A 'hasitem' function would be more like:
Plr->GetItemInterface->Item(ID)
ok this is exacly waht you gave me lol im confzed so lets se if we can make this work lol..
#define Total=300000000
Plr->CountTime(Total);
If
Plr->OnHit(Total);
then
Attacker->SAFEADDITEM(ID);
If
Attacker->HasItem(Illidan blade item)
then
Attacker->SAFEADDITEM(ID)
And then i added this.
#define coords X,X,X,X
#define weapon XXXX
If
Attacker->HasItem(weapon)
then
Plr->EventTeleport(coords);
so what must need changin?
Anyone like gastric know if there would need to be changes in that or what foulty?
Lol dam anyone????????????????
stop bumping your thread so much![]()
Well im sorry but i would really want this to be done, and i can see its only that ascended and gastric that know this, and they dont even bother about it.......
Luck anyone??? i still havent found anything lol.. Is there a way to se the scripting for that ZA Boss that teleports you?
Uhh im bumping again im sry, but i really want this stupid thing done........