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Contributor
Originally Posted by
tothjm
Quick question
last update prior to this everything was perfect, I did some custom world edits, turned off the mod that scales for less than full raid etc.
so with the new update I copied over all the files, then just changed back all my settings, but not in ICC my raid guys have max Ilevel items but are getting 2 shotted, they are dying a lot faster some getting 1 shotted where before it was perfect, trying to figure out what happened in this update... I also had to change talents to force some of the tanks to be prot tank, but when auto gearing they did not take the tank gear, so lower HP etc, not the right gear for the talent its kind of a mess when again it was just perfect before
any thoughts as to what happened here? hard top play with these guys in best gear getting 1 shotted at regular 25 man ICC etc.. can't pinpoint exactly what happened but now I am sad lol.
EDIT: I wanted to add that same problem occurred before I restored my edits, so base settings in the update still caused these problems.
EDIT2: LFG is also broken on one of my characters no clue why but I started to suspect the enchanter bot may be breaking things not sure though... works fine on other bots, LFG, LFG 25, LFG 40... but it acts like my one toon is in a group and bots respond but wont join, I cannot invite any bots to a group just nothing happens, but I can manually create bots and add them to group with the mod add on for player bots
Individual Progression?
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Contributor
Originally Posted by
kolrawat
Hello, after I installed the server (11/2/2025) and update the server by replacing all files to the server (20/7/2025). When I click Start Server.bat. It appears to have an issue (server logs below). While without the update works perfectly fine. How can i solve this issue?
"Updating World database...
Failed to open the sql update "source/azerothCore/modules/mod-individual-progression/data/sql/world/base/zz_optional_tbc_heroic_dungeon_keys_nerf.sql" for reading! Stopping the server to keep the database integrity, try to identify and solve the issue or disable the database updater.
Could not update the World database, see log for details.
Closing down DatabasePool 'acore_world'. Waiting for 0 queries to finish...
Asynchronous connections on DatabasePool 'acore_world' terminated. Proceeding with synchronous connections.
All connections on DatabasePool 'acore_world' closed.
Closing down DatabasePool 'acore_characters'. Waiting for 0 queries to finish...
Asynchronous connections on DatabasePool 'acore_characters' terminated. Proceeding with synchronous connections.
All connections on DatabasePool 'acore_characters' closed.
Closing down DatabasePool 'acore_auth'. Waiting for 0 queries to finish...
Asynchronous connections on DatabasePool 'acore_auth' terminated. Proceeding with synchronous connections.
All connections on DatabasePool 'acore_auth' closed."
I could not replicate it. I extracted the fresh february version, extracted the data files on top of it and then the latest 20/07 update. The server started normally.
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Contributor
Originally Posted by
hezzu
Are the links to download dead?
No. They are using a URL shortener to generate some revenue for me. But they lead to the correct download link.
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Contributor
Originally Posted by
Selpheed
Well, here's a curious problem:
I copied the repack to a new computer and updated my VC redistributables.
I turned it on, it worked, and everything was fine...
Until about 40-45 minutes later, the worldserver shut down without any reason or error message...
Post crash log.
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Contributor
Bug: Crash . Issue #32 . azerothcore/mod-random-enchants . GitHub
I won't be posting a update until next month but there's has been progress in the random enchant module crashes: it seems it was junk to gold that caused it to crash the worldserver. So if you want random enchants more, disable junk to gold. Since it was fixed it will be included in the next update.
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Member
Originally Posted by
Aldebaraan
I could not replicate it. I extracted the fresh february version, extracted the data files on top of it and then the latest 20/07 update. The server started normally.
I think i have done that. I extract the fresh febuary version, data files, and run server, it's normal. Then i tried to extract the 20/07 update by pasting all of the files onto the febuary version then run the server it appears to have those issue logs. How to resolve it? Please help.
Screenshot 2025-07-25 124647.png
Last edited by kolrawat; 4 Weeks Ago at 12:47 AM.
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Member
WoWScrnShot_072525_023409.jpg Is there any solution for this? Or am I just experiencing this problem, where my bots are being requested by quest to be able to do Pit of Saron. Is there any way to disable this mode so that bots entering certain places are not required to complete the quest.
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Contributor
Originally Posted by
caio154
WoWScrnShot_072525_023409.jpg Is there any solution for this? Or am I just experiencing this problem, where my bots are being requested by quest to be able to do Pit of Saron. Is there any way to disable this mode so that bots entering certain places are not required to complete the quest.
IndividualProgression.ExcludeAccounts = 1
IndividualProgression.ExcludedAccountsRegex = "RNDBOT"
in individualProgression.conf
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caio154 (1 members gave Thanks to Aldebaraan for this useful post)
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Contributor
Originally Posted by
kolrawat
I think i have done that. I extract the fresh febuary version, data files, and run server, it's normal. Then i tried to extract the 20/07 update by pasting all of the files onto the febuary version then run the server it appears to have those issue logs. How to resolve it? Please help.
Screenshot 2025-07-25 124647.png
Your computer is probably not copying all the files extracted to the correct directory. This happens sometimes. Check if there's any leftover inside appdata/local/temp.
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Member
my version WITHOUT individual progression, is there another way to do this?
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Member
Originally Posted by
Aldebaraan
IndividualProgression.ExcludeAccounts = 1
IndividualProgression.ExcludedAccountsRegex = "RNDBOT"
in individualProgression.conf
my version WITHOUT individual progression, is there another way to do this?
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Member
New bug, since the last update, the Azjol-Nerub boss Hadronox in both Normal and Heroic modes keeps getting affected by an infinite Rend (ID 53317), which resets the Anub'ar Crusher meant to trigger the fight script. We can use .unaura 53317 on the boss to make it work.
Last edited by ShuukuraMimosa; 4 Weeks Ago at 02:20 AM.
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Contributor
Originally Posted by
caio154
my version WITHOUT individual progression, is there another way to do this?
You better ask in the playerbot discord.
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caio154 (1 members gave Thanks to Aldebaraan for this useful post)
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Contributor
Originally Posted by
ShuukuraMimosa
New bug, since the last update, the Azjol-Nerub boss Hadronox in both Normal and Heroic modes keeps getting affected by an infinite Rend (ID 53317), which resets the Anub'ar Crusher meant to trigger the fight script. We can use .unaura 53317 on the boss to make it work.
Report the bug in the azerothcore github.
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Active Member
i have a few solutions for those errors.
the defias thug one:
UPDATE `creature` SET `MovementType` = 0 WHERE `guid` = 80149;
UPDATE `creature` SET `MovementType` = 0 WHERE `guid` = 80251;
UPDATE `creature_addon` SET `path_id` = 0 WHERE `guid` = 80149;
UPDATE `creature_addon` SET `path_id` = 0 WHERE `guid` = 80251;
-- Add Random Movement to replace Waypoint Script
DELETE FROM smart_scripts WHERE `entryorguid` IN (-80251,-80149) and `source_type` = 0;
DELETE FROM smart_scripts WHERE `entryorguid` IN (3800) and `source_type` = 9;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_ chance`,`event_flags`,
`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`even t_param6`,
`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`a ction_param5`,`action_param6`,
`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`t arget_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
--
(-80149,0,0,0,11,0,100,512,0,0,0,0,0,0,53,1,8014900,1,0,0,1,1,0,0,0,0,0,0,0,0, 'Defias Thug - On Respawn - Start WayPoint'),
(-80149,0,1,0,40,0,100,512,1,8014900,0,0,0,0,54,1000,0,0,0,0,0,1,0,0,0,0,0,0,0,0, 'Defias Thug - On Waypoint 1 Reached - Pause WayPoint'),
(-80149,0,2,0,40,0,100,512,10,8014900,0,0,0,0,80,3800,0,1,0,0,0,1,0,0,0,0,0,0,0,0, 'Defias Thug - On Waypoint 10 Reached - Run Script'),
--
(-80251,0,0,0,11,0,100,512,0,0,0,0,0,0,53,1,8025100,1,0,0,1,1,0,0,0,0,0,0,0,0, 'Defias Thug - On Respawn - Start WayPoint'),
(-80251,0,1,0,40,0,100,512,1,8025100,0,0,0,0,54,1000,0,0,0,0,0,1,0,0,0,0,0,0,0,0, 'Defias Thug - On Waypoint 1 Reached - Pause WayPoint'),
(-80251,0,2,0,40,0,100,512,11,8025100,0,0,0,0,80,3800,0,1,0,0,0,1,0,0,0,0,0,0,0,0, 'Defias Thug - On Waypoint 11 Reached - Run Script'),
--
(3800,9,0,0,0,0,100,0,0,0,0,0,0,0,54,26000,0,0,0,0,0,1,0,0,0,0,0,0,0,0, 'Defias Thug - On Script - Pause Waypoint'),
(3800,9,1,0,0,0,100,0,0,0,0,0,0,0,89,5,0,0,0,0,0,1,0,0,0,0,0,0,0,0, 'Defias Thug - On Script - Random Movement'),
(3800,9,2,0,0,0,100,0,25000,25000,0,0,0,0,65,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0, 'Defias Thug - On Script - Resume Waypoint');
-- Remove Waypoint Scripts
DELETE FROM `waypoint_scripts` where id IN (8025100,8014900);
DELETE FROM `waypoint_data` where id IN (802510,801490);
DELETE FROM `waypoints` WHERE `entry` IN (8014900,8025100);
INSERT INTO `waypoints` (`entry`, `pointid`, `position_x`, `position_y`, `position_z`, `point_comment`) VALUES
(8014900,1, -9008.89, -320.603, 75.8279, 'Defias Thug'), -- 1 sec delay
(8014900,2, -8981.22, -335.138, 73.3474, 'Defias Thug'),
(8014900,3, -8946.51, -338.891, 71.1134, 'Defias Thug'),
(8014900,4, -8912.77, -352.085, 72.5823, 'Defias Thug'),
(8014900,5, -8881.49, -355.84, 73.1462, 'Defias Thug'),
(8014900,6, -8910.65, -346.602, 71.1023, 'Defias Thug'),
(8014900,7, -8883.13, -352.739, 72.9499, 'Defias Thug'),
(8014900,8, -8911.38, -347.166, 71.3269, 'Defias Thug'),
(8014900,9, -8947.63, -337.566, 70.9275, 'Defias Thug'),
(8014900,10, -9008.89, -320.603, 75.8279, 'Defias Thug'), -- 25 sec delay and random movement
(8025100,1, -8878.29, -410.994, 65.6802, 'Defias Thug'), -- 1 sec delay
(8025100,2, -8880.02, -399.363, 66.0983, 'Defias Thug'),
(8025100,3, -8898.18, -391.582, 68.6285, 'Defias Thug'),
(8025100,4, -8914.49, -391.059, 69.3006, 'Defias Thug'),
(8025100,5, -8928.27, -375.636, 71.218, 'Defias Thug'),
(8025100,6, -8958.87, -373.826, 72.3354, 'Defias Thug'),
(8025100,7, -8921.43, -376.858, 71.1848, 'Defias Thug'),
(8025100,8, -8909.08, -366.763, 72.135, 'Defias Thug'),
(8025100,9, -8870.04, -371.407, 71.997, 'Defias Thug'),
(8025100,10, -8878.29, -410.994, 65.6802, 'Defias Thug'),
(8025100,11, -8878.29, -410.994, 65.6802, 'Defias Thug'); -- 25 sec delay and random movement
-----------------
the Eye of Dar'Khan one:
UPDATE `creature` SET `MovementType` = 0 WHERE `guid` = 82897;
UPDATE `smart_scripts` SET `event_type` = 61 WHERE `entryorguid` = 18945 AND `id` = 4;
------------
Arzeth the Merciless
it's the same issue.
I'll solve this one soon as well.
it's caused by creatures that have their movement set to be way points. but they have no way points in the database to move to.
edit:
I've checked Arzeth the Merciless.
He's fine. He walks his way points. I get no worldserver console errors.
I can't fix stuff that I can't reproduce.
Last edited by KO_EN; 4 Weeks Ago at 04:28 PM.
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Aldebaraan (1 members gave Thanks to KO_EN for this useful post)