[C++] VoteSystem menu

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  1. #31
    Lynie's Avatar Contributor
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    [quote=wowowns;1769807]
    Originally Posted by Lynie View Post
    Thanks and I'm going to try what stoneharry said instead. Just try to pop up the menu instead of an item ^^

    uhhm, i have a problem.. when the player right clicks the item, nothing appears.. running arcemu 3.2.2a, also, when do u plan on doing the message box as stoneharry suggested?
    I've started working on VoteSystem again recently, I started from scratch. I will release a new version soon.

    This time the chat command to start the vote has been improved. Really .

    Players won't have to right-click the item and the options just pop-up. Even tough I'm still looking for a way to do this.

    [C++] VoteSystem
  2. #32
    Wishes's Avatar Member
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    Really nice idea. +Rep

  3. #33
    Sheldrake's Avatar Member
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    Looks pretty nice. Well done!

  4. #34
    Morphau45's Avatar Member
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    Dude this system it's good ^^

  5. #35
    homer91's Avatar Active Member CoreCoins Purchaser
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    please trinity support ( :P

  6. #36
    Toraz's Avatar Private
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    Awesome, Thank you

  7. #37
    MEC's Avatar Banned
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    this has some errors with arc rev: 3226

    Code:
    
    18>c:\users\mec\desktop\arcemu\src\arcemu-world\../arcemu-shared/Common.h(271) : error C2371: 'TCHAR' : redefinition; different basic types
    18> C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\winnt.h(368) : see declaration of 'TCHAR'
    18>c:\users\mec\desktop\arcemu\src\arcemu-world\../arcemu-shared/NGLog.h(330) : error C2664: 'MessageBoxW' : cannot convert parameter 2 from 'const char *' to 'LPCWSTR'
    18> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    18>..\src\VoteSystem\GossipVote.cpp(11) : warning C4018: '<' : signed/unsigned mismatch
    18>..\src\VoteSystem\GossipVote.cpp(13) : warning C4018: '<' : signed/unsigned mismatch
    18>..\src\VoteSystem\GossipVote.cpp(32) : warning C4018: '<' : signed/unsigned mismatch
    18>..\src\VoteSystem\GossipVote.cpp(64) : warning C4018: '<' : signed/unsigned mismatch
    18>..\src\VoteSystem\GossipVote.cpp(90) : warning C4244: 'initializing' : conversion from 'float' to 'int', possible loss of data
    18>..\src\VoteSystem\GossipVote.cpp(91) : warning C4244: 'initializing' : conversion from 'float' to 'int', possible loss of data
    18>Build log was saved at "file://c:\Users\Mec\Desktop\arcemu\src\scripts\projects\2008_int_release_VoteSystem\BuildLog.htm"
    18>VoteSystem - 8 error(s), 8 warning(s)
    

  8. #38
    Lynie's Avatar Contributor
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    Originally Posted by MEC View Post
    this has some errors with arc rev: 3226

    Code:
    
    18>c:\users\mec\desktop\arcemu\src\arcemu-world\../arcemu-shared/Common.h(271) : error C2371: 'TCHAR' : redefinition; different basic types
    18> C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\winnt.h(368) : see declaration of 'TCHAR'
    18>c:\users\mec\desktop\arcemu\src\arcemu-world\../arcemu-shared/NGLog.h(330) : error C2664: 'MessageBoxW' : cannot convert parameter 2 from 'const char *' to 'LPCWSTR'
    18> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    18>..\src\VoteSystem\GossipVote.cpp(11) : warning C4018: '<' : signed/unsigned mismatch
    18>..\src\VoteSystem\GossipVote.cpp(13) : warning C4018: '<' : signed/unsigned mismatch
    18>..\src\VoteSystem\GossipVote.cpp(32) : warning C4018: '<' : signed/unsigned mismatch
    18>..\src\VoteSystem\GossipVote.cpp(64) : warning C4018: '<' : signed/unsigned mismatch
    18>..\src\VoteSystem\GossipVote.cpp(90) : warning C4244: 'initializing' : conversion from 'float' to 'int', possible loss of data
    18>..\src\VoteSystem\GossipVote.cpp(91) : warning C4244: 'initializing' : conversion from 'float' to 'int', possible loss of data
    18>Build log was saved at "file://c:\Users\Mec\Desktop\arcemu\src\scripts\projects\2008_int_release_VoteSystem\BuildLog.htm"
    18>VoteSystem - 8 error(s), 8 warning(s)
    
    I haven't checked the project recently. Can you please confirm the project's Character Set is set to Multi-Byte?
    Thanks
    Sorry for my late reply.
    Last edited by Lynie; 04-07-2010 at 10:37 AM.

  9. #39
    wowowns's Avatar Member
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    could you please update this and your ghost mount script so it works for the latest arcemu?

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