Ok yes gastric thanks but this is not for a boss. this is for when a player attacks someone, with tthat specific weapon.
mind helpiung me with that?
Because at the moment this is what i have
Code:
#define Total=300000000
Plr->CountTime(Total);
If
Plr->OnHit(Total);
then
Attacker->SAFEADDITEM(ID);
If
Attacker->HasItem(Illidan blade item)
then
Attacker->SAFEADDITEM(ID)
at this point i have it so if the attacker hits someone with illidans blade they get some item. and we can prolly kill hte timer, i want this added with the teleporting on hit, so when you hit the player you they get teleported and you get the item.