[C++] ArcEmu 3.3.3 Patch menu

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  1. #1
    Thetruecrow's Avatar Active Member
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    [C++] ArcEmu 3.3.3 Patch

    If anyone can make an updated version of this patch, it would be appreciated, I was banned, so I can't update, I use a checkout people give me XD
    This patch isn't an uber upgrade where everything works, it just will allow you to play with 3.3.3
    This is made for revision 3198 btw XD
    Diff | Index: src/arcemu-shared/Auth/ - Thecrow - RztR7KzX - Pastebin.com
    Also I've never released anything, I hope this is the right section :O
    Attached Files Attached Files

    [C++] ArcEmu 3.3.3 Patch
  2. #2
    Dr. Livingstone's Avatar Member
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    Very nice first release >.< +Rep x2 from me. Now we wait for the waves of people saying none of the stuff works.

  3. #3
    Thetruecrow's Avatar Active Member
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    XD
    Someone told me Alleycat was making a patch for 3.3.3 so I gave him mine, I guess I'll be helping him to update it.
    Linkzorz:Sign In

  4. #4
    XatoA's Avatar Active Member
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    I implemented it and crashed at achievments startup

  5. #5
    Thetruecrow's Avatar Active Member
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    Yea I forgot to update achievements.
    I believe this should fix it.
    HTML Code:
    Index: AchievementMgr.h
    ===================================================================
    --- AchievementMgr.h	(revision 3198)
    +++ AchievementMgr.h	(working copy)
    @@ -193,8 +193,8 @@
     	ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE= 112,
     	ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113,
     	ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS = 114,
    -	// 0..114 => 115 criteria types total
    -	ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 120,
    +	// 0..114 => 124 criteria types total
    +	ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 124,
     };
     
     /**

  6. #6
    P1raten's Avatar Banned
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    I dont know if its just my wow files being corrup or something but i get

    unable to validate game version

  7. #7
    Ballwinkle's Avatar Contributor Authenticator enabled
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    go into logonserver config and change maxbuild!

  8. #8
    P1raten's Avatar Banned
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    Originally Posted by Ballwinkle View Post
    go into logonserver config and change maxbuild!
    /facepalm
    i always forget these small things.

    I get a error when loggin in:

    error retrieving character list
    Last edited by P1raten; 03-26-2010 at 07:14 PM.

  9. #9
    Raven1337's Avatar Member
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    Complete noob question here but uh...how do you use this? Please don't get angry at me or anything for not knowing this. But if one of you tell me, then I'll know something else about this stuff and you'll never have to tell me how to again.
    Last edited by Raven1337; 03-27-2010 at 12:00 AM.

  10. #10
    Thetruecrow's Avatar Active Member
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    Go to the pastebin and click the download button.
    If the file is downloaded as a text, change the extension to .patch.
    Right click your source files and click apply patch, then then select the pastebin file you downloaded and changed to a patch.
    If it says you can't apply it because of incorrect structure or whatever, then you will need to manually apply this patch by copy pasting the code to the correct files.
    The file the code goes into is listed on every change, Example:
    Code:
    Index: src/arcemu-shared/Auth/WowCrypt.cpp
    + in the line means that its adding that code, simply copy everything but the +.
    - in the line means its removing that code, so open the file, and press ctrl+f and find the exact line its being used at, make sure you have the right line, and delete it.
    The correct place to add these lines of code can be found in the patch here,
    Code:
    @@ -32,8 +32,8 @@
    You can go to a line inside the code in the C++ source editor by pressing ctrl+g.
    If you cannot for some reason get to the line that way, simply copy paste something around the changed code and search the file for it with ctrl+f.
    Simple right?
    Originally Posted by -Jebus Fist- View Post
    error retrieving character list
    If you did a manual application, make sure you did the change in CharacterHandler.cpp


    I've actually decided to work with users from ArcEmu to help get a playable 3.3.3 emulator(Besides my own) that people can use.
    Here is the link to the ArcEmu thread that you can find code to use and apply on.
    http://arcemu.org/forums/index.php?s...20&#entry97949
    Last edited by Thetruecrow; 03-27-2010 at 01:00 AM.

  11. #11
    MEC's Avatar Banned
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    making a core 3.3.3 is easy....but does anybody have a 3.3.3 dbc extractor for arc?

  12. #12
    P1raten's Avatar Banned
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    i did
    read up "D

    and terror:
    they removed the all BG list one wich was 33 and added a new one Random Battleground wich is 32.
    they also added a new uint32 at the end wich seems to be 80 all time.
    Random BG:

    Code:
    Index:[32]
    Name:[Random Battleground] Type: [3] Min Level: [0] Max Level??: [0]
    Maps:[30, 489, 529, 566, 607, 628, -1, -1]
    another where the last one is 80
    Code:
    Index:[30]
    Name:[Isle of Conquest] Type: [3] Min Level: [71] Max Level??: [80]
    Maps:[628, -1, -1, -1, -1, -1, -1, -1]
    and Alterac also 80:
    Code:
    Index:[1]
    Name:[Alterac Valley] Type: [3] Min Level: [51] Max Level??: [80]
    Maps:[30, -1, -1, -1, -1, -1, -1, -1]
    still dont know where its used for but i think for the Random Battleground or something "_"
    There you go.

  13. #13
    Ballwinkle's Avatar Contributor Authenticator enabled
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    Originally Posted by MEC View Post
    making a core 3.3.3 is easy....but does anybody have a 3.3.3 dbc extractor for arc?
    Erm, its the same as any old DB extractor....the mpq format hasnt changed.

  14. #14
    P1raten's Avatar Banned
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    Originally Posted by Ballwinkle View Post
    Erm, its the same as any old DB extractor....the mpq format hasnt changed.
    Wrong.

    It has changed.

  15. #15
    Le Froid's Avatar Contributor
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    Originally Posted by -Jebus Fist- View Post

    Wrong.

    It has changed.
    Wrong.

    Any DBC extractor that isn't a piece of crap will work.

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