[Question/Request] ZA Boss :) menu

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  1. #1
    jokerjokes's Avatar Active Member
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    [Question/Request] ZA Boss :)

    Ok guys i know that one boss in Zul' aman can teleport you right when he its you or something. Like i heard this lol but never got the chance to actually look into it. Is there any way to get my hands on that lua scripting of that or anything? Does anyone have a file of that? I really would love to have it, and +Rep for the one who gets it thanks alot all!!!



    -Thelegions

    [Question/Request] ZA Boss :)
  2. #2
    Xeneth's Avatar Member
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    I know this may come to a shock, but the whole "Making sense" thing proves quite useful when you're asking for help

    Try and clarify what exactly it is that you're asking for help with


  3. #3
    jokerjokes's Avatar Active Member
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    Ok i need help with a lua script, and im asking for the script for one of the ZA Bosses, that when he attacks you or something he teleports you to some god dam place. Not sure where iv never seen it people have told me about it, And i want to create something similar.

  4. #4
    Illidan1's Avatar Banned
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    Like in ZG, one of the bosses Teleport you into a Pit with a whole loot of Dead things

    It would have to be done with C++ Mate, you can\t do it with .lua to unadvance

    Ask Gastric, he is good at Scripting

  5. #5
    Spartansp's Avatar Member
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    I think this is an option but it need to be done with C++

    Originally Posted by Le Froid
    It is possible, with C++

    something like
    Code:
    #define coords X,X,X,X
    #define weapon XXXX

    If
    SOMETHING
    then
    Plr->EventTeleport(coords);

  6. #6
    Gastricpenguin's Avatar Legendary
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    Try this in lua:

    function Boss_Port (pUnit, Event, pMisc)
    x = pUnit:GetX();
    y = pUnit:GetY();
    z = pUnit:GetZ();

    pMisc:Teleport (MAP, x, y, z)
    end

    Thats only part of the script, add that into the main one if you have any


    Just change MAP to the map ID of the instance/world the boss is in.
    Life Puzzler WoW - Website | Forums

  7. #7
    jokerjokes's Avatar Active Member
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    Ok yes gastric thanks but this is not for a boss. this is for when a player attacks someone, with tthat specific weapon. mind helpiung me with that?
    Because at the moment this is what i have
    Code:
    #define Total=300000000
    Plr->CountTime(Total);
    
    If
    Plr->OnHit(Total);
    then
    Attacker->SAFEADDITEM(ID);
    If
    Attacker->HasItem(Illidan blade item)
    then
    Attacker->SAFEADDITEM(ID)
    at this point i have it so if the attacker hits someone with illidans blade they get some item. and we can prolly kill hte timer, i want this added with the teleporting on hit, so when you hit the player you they get teleported and you get the item.
    Last edited by jokerjokes; 01-13-2008 at 01:03 AM.

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