Hi there. I recently decided to get back into emulation by creating a WoW server that will be used by about 30-40 persons in a LAN "party" for a few hours. The server will obviously be oriented to PvP action as this is probably the best thing to do in a LAN. The idea I have for now is to make players play battlegrounds that will be either voted for or randomly chosen by the server (successive games). I'd like to make it really easy to just login and play if you just want some fun, and easy to choose your gear if you're a serious player. Everything will be free and available on vendors where you spawn.
There won't be any horde-alliance balance problem as the teams will be randomly generated. Since I don't want players to feel like they're never teamed up with the friend(s) they came with, there will be a possibility to switch team for 1-2 minutes after each game starts (I'll probably make a queue system where you need someone else from the other team to request a team switch in order to join other side).
There will probably be a big screen showing the current game progress (with scoreboard and such). This is planned but not the main thing I'm working on.
This is a serious project I will be working on on next month and I require your suggestions/ideas/thoughts/scripts/SQL Query/ect. in order for it to be enjoyable for players. If you want to help in any way feel free to reply to the post or send me a PM. I could even open up my local server if you want to help ingame.
Thanks for any contribution you will make.
I'm also looking for your suggestions on the Server core. I'm currently running under Trinity for 3.3.5a, which seems stable and pretty much bug-free, but i haven't been around private server scene for two years so I'm not sure where the progress is at.
PS. I already know about the legal aspect of the project, but we're probably going to do it anyways. I'll have more info about this soon.![]()