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  1. #121
    SectorSeven's Avatar Banned
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    Run all of them, a few should work

    [Guide]How To Compile Ascent
  2. #122
    Royalaty's Avatar Member
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    OMG for PRO only .....

  3. #123
    Power of Illuminati's Avatar Contributor
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    Acctualy not, it was from this guide I learned to compile. Just follow it step by step and you will see that also you can do it.

  4. #124
    Royalaty's Avatar Member
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    i understand all but when i go library files i dont know what and where i must inculde and what

  5. #125
    Sorayazlawl's Avatar Active Member
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    Ok, I did everything on this guide, but when I run ascent-world. I get an error talking about the range of numbers on my items table, then a ton of errors about trainers having nonexistent spells, and then more about loot.

    I also get errors upon trying to log in, and a login failed ingame.

    Would this be because of my database? These DBC files work fine on my AC-Web Repack >.<"


    Oh. and I didn't get a realmserver.exe, is that a problem?

    btw, msn: [email protected] if you want Thanks! and great guide
    Last edited by Sorayazlawl; 06-29-2008 at 10:18 PM.

  6. #126
    killyoudead's Avatar Member
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    please help

    i have done the install as you said and double checked to make shure i have done it right i see another post here about the same error with the zlib.h file not shure what is going on if you or him could help and tell me how to fix this i would be very thankfull when i set it to what you say and hit build i get the error at bottom of screen :wave:


    Compiling...
    cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
    LUAEngine.cpp
    c:\Users\Joseph\Desktop\svn download\trunk\src\ascent-world\StdAfx.h(51) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory

    Results


    Build log was saved at "file://c:\Users\Joseph\Desktop\svn download\trunk\src\scripts\projects\2008_int_release_LUAScripting\BuildLog.htm"
    LUAScripting - 1 error(s), 1 warning(s)

  7. #127
    SectorSeven's Avatar Banned
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    Royalty - Drop me a PM

    Sorayazlawl - Update your DBC files, ArcEmu Rev, and database

    Killyoudead - you didn't setup your ascent libraries

  8. #128
    Wishes's Avatar Member
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    Well made. +Rep

  9. #129
    mager1794's Avatar Member
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    compile failure


    ---someone hacked me and put this
    Last edited by mager1794; 07-14-2008 at 03:44 AM.
    Lunar Gaming - Reaching For The Stars

  10. #130
    SectorSeven's Avatar Banned
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    Thanks, sorry been outta town so I couldn't respond

  11. #131
    kikootwo's Avatar Member
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    Code:
    Linking...
       Creating library .....binReleasearcemu-world.lib and object .....binReleasearcemu-world.exp
    Master.obj : error LNK2001: unresolved external symbol "public: void __thiscall oSpellBufferPool::DestroyPool(void)" (?DestroyPool@oSpellBufferPool@@QAEXXZ)
    Master.obj : error LNK2001: unresolved external symbol "public: void __thiscall oAuraBufferPool::DestroyPool(void)" (?DestroyPool@oAuraBufferPool@@QAEXXZ)
    Master.obj : error LNK2001: unresolved external symbol "protected: static class oSpellBufferPool * Singleton<class oSpellBufferPool>::mSingleton" (?mSingleton@?@VoSpellBufferPool@@@@1PAVoSpellBufferPool@@A)
    Master.obj : error LNK2001: unresolved external symbol "protected: static class oAuraBufferPool * Singleton<class oAuraBufferPool>::mSingleton" (?mSingleton@?@VoAuraBufferPool@@@@1PAVoAuraBufferPool@@A)
    AIInterface.obj : error LNK2001: unresolved external symbol "public: class Spell * __thiscall oSpellBufferPool::PooledNew(void)" (?PooledNew@oSpellBufferPool@@QAEPAVSpell@@XZ)
    AIInterface.obj : error LNK2001: unresolved external symbol "public: void __thiscall oSpellBufferPool::PooledDelete(class Spell *)" (?PooledDelete@oSpellBufferPool@@QAEXPAVSpell@@@Z)
    Arenas.obj : error LNK2001: unresolved external symbol "public: class Aura * __thiscall oAuraBufferPool::PooledNew(void)" (?PooledNew@oAuraBufferPool@@QAEPAVAura@@XZ)
    SpellAuras.obj : error LNK2001: unresolved external symbol "public: void __thiscall oAuraBufferPool::PooledDelete(class Aura *)" (?PooledDelete@oAuraBufferPool@@QAEXPAVAura@@@Z)
    StdAfx.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall oAuraBufferPool::~oAuraBufferPool(void)" (??1oAuraBufferPool@@UAE@XZ)
    StdAfx.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall oSpellBufferPool::~oSpellBufferPool(void)" (??1oSpellBufferPool@@UAE@XZ)
    .....binReleasearcemu-world.exe : fatal error LNK1120: 10 unresolved externals
    Build log was saved at "file://c:Documents and SettingsZachDesktopAscenttrunkwinVC90arcemu-world___Win32_ReleaseBuildLog.htm"
    arcemu-world - 11 error(s), 0 warning(s) Getting this error when compiling ascent.
    Any suggestions? I did the windows library. Please help. Thanks in advance
    Last edited by kikootwo; 07-17-2008 at 12:11 AM.

  12. #132
    SectorSeven's Avatar Banned
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    Not really, this is a weird error... give me a little while

  13. #133
    kikootwo's Avatar Member
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    Of course. I appreciate the fast reply by the way. Usually I'm waiting days.

    Edit: Any leads on my error yet?
    Last edited by kikootwo; 07-17-2008 at 09:05 PM.

  14. #134
    Kuraria's Avatar Member
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    great guide it got me going in little to no time at all already build 6 rebuilds so far =)

  15. #135
    Rockerfooi's Avatar Contributor
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    thnx for sharing!! This really helped me out

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