Code:
function clan11 (pUnit, Event, pMisc)
pMisc:Teleport (1, -2827.02, -2702.5, 37.6667, 1)
end
RegisterGameObjectEvent (11111111, 2, "clan11")
function clan10 (pUnit, Event, pMisc)
pMisc:Teleport (1, -3616.83, 263.569, 139.795, 1)
end
RegisterGameObjectEvent (11111110, 2, "clan10")
function clan9 (pUnit, Event, pMisc)
pMisc:Teleport (1, -3475.48, -4109.77, 17.1055, 1)
end
RegisterGameObjectEvent (11111109, 2, "clan9")
function clan8 (pUnit, Event, pMisc)
pMisc:Teleport (1, 10783.1, 930.714, 1338.13, 1)
end
RegisterGameObjectEvent (11111108, 2, "clan8")
function clan20 (pUnit, Event, pMisc)
pMisc:Teleport (1, 6468.94, -1585.42, 437.218, 1)
end
RegisterGameObjectEvent (11111120, 2, "clan20")
function clan3 (pUnit, Event, pMisc)
pMisc:Teleport (530, 395.091, 2855.57, 54.6532, 1)
end
RegisterGameObjectEvent (11111103, 2, "clan3")
function clan4 (pUnit, Event, pMisc)
pMisc:Teleport (530, -3566.45, 3143.88, 314.785, 1)
end
RegisterGameObjectEvent (11111104, 2, "clan4")
function clan7 (pUnit, Event, pMisc)
pMisc:Teleport (1, 10060.8, 1033.82, 1328.57, 1)
end
RegisterGameObjectEvent (11111107, 2, "clan7")
function clan5 (pUnit, Event, pMisc)
pMisc:Teleport (1, -5509.86, 3611.52, -4.4548, 1)
end
RegisterGameObjectEvent (11111105, 2, "clan5")
function clan6 (pUnit, Event, pMisc)
pMisc:Teleport (1, 9856.61, 1564.55, 1329.17, 1)
end
RegisterGameObjectEvent (11111106, 2, "clan6")
function clan12 (pUnit, Event, pMisc)
pMisc:Teleport (1, -6495.85, -3326.99, -95.5218, 1)
end
RegisterGameObjectEvent (11111112, 2, "clan12")
function clan13 (pUnit, Event, pMisc)
pMisc:Teleport (1, -9031.04, -4071.45, -17.3077, 1)
end
RegisterGameObjectEvent (11111113, 2, "clan13")
function clan14 (pUnit, Event, pMisc)
pMisc:Teleport (1, -7997.68, -1308.71, -318.015, 1)
end
RegisterGameObjectEvent (11111114, 2, "clan14")
function clan15 (pUnit, Event, pMisc)
pMisc:Teleport (1, -6550.28, 92.9873, 132.81, 1)
end
RegisterGameObjectEvent (11111115, 2, "clan15")
function clan16 (pUnit, Event, pMisc)
pMisc:Teleport (1, -6299.15, 118.745, 14.582, 1)
end
RegisterGameObjectEvent (11111116, 2, "clan16")
function clan18 (pUnit, Event, pMisc)
pMisc:Teleport (1, 3547.36, -5310.96, 109.226, 1)
end
RegisterGameObjectEvent (11111118, 2, "clan18")
function clan19 (pUnit, Event, pMisc)
pMisc:Teleport (1, 3895.51, -7188.16, 24.6758, 1)
end
RegisterGameObjectEvent (11111119, 2, "clan19")
function clan17 (pUnit, Event, pMisc)
pMisc:Teleport (1, -1039.93, 219.165, 111.31, 1)
end
RegisterGameObjectEvent (11111117, 2, "clan17")
BTW you didnt put in the file the coords for clan 1 and clan 2 and you need to do game objects with ID's from 11111103 to 11111120 better have this one than nothing..