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  1. #1
    iindigo's Avatar Active Member
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    Making Instances "Persistent"

    Hey!


    I'm looking to make a town/city out of an instance, but to do that I need to make the said instance "persistent", as in everybody that enters shares the same copy of the instance instead of creating a new copy for each group. This behavior can already be seen in the Deeprun Tram. Is there any way to do this? Would it be as simple as putting the instance/map in the DB for spawning at server startup, or is it something totally different?


    Thanks!

    Making Instances "Persistent"
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    777devil777's Avatar Member
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    Re: Making Instances "Persistent"

    Alright, my db is buggy atm so i'll help from memory.

    In your Db there there a worldmapinfo table. Most of the maps are in there and if not you can add a row by copying some data. For type put the same number as Kalimdor/Outland/Eastern Kingdoms. That makes it act like a continent and makes it so everyone goes to the same instance. Then change max players to 0 for unlimited.

    "I am a hacker, and this is my manifesto. You may stop this individual, but you can't stop us all... after all, we're all alike."

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