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  1. #1
    bendaferi's Avatar Active Member
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    Coords into .txt

    Hello guys!

    I do not know if it's just me who find it boring to type .gps in-game and start writing the coords by hand whenever I need them to for example spawn an NPC.

    That's why (and to practice) I wrote a simple script which creates a file named "coords.txt" in your emulators main folder.

    Commands are (for now):

    #gps -- This will make the file empty and create a new line within it
    #gpsadd -- This will make a new line within the file without deleting the previous ones

    Whenever you are targeting an NPC while typing in one of the commands a full :SpawnCreature(id, x,y,z,o,faction,time) will be created for you. (time is 0 by default)

    Otherwise it will only store your current x,y,z,o coordinates to make them easily copy pasted.

    May some of you will find this useful. It was a good practice for me for sure

    The script

    Cheers,
    bendaferi

    Coords into .txt
  2. #2
    stoneharry's Avatar Moderator Harry


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    If you are using ArcEmu, make a folder in your emulator folder called 'logs' then type .gps 1

    Adding the 1 makes it log it.

  3. #3
    bendaferi's Avatar Active Member
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    So it this crap is totally useless. Sorry I didn't know that way, thanks for sharing it
    This thread may be deleted by a mod

  4. #4
    stoneharry's Avatar Moderator Harry


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    It's not useless, because even if there is already a way to do it implemented, it was a learning experience and others may learn from it. Not many scripts use file I/O.

  5. #5
    bendaferi's Avatar Active Member
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    Didn't want to say, but I think the same also the log file you mentioned won't create an easy to copy paste SpawnCreature() command.

    Can be usefull when you spawn npcs ingame, target them, write in the command and paste it into your lua script.

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