[C++] Levelcast (Level Yell) menu

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  1. #16
    Claiver's Avatar Member
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    lmao Xel .
    Mager this looks very simple and understandable, though I wouldn't be able to do such a thing. I therefor give you your well-earned +Rep
    (if I can)

    [C++] Levelcast (Level Yell)
  2. #17
    XxCyanidexX's Avatar Member
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    Theres a few problems with this:

    When you used sprintf(message, "Ding i lvled up i am now lvl %u", player->getLevel()); or whatever you had, nobody is going to know who leveled up. I suggest putting:

    sprintf(message, "[%s] announces: Yay! I have leveled up to %u!", player->GetName(), player->getLevel());

  3. #18
    mager1794's Avatar Member
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    why its not an announce its a yell?
    Lunar Gaming - Reaching For The Stars

  4. #19
    XxCyanidexX's Avatar Member
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    Sorry, misread.
    Last edited by XxCyanidexX; 06-15-2009 at 03:33 PM.

  5. #20
    Dr. Livingstone's Avatar Member
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    Cyanide I'm pretty sure Mager gets it... and also he used yell on purpose so it isn't spamming everyone on the server.

  6. #21
    XxCyanidexX's Avatar Member
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    I misread it. I didn't see that he didn't want it to be announced. Sorry :P.

  7. #22
    mager1794's Avatar Member
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    =D its okay bro, people make mistakes. in fact i made quite alot of them lol
    Lunar Gaming - Reaching For The Stars

  8. #23
    alj03's Avatar Contributor
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    Nice mate, +Rep.
    Death to all but Metal.

  9. #24
    chaoticd35's Avatar Site Donator
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    This may be a dumb question, but does this need to be compiled to work on the server?

  10. #25
    Sounddead's Avatar Contributor
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    Yes it does Chaoticd. And you should update this with a level buff you get on level up. :P Make it do a litle bit more than just say that you leveled.

    I live in a shoe

  11. #26
    micmelon's Avatar Member
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    Very nice, testing on my server now
    Edit:: Works just fine Thanks man

  12. #27
    lesone's Avatar Member
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    Originally Posted by xX EPIC Xx View Post
    wow nice i did'nt know you could make a chat script without bool XD
    Code:
    static bool b_lvlon = true;
    


    nab

  13. #28
    mager1794's Avatar Member
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    lesone, he's not a nab thats not what he was talking about.

    that bool is the one saying whether or not the player actually performs the script or not.
    Lunar Gaming - Reaching For The Stars

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