[C++][Arc] Universal DB Teleport NPC menu

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  1. #1
    Nightblizzard's Avatar Active Member
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    [C++][Arc] Universal DB Teleport NPC

    Hi guys,
    this is an DB based Teleport NPC. With this thing you can easily make tons of npcs wich will port you to every location you want!

    DB Structure:
    case: An unique ID for your location or menue
    Icon: The Icon ID. Use values between 1 - 10
    EntryID: The Entry of your NPC
    Map: The Map ID where your users get teleported
    TeleportName: The displayed Name for your location or menue
    x, y, z: The coordinates where your users get teleported
    ItemID: If an item is required fill in the ID if not just keep it empty
    ItemAmt: The amount of required items
    GMOnly: Can only gms use this?
    MainMenu: Is this an menu? 0 - false; 1 - true
    MenuCase: Fill in the case of the menu

    DB.sql include 2 samples(batch this into your world db):
    SQL pastebin - collaborative debugging tool

    Tele.cpp:
    C++ pastebin - collaborative debugging tool


    I wrote this an half year ago but I guess this still works.


    Have fun with this!
    Night
    Last edited by Nightblizzard; 11-06-2009 at 04:38 PM.

    [C++][Arc] Universal DB Teleport NPC
  2. #2
    Link_S's Avatar Member
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    First reply :|.

    Nice idea! I have something like this lying around in old files folder I also I think xD

    Definitely +Rep!
    Why do I need a signature?

  3. #3
    Nightblizzard's Avatar Active Member
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    Gratz for first reply!
    First after Night, eh?


    Thanks

  4. #4
    sasoritail's Avatar Contributor
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    Wow.... thats pretty nice
    i'll test it later when i get back home
    It's been a while

  5. #5
    Nightblizzard's Avatar Active Member
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    Hope you can give some feedback soon!


    btw. 50 Viewes and only 4 comments? Come on...

  6. #6
    stoneharry's Avatar Moderator Harry


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    Looks good, I look at threads and then reply a few days later normally. Don't be offput by views there not all leechers.
    Some advise: Use proper grammar and spelling when writing threads because it just makes it look proffesional rather than having people say "cuz I'm bored" etc.

  7. #7
    Nightblizzard's Avatar Active Member
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    Okay, thanks for your advise! I will keep that in my mind

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