server higher
    #   values might work better.
    #   Default: 20 (20ms)
    #
    Network.ThreadDelay = 20
     
    # Socket Thread Count
    #
    #   This directive controls the amount of socket worker threads that will be spawned
    #   by the server. New sockets are then dynamically balanced out on these threads.
    #   Again, if you have a much larger server a higher value may improve latency.
    #   Default: 5
    #
    Network.ThreadCount = 5
    Hope this might help some of you, remember to backup your files before u change anything incase u make a mistake ^^ (Only Logonserver.exe works for me)
    Last edited by Bladevil; 09-13-2007 at 11:06 AM.
    Monty Trial Bike
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  14. #239
    stoffeSWE's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    that dident helped so much...and...ehh...THIS ****...I CANT GET THAT FKN ANTRIX.EXE AND LOGONSERVeR.EXE TO WORK...this is boring

  15. #240
    Bladevil's Avatar Member
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    Re: Easy way to make a 2.1.X Server

    Indeed this sux
    Monty Trial Bike
    It's my lifestyle... Dont like it :gtfo2:

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