I did NOT make this buildings, or get theire display ID. I collected them all, and thats it. Fixed some problems on importing them to. If you get a problem, then do post the error message you get in SQLyog or Navicat, or just the mysql command line.
Download link:
http://rapidshare.com/files/121813394/More_GOs.sql.html
This link should be working for the newest versions of openascent.
Their IDs:
Naxxramas 999998
house 1000000
moonwell 1000001
ship 1000002
guard tower 1000003
orc tower 1000004
Gold mine 1000005
bamboo holding pen 1000006
zeppelin 1000007
tank 1000008
NE Ship 1000009
Human Siege Tower 1000010
Orc Barracks 1000011
God Altar 1000012
Terrorkar Trees 1000013
WC2 Dark Portal 1000014
Stormwind 1000015
Elven docks 999980 - 999981
Westfall tree 999970
Emerald dream trees 999994 - 999997
Credits:
aethis for the 1000000 - 1000014
YennZo for the 999980 - 999997
Maku for 999998
maikash for 1000015
Emupedia.com - Term of use For being an exelent Emu helpdesk () and source for everything with Emulators. (Like these objects!)
(I'll update and fix if something here is wrong.)
If your objects disappear when you walk away:
GO to your ascent/Antrix configuration file, and find the line saying:
PlrUpdateDistance = "<Some Number>"
Set it higher, and your objects wont disappear when you go away. It will not load faster, so if you spawn Stormwind, walk to the other part of it, and relog, you have to move closer to the spawning point, for it to load. But when you then walk away, you'll still be able to see it.
I use 800, and it works like a dream.
THIS CAN CAUSE LAG ON HIGH POP SERVERS!
The Lag thing wont be so much of a problem, unless you spawn allot of stuff, but try to be carefull, and use the range you need. (Not make it 2000 when you only need 800! ^^)
Edit:
When you download from Filebeam, import the file as usual, i had to make the file type to a .txt to allow Filebeam to upload it. I will add as a attachment here to, just wait a little. ^^
Edit2:
Added the plr update distance part.