This is a small guide I wrote up to make your mobs more unique and a lot less dull.
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Variation of Levels
You will find these columns in the creature_proto table.
minlevel and maxlevel
Set minlevel to 50 and set maxlevel to 70, the mob you set these levels for will now spawn with levels 50 through 70, which adds more uniqueness and more variety for lower players.
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Variations of DisplayIDs. (Male and Female)
You will find these columns in the creature_names table.
Male_displayid, Female_displayid, Male_displayid2, Female_displayid2
Set Male_displayid to 1234 and set your female_displayid to 1235, you will now get two different models for the same mob, adding more variety to your mob, male_displayid2 and female_displayid2 work the same way, and adding different display ids for those will create 4 different model ids for your mob.
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(Decided to add this next one in.)
How to add corpses to the world.
Go into the creature_proto table and find your mobs row, go to the death_state cell and put 3 in the slot, this will make the mob dead, with the corpse still on the ground.
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To my knowledge, all of these should work.
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Other releases of mine:
http://www.mmowned.com/forums/emulat...e-objects.html
300 Game Object Pack
Editing the Ascent Core (More will be included eventually.) - MMOwned - World of Warcraft Exploits, Hacks, Bots and Guides
A little old