I get:
Code:
1>------ Build started: Project: shared, Configuration: Release Win32 ------
1>Getting Version...
1>Build log was saved at "file://d:\Trinity\win\VC90\shared__Win32_Release\BuildLog.htm"
1>shared - 0 error(s), 0 warning(s)
2>------ Build started: Project: game, Configuration: Release Win32 ------
2>Compiling...
2>WinCorePCH.cpp
2>c1xx : fatal error C1083: Cannot open source file: '..\..\src\server\game\PrecompiledHeaders\WinCorePCH.cpp': No such file or directory
2>Build log was saved at "file://d:\Trinity\win\VC90\game__Win32_Release\BuildLog.htm"
2>game - 1 error(s), 0 warning(s)
3>------ Build started: Project: worldserver, Configuration: Release Win32 ------
3>Linking...
3>LINK : fatal error LNK1181: cannot open input file '.\game__win32_release\game.lib'
3>Build log was saved at "file://d:\Trinity\win\VC90\worldserver__Win32_Release\BuildLog.htm"
3>worldserver - 1 error(s), 0 warning(s)
========== Build: 1 succeeded, 2 failed, 7 up-to-date, 0 skipped ==========