[Release] Buildings for Ascent/Antrix menu

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  1. #106
    warsheep's Avatar Contributor
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    Re: [Release] Buildings for Ascent/Antrix

    I was going to make an client side patch, which would make server hosters able to spawn more gameobjects, like guild houses, but it has already been done...

    By someone else :/
    FOR A MOMENT, NOTHING HAPPENED. THEN, AFTER A SECOND OR SO, NOTHING CONTINUED TO HAPPEN.

    [Release] Buildings for Ascent/Antrix
  2. #107
    slyfox101's Avatar Member
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    Re: [Release] Buildings for Ascent/Antrix

    Well, I apologize and sympathize for your grievances.

    ...where can I get these new GOs?
    Since I no longer fear getting banned, judging by what MMOwned has become, I'll start being honest now.

  3. #108
    warsheep's Avatar Contributor
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    Re: [Release] Buildings for Ascent/Antrix

    I hate you some times....

    Filebeam - Free Fast File Hosting SQL
    Filebeam - Free Fast File Hosting Patch
    If you use EU version, rename that patch thingy. Think you need to place this inside data/engb or enus, or whatever you use.

    You also need the modeleditlive thingy, can be found at the model editing section.
    FOR A MOMENT, NOTHING HAPPENED. THEN, AFTER A SECOND OR SO, NOTHING CONTINUED TO HAPPEN.

  4. #109
    way2kooky's Avatar Member
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    Re: [Release] Buildings for Ascent/Antrix

    hehe how the heck did u get -2 rep

  5. #110
    aethis's Avatar Member
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    Re: [Release] Buildings for Ascent/Antrix

    Woow i'm in the credits XD. I discovered this community time ago and is really good, i must enter more often.

  6. #111
    fermoric's Avatar Member
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    Re: [Release] Buildings for Ascent/Antrix

    i get an error code 1366-incorrect integer value, 1261 row 1, 2, 3 does not contain data.. any ideas?




    Thanks guys,
    Jamie

  7. #112
    warsheep's Avatar Contributor
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    Re: [Release] Buildings for Ascent/Antrix

    Aethis, are you the Aethis on Emupedia?

    Anyways.
    Fermoric, where do you get that error?

    Are you importing it as you should?
    FOR A MOMENT, NOTHING HAPPENED. THEN, AFTER A SECOND OR SO, NOTHING CONTINUED TO HAPPEN.

  8. #113
    fermoric's Avatar Member
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    Re: [Release] Buildings for Ascent/Antrix

    hmm how should ibe importing it?

  9. #114
    warsheep's Avatar Contributor
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    Re: [Release] Buildings for Ascent/Antrix

    The way you imported your DB I guess.
    FOR A MOMENT, NOTHING HAPPENED. THEN, AFTER A SECOND OR SO, NOTHING CONTINUED TO HAPPEN.

  10. #115
    Ganoran's Avatar Member
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    Re: [Release] Buildings for Ascent/Antrix

    Omg I <3 you... this work with Ascent


    ...besides me wanting you to add more

    + REP

  11. #116
    warsheep's Avatar Contributor
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    Re: [Release] Buildings for Ascent/Antrix

    Originally Posted by Ganoran View Post
    Omg I <3 you... this work with Ascent


    ...besides me wanting you to add more

    + REP
    Just saying it doesn't give rep...

    Anyways,
    Rep Power: 0
    Sooo....

    Anyways, have fun with these objects!
    FOR A MOMENT, NOTHING HAPPENED. THEN, AFTER A SECOND OR SO, NOTHING CONTINUED TO HAPPEN.

  12. #117
    Ganoran's Avatar Member
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    Re: [Release] Buildings for Ascent/Antrix

    Hmm well i do more browsing than posting... lawl so once i get the "right" rep power ill send ya over some ; ]



    OHHHH Find the Devias Gunboat Model!!!!
    Last edited by Ganoran; 09-23-2007 at 12:03 AM.

  13. #118
    tonks1's Avatar Active Member
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    Re: [Release] Buildings for Ascent/Antrix

    you can add this if you want \

    giant wall - 183443

    .gobject spawn 183443

    i just want some of the credit for the find

  14. #119
    Ganoran's Avatar Member
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    Re: [Release] Buildings for Ascent/Antrix

    Bump... this cant go unseen!!!

    **COUGH STICKY**

  15. #120
    warsheep's Avatar Contributor
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    Re: [Release] Buildings for Ascent/Antrix

    Hehe, thanks allot for your support Ganoran ^^

    (For those who can read my behavior, yes, this is an bump. ><)
    FOR A MOMENT, NOTHING HAPPENED. THEN, AFTER A SECOND OR SO, NOTHING CONTINUED TO HAPPEN.

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