Lorac and Prydev, that's the best repack ever!!
2 things :
I) Can we have the source for compile ourselves for the 8291 release ? or is it the same as 8074 O_o ? (I say that for edit the ICC script^^)
::Responce::
ive covered this a few times
Please go to sourceforge and search ultracore
that is where the source is at
II) Here are the bugs that I found ( I don't know if I might let them here ...)
a) in Dk quests ( alliance human DK)
1)
The Gift That Keeps On Giving - Quest - World of Warcraft
When we use the object on the miners they aren't killed, the gouls who spawn are ennemies =s (I don't know if it's normal), and when we create the gouls that does'nt validate the quest =s
::responce::
No credit is given till you have all five ghouls to the harvester
and its a random proc weather it gives you the ghoul or a spirit
<Blizzlike>
2)
Massacre At Light's Point - Quest - World of Warcraft
When we use the mine car, and when we arrive on the boat :
- I was IN a wall
- I wasn't demorph so I had the car mine model, and I can't do anithing
-when you have killed all of them ,when you have called the mount, and when you have been at the camp you can't demount, all I can do is .die the mount for continu the quests ^^
:: Responce ::
And what DB are we using?!
on my side it works just as its supposed to except its a controlable mount
3)
An End To All Things... - Quest - World of Warcraft
Same problem whith the mounted wyrm : you can't demount at the end, and I've never used the power that allows you to eat an humanoid for restore mana points, and I've never been in need of mana, so I think the mana regen is too much hight.
:: Responce::
Look at your bar its a vehicle not a mount
I believe this is your issue with above one
theres an exit icon
b) In ICC (I know it's in developpement)
- no elevator work ^^
-Marrowgar:- it was already said bug bonstorm do damage only if you are at his "center"
- he doesn't use coldflame or bonespike
::respond::
I do not know whats going on as marrogar casts Bone storm bone spike cold flame
Bonestorm still needs work as far as spell support
-Deathwhisper: her mana barrier is ...strange (I haven't spend to much time on her just some normal damages then .damage 3000000 and then . die XD) but it's strange as I said for the first phase, when you do damage to her, her life AND her mana come down, while only the mana should fall.
- Saurfrang (I've just passed only a minut with him but it seems his spells are bugged)
- Gunship battle: How to access to it ? I haven't found XD
:: responce::
Deathwhisper
um
I had no issues with her on last run
she even dropped the elevator
Gunship
you cant access it
its not scripted yet
As i covered Many posts
ICC is in basic development
theres more to enabling icc then just the icc scripting
Spells dummies need to be put in core and AIs and GameObjects and Area triggers
theres still alot that needs to be handled
Saurfrang
Wrong his spells are working as are his casts
just checked him the other day
- I haven't test the Plaguework hall's Bosses =s
- the crimson hall neither ^^
- big bug with Varimathra : she is AGRESSIVE for players, and at the beginning she isn't collapsed on the floor, she stands up, and the necromancians aren't triing to transform her into a wyrm .
- Sindragosa: I've killed all the adds, and the 2 wyrm with .damage 300000 but she didn't appears =s
-Lich king : The gouls he summons don't attack us they just follow me . The ice sphere don't move, so they can't push us out of the platform, and the platform isn't blasted down by quake.
Most of his spells aren't working :
- infest doesn't do increasing damages and doesn't disappears after we are at 90%
-raging and vile spirits don't do anithing ^^ nothing happends
-harvest soul doesn't transport us into frostmourne but that's normal if I can say, due to a better script neded^^.
That's all .
Thanks twice for the work here.