Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules) menu

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  1. #1216
    KO_EN's Avatar Active Member
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    Originally Posted by tothjm View Post
    once you progress past naxx60, is there a way to still teleport to the old instance to do that content? if you do .tele naxx it just takes you to the new 80 one but if possible I would love to see if i can get in to the old 60 one even once the world has progressed past that ?
    You can enter naxx40 all the way through TBC.

    at level 71 you're blocked.
    Death knights can't enter. period.

    I'll look into making a .tele command.
    I like that idea.
    Last edited by KO_EN; 3 Weeks Ago at 05:15 AM.

    Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules)
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  3. #1217
    KO_EN's Avatar Active Member
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    Originally Posted by Inftje View Post
    I noticed something weird with the Bang a Gong Quest (AQ Pre-Quest).

    When I click the Gong it states "Mallet of Zul Farrak" as required item. I checked the database and the quest has Item ID 21175 as required Item, which is the Scepter of shifting sands (as it should be). So why does the quest show the Zul Farrak Hammer? I already cleared my cache.

    It's probably not a problem, but I would still like to fix it.

    [edit] After searching through the database I found an entry in quest_template with the ID 108743. This is not the correct ID for the quest, but it is somehow linked to the Bang a Gong! quest. Under RequestedItemID1 it lists the ID 9240, which is the Mallet of Zul Farrak. I changed that to 21175 (Sceptre of shifting sands) and now i t shows the correct Item in the quest display. I have not yet tested if the quest does actually work or if I broke something nor have I tested if it was really a problem in the first place or just something visual.[/edit]
    there was nothing wrong with these quests.

    it's maybe a bit confusing that they have the same quest name. I'll change that.
    The quest asking for the Mallet of Zul Farrak is an alternative for the original Bang a Gong quest.
    For people that do not want to do the lengthy quest line to open the AQ gates.
    I picked this mallet because at this point players won't need it anymore.
    Yet it's special enough and connected to the desert area and it's an item you can always get again.


    You only get to see the real quest if you finish the quest line.

    There is a warning. I added the following text to the alternative quest.
    "However, the Brood of Nozdomu and the Cenarion Circle will not reward you, unless you aid them."
    so no mount reward for taking the short cut.
    Last edited by KO_EN; 3 Weeks Ago at 05:43 AM. Reason: add quote

  4. Thanks Aldebaraan (1 members gave Thanks to KO_EN for this useful post)
  5. #1218
    tothjm's Avatar Member
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    Originally Posted by Aldebaraan View Post
    Individual progression?
    yes sorry, it is individual progression. trying to figure out if if one of the conf files there is a place where LFG may have gotten broken? now all characters including new ones I create, it doesnt work anymore.. LFG, LFG 25, LFG 40 nothing, the bots just whisper me stupid shit.

    any thoughts this is an odd one. I will also add i know what I am doing with editing conf files and setting all of this up, I would consider myself power user level if that helps. tried replacing every conf with the default ones also and didnt help so thinking database somehow, but again happy to hear if LFG mechanics for the player bots is listed somewhere and anything I can check specifically.

    worst case I just add manually using the add in tool bar for player bots.

  6. #1219
    tothjm's Avatar Member
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    Originally Posted by KO_EN View Post
    You can enter naxx40 all the way through TBC.

    at level 71 you're blocked.
    Death knights can't enter. period.

    I'll look into making a .tele command.
    I like that idea.

    thanks ya, would be fun to be able to go back and manually run through that content as I know the "zone" still exists just the mechanical entrance is missing.. was hoping to do .tele naxx40 or something I missed my chance to do that zone which was my fault.

  7. #1220
    lcmiracle's Avatar Member
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    Hi, so I'm just wondering if I am to create a raid group, do I have to have at least one bot from a different account from mine in the raid party? I currently run a party of 5 with 4 of my alts. So if I disband the current party and just select a randombot from my guild, I can immediately re-invite all my alts, correct?

  8. #1221
    KO_EN's Avatar Active Member
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    Originally Posted by tothjm View Post
    thanks ya, would be fun to be able to go back and manually run through that content as I know the "zone" still exists just the mechanical entrance is missing.. was hoping to do .tele naxx40 or something I missed my chance to do that zone which was my fault.
    I've added a teleport today. It had to be custom made because raid difficulty needs to be set to heroic 10man before you teleport.
    next time this repack gets updated it will be available. restrictions still apply though. you have to be level 70 or below, attuned and death knights are not allowed in.

    .ip tele naxx40
    also works with: onyxia40
    and the command to update your progression is now shorter
    .ip set 8
    that would set yourself to the first TBC tier.
    for both commands, if you have another player targeted, that player will be updated/teleported instead.
    if you have nobody targeted, you'll teleport yourself.

    also keep in mind. to get one of the three attune quest for naxx40 you need to be at least honored with the Argent Dawn.
    it will be very expensive at honored. much cheaper at revered. free at exalted.
    Last edited by KO_EN; 3 Weeks Ago at 02:13 AM.

  9. Thanks Aldebaraan, GuybrushThreepwood (2 members gave Thanks to KO_EN for this useful post)
  10. #1222
    Aldebaraan's Avatar Contributor
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    Originally Posted by lcmiracle View Post
    Hi, so I'm just wondering if I am to create a raid group, do I have to have at least one bot from a different account from mine in the raid party? I currently run a party of 5 with 4 of my alts. So if I disband the current party and just select a randombot from my guild, I can immediately re-invite all my alts, correct?
    I never used alts as bots so you have better luck asking in the playerbot discord.

  11. #1223
    Aldebaraan's Avatar Contributor
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    Originally Posted by tothjm View Post
    yes sorry, it is individual progression. trying to figure out if if one of the conf files there is a place where LFG may have gotten broken? now all characters including new ones I create, it doesnt work anymore.. LFG, LFG 25, LFG 40 nothing, the bots just whisper me stupid shit.

    any thoughts this is an odd one. I will also add i know what I am doing with editing conf files and setting all of this up, I would consider myself power user level if that helps. tried replacing every conf with the default ones also and didnt help so thinking database somehow, but again happy to hear if LFG mechanics for the player bots is listed somewhere and anything I can check specifically.

    worst case I just add manually using the add in tool bar for player bots.
    individualProgression.conf:
    Code:
    IndividualProgression.ExcludeAccounts = 1
    IndividualProgression.ExcludedAccountsRegex = "^RNDBOT.*"

  12. #1224
    tothjm's Avatar Member
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    Originally Posted by Aldebaraan View Post
    individualProgression.conf:
    Code:
    IndividualProgression.ExcludeAccounts = 1
    IndividualProgression.ExcludedAccountsRegex = "^RNDBOT.*"
    so I added that little while back when you guys were talking about it, it doesnt seem to really do anything that I can tell at least... it doesn't allow bots into raids where they dont have the quest attunement done and it doesnt seem to do anything related to my issue of LFG not working, unfortunately

    is there something in playerbots.conf maybe that got screwed up or worldserver.conf ? where is that LFG mechanic stored?

    **EDIT** I should also add if i find a bot my level running around, right click his portrait and hit invite absolutely nothing happens no errors nothing he just doesn't join... I can force add bots to my group through the add on though but it generates new bots that way and throws into my party. something def messed up.
    Last edited by tothjm; 3 Weeks Ago at 08:58 AM.

  13. #1225
    KO_EN's Avatar Active Member
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    there is a setting the playerbots config file. look for: AiPlayerbot.RandomBotQuestIds
    You can add quests here that random bots will have auto completed.

    I don't have a full list for you. but someone posted this a few days ago.

    Inside the Frozen Citadel .quest add 24560 .quest complete 24560 .quest reward 24560
    Echoes of Tortured Souls .quest add 24499 .quest complete 24499 .quest reward 24499
    The Pit of Saron .quest add 24682 .quest complete 24682 .quest reward 24682
    The Path to the Citadel .quest add 24498 .quest complete 24498 .quest reward 24498
    Deliverance from the Pit .quest add 24710 .quest complete 24710 .quest reward 24710

    all that a bot needs to enter to Halls of Reflection
    Last edited by KO_EN; 3 Weeks Ago at 01:37 PM.

  14. Thanks Aldebaraan, florz (2 members gave Thanks to KO_EN for this useful post)
  15. #1226
    KO_EN's Avatar Active Member
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    Originally Posted by lcmiracle View Post
    Hi, so I'm just wondering if I am to create a raid group, do I have to have at least one bot from a different account from mine in the raid party? I currently run a party of 5 with 4 of my alts. So if I disband the current party and just select a randombot from my guild, I can immediately re-invite all my alts, correct?
    Aldebaraan sent you to the playerbots discord, but people there will just send you back here. They don't offer support for repacks.

    If they are in your guild you can invite them.
    .playerbots bot add [name]
    name is case sensitive. don't write the brackets [ ]

    or if you have a 2nd account with alt bots that are also in your guild.
    .playerbots bot addaccount [accountname]
    this will add all the characters on that account to your raid.
    make sure you did not log out those characters while they were still in a party, else they may not listen to your commands.
    Last edited by KO_EN; 3 Weeks Ago at 01:56 PM.

  16. Thanks Wyllder (1 members gave Thanks to KO_EN for this useful post)
  17. #1227
    Aldebaraan's Avatar Contributor
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    Originally Posted by KO_EN View Post
    Aldebaraan sent you to the playerbots discord, but people there will just send you back here. They don't offer support for repacks.

    If they are in your guild you can invite them.
    .playerbots bot add [name]
    name is case sensitive. don't write the brackets [ ]

    or if you have a 2nd account with alt bots that are also in your guild.
    .playerbots bot addaccount [accountname]
    this will add all the characters on that account to your raid.
    make sure you did not log out those characters while they were still in a party, else they may not listen to your commands.
    Well they cannot know unless you mention it

  18. #1228
    tussen80's Avatar Member
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    Im trying to create a Death Knight on my GM account but I get this message and I have checked config and I cant find any place where it is disabled.

    I get the message: "Character creation on this realm is currently disabled. Pleas try again at a later date or create a characther on a different realm"

  19. #1229
    KO_EN's Avatar Active Member
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    Originally Posted by tussen80 View Post
    Im trying to create a Death Knight on my GM account but I get this message and I have checked config and I cant find any place where it is disabled.

    I get the message: "Character creation on this realm is currently disabled. Pleas try again at a later date or create a characther on a different realm"
    if you are playing with Individual Progression, you get that message because of this setting:
    IndividualProgression.DeathKnightUnlockProgression = 13
    set that to 0.

    check the individualProgression.conf file.

  20. Thanks GuybrushThreepwood, Aldebaraan, tussen80 (3 members gave Thanks to KO_EN for this useful post)
  21. #1230
    GuybrushThreepwood's Avatar Member
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    Hi agian!

    Thanks for answering the first time @Aldebaraan but I have a few more general questions. I do try to get answers from AI before asking here but am not sure how reliable it is.

    1) First, I'm wondering what happens to all these bots I'm playing with. Are they all gonna turn 80 and no more lower level ones would exist? According to DeepSeek that's how it would be and to control it I need to enter this in worldserver.conf

    Code:
    # Maintain healthy level distribution (based on retail WotLK data)
    Playerbots.MaxLevel80Bots = 20          # Max % of bots at cap
    Playerbots.AutoBalanceInterval = 14400  # Rebalance every 4 hours (in seconds)
    
    # Level distribution weights (matches 2009 WotLK census)
    Playerbots.LevelDistribution = "0.3,0.25,0.2,0.15,0.1"  # 1-20,21-40,41-60,61-79,80
    Is there any truth to this or just hallucinations?
    If there is a way to keep them always balanced, How can I keep the few bots that I've "befriended" while leveling to not be purged or touched in the proccess?


    2) The other thing I want to ask is if there's some kind of maintenance I need to do to this server? What do I need to do?
    I've been playing for a few days with no crashes, even forgot it on overnight and everything was fine (except bots-friends outleveling me)


    Thanks in advance!

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