Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules) menu

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  1. #46
    Aldebaraan's Avatar Contributor
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    Originally Posted by goodmeizer View Post
    Hi, Do you have a discord channel?

    How can I increase the item level of all the new bots? I want them to be fully equipped with the latest arena sets.
    No to the first question, but i may make one when i have time.

    Second question: you can try to alter the following settings in playerbots.conf:
    Code:
    AiPlayerbot.RandomBotMinLevel = 1
    AiPlayerbot.RandomBotMaxLevel = 80
    
    AiPlayerbot.RandomBotMaxLevelChance = 0.15
    
    AiPlayerbot.AutoGearQualityLimit = 3
    
    AiPlayerbot.RandomGearQualityLimit = 3
    Set RandomBotMaxLevelChance to something higher to make high level bots more common. AutoGearQualityLimit and RandomGearQualityLimit to 4-6 to increase their gear quality. Currently there`s no way to force them to use arena gear specifically unless you write a SQL query that gives them that gear and execute it in the database.

    Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules)
  2. #47
    Hityourhead's Avatar Member
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    Thank you so much for this repack!! I’m impressed with how competent the player bots are in dungeons. In wailing caverns for instance, the bots had no problem traversing gaps or jumping in that huge water hole at the end.

    I can’t wait to see what updates you produce next! Would love to see the bots work together better in battlegrounds

  3. #48
    Aldebaraan's Avatar Contributor
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    Originally Posted by Hityourhead View Post
    Thank you so much for this repack!! I’m impressed with how competent the player bots are in dungeons. In wailing caverns for instance, the bots had no problem traversing gaps or jumping in that huge water hole at the end.

    I can’t wait to see what updates you produce next! Would love to see the bots work together better in battlegrounds
    Sorry but i'm not responsible for Playerbot quality. I only compile the core + modules, test to see that everything is working and then release it here. The devs have a discord. You can give thanks to them there.
    Last edited by Aldebaraan; 10-24-2024 at 07:16 PM.

  4. Thanks justin38 (1 members gave Thanks to Aldebaraan for this useful post)
  5. #49
    ghinghis's Avatar Member
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    Hi. Thank you for the repack. I have played with 4000 bots for a whole day with no problems what so ever. Then I closed the server and opened it back up. The lag is insane. I Think it s because they all spawn on the same spot. . I redownloaded the repack. Again , works fine the first go, but the second one , the lag is atrocious. Any ideas on how to fix it ? Thank you

  6. #50
    Huelorx's Avatar Member
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    Hi, thank you for this repack! The server loads correctly, no errors. Bots work fine too so far. I am having an issue where the wotlk 3.3.5 client connects to the realm list but stays stuck at Connected on the realm list window, I can push cancel on the Connected window and a realm list appears, the realm is online. It is an internal offline server. local host. My realmlist.wtf is set to 127.0.0.1 , I even tried my local IP 192.x.x.x. I modified the realmlist DB of the server to 192.x.x.x the same as my local ip. Both situations give the same results.

  7. #51
    Aldebaraan's Avatar Contributor
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    Originally Posted by Huelorx View Post
    Hi, thank you for this repack! The server loads correctly, no errors. Bots work fine too so far. I am having an issue where the wotlk 3.3.5 client connects to the realm list but stays stuck at Connected on the realm list window, I can push cancel on the Connected window and a realm list appears, the realm is online. It is an internal offline server. local host. My realmlist.wtf is set to 127.0.0.1 , I even tried my local IP 192.x.x.x. I modified the realmlist DB of the server to 192.x.x.x the same as my local ip. Both situations give the same results.
    My realmlist.wtf is set to 127.0.0.1 which is localhost and i can connect normally. IDK why is this happening to you. Is your Config.wtf realm set to 127.0.0.1 as well?

    Maybe try disabling Playerbots and try to login? I noticed that when they are logging in i`m unable to log in as well due to server lag. If that fixes your issue, you can try to lower the amount of bots to improve performance.

  8. #52
    Aldebaraan's Avatar Contributor
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    Updated to rev. 2e37c1ff1d7f 2024-10-21. Check the OP.

    Originally Posted by ghinghis View Post
    Hi. Thank you for the repack. I have played with 4000 bots for a whole day with no problems what so ever. Then I closed the server and opened it back up. The lag is insane. I Think it s because they all spawn on the same spot. . I redownloaded the repack. Again , works fine the first go, but the second one , the lag is atrocious. Any ideas on how to fix it ? Thank you
    Try the latest update i posted. If that doesn`t work, lower the amount of bots.

  9. #53
    niconapo2's Avatar Member
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    Hi

    I've downloaded the repack, launch Start Server.bat
    The CMD console is opened, then the world server and aut server starts then it close it by themselve.
    Do you have some logs somewhere to troubleshoot please?

    Thanks

  10. #54
    Aldebaraan's Avatar Contributor
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    Originally Posted by niconapo2 View Post
    Hi

    I've downloaded the repack, launch Start Server.bat
    The CMD console is opened, then the world server and aut server starts then it close it by themselve.
    Do you have some logs somewhere to troubleshoot please?

    Thanks
    Check the logs folder. If there isn't anything in there check the FAQ (update your VC redistributables).

  11. #55
    Fate_85's Avatar Member
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    Crash. Heigan the unclean ( the second boss of the Plague Wing of Naxxramas 60/80 lvl)

    Call stack:
    Address Frame Function SourceFile
    00007FF65342351E 0000007BB23FEB20 HeiganDanceMultiplier::GetValue+FE H:\azerothcore-wotlk\modules\mod-playerbots\src\strategy\raids\naxxramas\RaidNaxxMultipliers.cpp line 47
    Local Unit* boss = <Unable to read memory>
    Local unsigned int curr_dance = 0x0 <Unable to read memory>
    Local unsigned int curr_timer = 0x0 <Unable to read memory>
    Local unsigned int castTime = 0x0 <Unable to read memory>
    Local unsigned int spellId = 0x0 <Unable to read memory>
    Local SpellInfo* spellInfo = <Unable to read memory>

  12. #56
    Aldebaraan's Avatar Contributor
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    Originally Posted by Fate_85 View Post
    Call stack:
    Address Frame Function SourceFile
    00007FF65342351E 0000007BB23FEB20 HeiganDanceMultiplier::GetValue+FE H:\azerothcore-wotlk\modules\mod-playerbots\src\strategy\raids\naxxramas\RaidNaxxMultipliers.cpp line 47
    Local Unit* boss = <Unable to read memory>
    Local unsigned int curr_dance = 0x0 <Unable to read memory>
    Local unsigned int curr_timer = 0x0 <Unable to read memory>
    Local unsigned int castTime = 0x0 <Unable to read memory>
    Local unsigned int spellId = 0x0 <Unable to read memory>
    Local SpellInfo* spellInfo = <Unable to read memory>
    1. Vanilla Naxxramas?
    2. Doing the dungeon with bots?

  13. #57
    Fate_85's Avatar Member
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    1. Two tests: first in vanila and second in LK. No difference between Heigan in vanila or Heigan in LK. Both - Crash.
    2. Yes. Try completing a dungeon with bots. The game crashes when bots enter the battle with the boss.

  14. #58
    Fate_85's Avatar Member
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    Originally Posted by Aldebaraan View Post
    1. Vanilla Naxxramas?
    2. Doing the dungeon with bots?
    1. Two tests: first in vanila and second in LK. No difference between Heigan in vanila or Heigan in LK. Both - Crash.
    2. Yes. Try completing a dungeon with bots. The game crashes when bots enter the battle with the boss.
    I just fought this boss solo without crashing.
    I think the error is on the bots side, when they using naxx tactics.

  15. #59
    Aldebaraan's Avatar Contributor
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    Originally Posted by Fate_85 View Post
    1. Two tests: first in vanila and second in LK. No difference between Heigan in vanila or Heigan in LK. Both - Crash.
    2. Yes. Try completing a dungeon with bots. The game crashes when bots enter the battle with the boss.
    I just fought this boss solo without crashing.
    I think the error is on the bots side, when they using naxx tactics.
    Pls post the crash logs so that i can report it to the devs.
    For now i recommend you do the dungeon without the bots (use autobalance).
    Last edited by Aldebaraan; 10-26-2024 at 03:28 PM.

  16. #60
    Fate_85's Avatar Member
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    Originally Posted by Aldebaraan View Post
    Pls post the crash logs so that i can report it to the devs.
    For now i recommend you do the dungeon without the bots (use autobalance).
    Crashes.7z - Google Drive

    I used Google Drive. Inside is a zipped folder from the root. Crashes.7z

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