Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules) menu

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  1. #1171
    Jerksauce's Avatar Member
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    Originally Posted by Aldebaraan View Post
    Check the video a few posts above. I show how to get the link using Chrome, but the process should be the same in any browser.
    I did that (also using Chrome) - the page just endlessly cycles through more and more ads with no way to actually download the repack.

    Not saying anything negative about the repack itself ofc, it's been fantastic and i've been able to solo pretty much everything so far. Just wanted to see how individual progression is and ran into this problem with the DL link. Clearing cache and cookies and using a different browser (firefox) didn't work either
    Last edited by Jerksauce; 4 Weeks Ago at 09:22 AM. Reason: Added quote

    Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules)
  2. #1172
    wijet's Avatar Member
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    Question: and if this has been asked and answered before I apologize.
    I have a situation when either I or a friend have a party that includes 2-3 bots (that are our alts) and occasionally if we log out with the party still together, my world server goes down. Not every time, but quite a lot in that particular scenario. When I check logs, I con't seem to find any information related the the crash itself. My question is, has anyone experienced that? which logs did you check, and are there any parameters I can add to a file to improve the logging so I can find what the actual problem is. Again, it only seems to occur with bots in a party. Any leads would be helpful.

  3. #1173
    Inftje's Avatar Member
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    I'm having issues with getting my bots into raid instances past Molten Core on the individual progreesion variant.

    The bots won't follow me into the instance and I can't summon them inside. I guess it is related to the individual progression module (which I do enjoy a lot).

    I tried re-initializing the bots before I enter the instance to get them to my attuned state.

    I encountered this with Onyxia and Blackwing Lair. With Onyxia I guess it is related to the bots not having the necklace, but with BWL it should work, right? So what am I doing wrong?

    [edit] I added

    IndividualProgression.ExcludeAccounts = 1
    IndividualProgression.ExcludedAccountsRegex = "^RNDBOT.*"

    to individualprogression.conf but that didn't help either. I also wiped all playerbot accounts and recreated them after but that also didn't do it.

    [edit2] After some testing I found out that the bots need to actually have completed the attunement quest. Once they had that, they could enter BWL. So how can I set up the server that my bots don't need attunement quests or alternatively inherit my own attunement status?

    [edit3] I figured it out. For anyone having this problem in the future: You need to edit playerbots.conf:

    AiPlayerbot.PreQuests = 1
    and add ID 7761 (BWL Attunement Quest) to AiPlayerbot.RandomBotQuestIds
    Last edited by Inftje; 4 Weeks Ago at 06:56 PM.

  4. Thanks Aldebaraan (1 members gave Thanks to Inftje for this useful post)
  5. #1174
    wowmannn's Avatar Member
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    My family and I really enjoy this repack. Nice work. Is there a possibility we could get a copy of the core you have of this repack? When we have time we like to build custom islands and stuff like that. But I would need the core to compile our custom stuff in.

  6. #1175
    Aldebaraan's Avatar Contributor
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    Originally Posted by wowmannn View Post
    My family and I really enjoy this repack. Nice work. Is there a possibility we could get a copy of the core you have of this repack? When we have time we like to build custom islands and stuff like that. But I would need the core to compile our custom stuff in.
    I use git to clone the azerothcore playerbot branch, then clone the modules. I cannot send it to you since i clone it into a ramdisk (i don't like to wear my ssds) and when i merge the latest commits from official azerothcore (the playerbot branch get merged like once a week), it gets a new commit from the merge. So idk which commit it was merged from. After i turn off the computer the ramdisk is erased. It is always best practice to clone the latest stuff anyway.

  7. #1176
    Aldebaraan's Avatar Contributor
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    Originally Posted by Jerksauce View Post
    I did that (also using Chrome) - the page just endlessly cycles through more and more ads with no way to actually download the repack.

    Not saying anything negative about the repack itself ofc, it's been fantastic and i've been able to solo pretty much everything so far. Just wanted to see how individual progression is and ran into this problem with the DL link. Clearing cache and cookies and using a different browser (firefox) didn't work either
    Make sure that the browser is running no addons. I tested chrome raw with everything default.

  8. #1177
    Aldebaraan's Avatar Contributor
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    Originally Posted by wijet View Post
    Question: and if this has been asked and answered before I apologize.
    I have a situation when either I or a friend have a party that includes 2-3 bots (that are our alts) and occasionally if we log out with the party still together, my world server goes down. Not every time, but quite a lot in that particular scenario. When I check logs, I con't seem to find any information related the the crash itself. My question is, has anyone experienced that? which logs did you check, and are there any parameters I can add to a file to improve the logging so I can find what the actual problem is. Again, it only seems to occur with bots in a party. Any leads would be helpful.
    Pls post crash logs here. Make sure that random enchants is not being used with junk to gold, which causes it to crash the server.

  9. #1178
    zhangief's Avatar Member
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    Hi again

    Ran into an issue with playerbots not being able to enter TOGC 10 & 25 heroic mode. I have disabled the heroic/normal mode using the same id (Raids.SharedNormalHeroicId set to 0), but when i am using the same group of bots that i did 10 man normal in heroic mode, the bots will not enter the dungeon normally, even with summon. They try to enter but all they do is whisper hello.

    Is there a setting for this or is this a known issue? I am using the latest repack without individual progression. Here is a screenshot:

    togcHC.JPG

    Thank you
    Last edited by zhangief; 4 Weeks Ago at 11:56 PM.

  10. #1179
    icore2's Avatar Member
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    @Aldebaraan , can you implement the next update this module? : mod-ollama-chat . AzerothCore

  11. #1180
    Inftje's Avatar Member
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    #i would like to change the Professions NPC so that it only sets professions to 300. Not only skill but also max skill, so that it does not give the Achievement for Grand Master Professions. So instead of 300/450 I want it to set skill to 300/300.

    In the original script it looks pretty easy (example for alchemy):
    case SKILL_ALCHEMY:
    player->learnSpell(2259);
    player->learnSpell(3101);
    player->learnSpell(3464);
    player->learnSpell(11611);
    player->learnSpell(28596);
    player->learnSpell(51304);
    break;
    I would just have to delete the lines with spell ID 28596 and 51304. But how can I do that in the compiled server? Is that possible?

  12. #1181
    Aldebaraan's Avatar Contributor
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    Originally Posted by icore2 View Post
    @Aldebaraan , can you implement the next update this module? : mod-ollama-chat . AzerothCore
    Yes but i will not provide any support on how to install the other pre-requisites like ollama.

  13. Thanks icore2, Wyllder (2 members gave Thanks to Aldebaraan for this useful post)
  14. #1182
    Aldebaraan's Avatar Contributor
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    Originally Posted by zhangief View Post
    Hi again

    Ran into an issue with playerbots not being able to enter TOGC 10 & 25 heroic mode. I have disabled the heroic/normal mode using the same id (Raids.SharedNormalHeroicId set to 0), but when i am using the same group of bots that i did 10 man normal in heroic mode, the bots will not enter the dungeon normally, even with summon. They try to enter but all they do is whisper hello.

    Is there a setting for this or is this a known issue? I am using the latest repack without individual progression. Here is a screenshot:

    togcHC.JPG

    Thank you
    individualProgression.conf
    Code:
    IndividualProgression.ExcludeAccounts = 1
    IndividualProgression.ExcludedAccountsRegex = "^RNDBOT.*"

  15. #1183
    Aldebaraan's Avatar Contributor
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    Originally Posted by Inftje View Post
    #i would like to change the Professions NPC so that it only sets professions to 300. Not only skill but also max skill, so that it does not give the Achievement for Grand Master Professions. So instead of 300/450 I want it to set skill to 300/300.

    In the original script it looks pretty easy (example for alchemy):


    I would just have to delete the lines with spell ID 28596 and 51304. But how can I do that in the compiled server? Is that possible?
    Unless those settings are in the config file you will not be able to alter that without compiling yourself.

  16. #1184
    zhangief's Avatar Member
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    Thanks for the quick reply.

    individualProgression.conf
    Code:
    IndividualProgression.ExcludeAccounts = 1
    IndividualProgression.ExcludedAccountsRegex = "^RNDBOT.*"

    Would this apply even tho I am not using individual progression version of the repack?
    Last edited by zhangief; 4 Weeks Ago at 01:10 AM.

  17. #1185
    Aldebaraan's Avatar Contributor
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    Originally Posted by zhangief View Post
    Thanks for the quick reply.

    Would this apply even tho I am not using individual progression version of the repack?
    Nope. I thought you were using individual progression. I recommend that you ask in the playerbot discord about this issue.

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