I get:
Code:1>------ Build started: Project: shared, Configuration: Release Win32 ------ 1>Getting Version... 1>Build log was saved at "file://d:\Trinity\win\VC90\shared__Win32_Release\BuildLog.htm" 1>shared - 0 error(s), 0 warning(s) 2>------ Build started: Project: game, Configuration: Release Win32 ------ 2>Compiling... 2>WinCorePCH.cpp 2>c1xx : fatal error C1083: Cannot open source file: '..\..\src\server\game\PrecompiledHeaders\WinCorePCH.cpp': No such file or directory 2>Build log was saved at "file://d:\Trinity\win\VC90\game__Win32_Release\BuildLog.htm" 2>game - 1 error(s), 0 warning(s) 3>------ Build started: Project: worldserver, Configuration: Release Win32 ------ 3>Linking... 3>LINK : fatal error LNK1181: cannot open input file '.\game__win32_release\game.lib' 3>Build log was saved at "file://d:\Trinity\win\VC90\worldserver__Win32_Release\BuildLog.htm" 3>worldserver - 1 error(s), 0 warning(s) ========== Build: 1 succeeded, 2 failed, 7 up-to-date, 0 skipped ==========

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