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  1. #1
    jordy's Avatar Member
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    Need help with some stuff

    hi there , i just started a private serevr ( non public yet ) using navicat as my " db edit " now i wanted to know how to create a npc , welcome npc , and how to get the whole honor , badge costs of my items so people can buy them with money , or if i can add some sql files to my db that has all of those custom vendors like : currency , lvl 50 - 100 weapons , ring , trinket etc etc and how to get that into my db ( like i said its first server so i need to find out how to do it etc .. )


    for the peopel that could help me = + rep , peopel with a sql etc i would rep a lot xD


    btw this is for version 2.4.2 build 8278 using the apple ascent core and the sp fundb v2


    if i need more question i will add and highlight them in my first post !



    thnx in advance !

    Need help with some stuff
  2. #2
    jordy's Avatar Member
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    ok i found a tut on how to make a custom npc


    Code:
    1 Let's get started! - Making a Custom NPC
    
    Open your Database, it could be Navicat, SQLyog or Heidi SQL.
    
    Go to the one called Creature_names, open it and press the last page button. Scroll down, and click the + .
    
    Entry: The ID you want to enter to add the NPC, I will put 600029.
    Name: The name of the NPC. I will put Welcome NPC.
    Subname: The name underneith the NPC's name, you don't have to add anything here, but it looks better with a subname. I will put Welcome to the server!
    Info_str: Set this to 0
    Flags1: set this to 0 as well. ( 3 is hostile mob )
    Type: 3 or 7. I'm gonna put 7.
    Family: If the NPC belongs to a family. I'm gonna put 0 here.
    Rank: The rank of the NPC ( Elite, Rare Elite etc ) i'm gonna put 4 here.
    4 is the strongest, 1 is the weakest. This has no affect on the damage or anything like that though. So it doesn't matter.
    Unk4: Needs to be set at 0.
    SpelldataID: If you want the NPC to use a spell. I'm gonna put 0 here.
    Male_displayID: This is the tricky part, you will have to know the Display ID of the NPC. I'm gonna put 19386 (picture: )
    Female_displayID: if you want the NPC to have a girl model as well.
    Male_displayID2: Needs to be 0
    Female_displayID2: Needs to be 0
    Unknown_float1: Default 1
    Unknown_float2: Default 1
    Civilan: If the NPC is gonna be a civilian. I'm gonna put 1 here.
    Leader: if the NPC is a leader. I'm gonna put 1 here.
    
    ( Download DisplayID here: WoW Vendetta - Wage Your War )
    
    Then go to the Creature_proto table.
    
    Entry: the entry ID you made for the last NPC. Wich was 600029.
    Minlevel: The minlevel, since i'm gonna have the same level all the time i'm gonna put 100 for both minlevel and maxlevel.
    Maxlevel: The max level for the creature. I'm gonna put 100.
    Faction: 37=hostile , 1741= Neutral.
    Minhealth: The minimum amount of health pf the NPC. I'm gonna put 100000 for both minhealth and maxhealth.
    Maxhelath: The max amount of health of the NPC. I'm gonna put 100000
    Mana: The Mana of the npc. i'm gonna put 100000
    Scale: The scale of the NPC. I'm gonna put 1. Wich is the normal size if the NPC hasn't been modified. Like Onyxia, if you .modify scale 1 that it will shrink from it's normal size.
    NPCflags: 128= Talkable NPC Vendor
    Attacktime: I will set it as 2700 ( 2,7 sec between each hit )
    Attacktype: Leave it at 0
    Mindamage: The minimumdamage: I'm gonna set 50000
    Maxdamage: The maxdamag. i'm gonna put 100000
    Rangedattacktime: 0
    Rangedmindamage: 0
    Rangedmaxdamage: 0
    - Everything from Mountdisplay to Respawntime set to 0. -
    Respawntime: 1
    Armor: 0
    Resistance 1-6: 0
    Combat Reach: 1
    Bounding Radius: 1
    Auras: Leave at 0
    Boss: If it is a boss ( skull at any level ) leave at 1.
    Money: The money the NPC drop.
    Invisibility_type: 0
    DeathState: 1
    Wealk speed: Default at 2,5
    Runspeed: 8
    Flyspee: 14
    Extra a9 Flags: Leave at 0
    
    Save it and close it, then go ingame and do the command: .npc spawn 600029 ( change 600029 to the Entry ID of your NPC )
    
    And you are finished!  
    
    -------------------
    
    2 Adding items to a NPC
    
    Open up Creatureloot.
    
    Index: Anything above 4 000 000 will work.
    EntryID: The EntryID of the NPC.
    ItemID: The itemID of the item you want the NPC to drop.
    Percentchance: Any number will do, even 1 equals EVERY SINGLE time you kill that npc.
    Heroicpercentchance: leave at 0
    Mincount: the min muber for the item to drop.
    Maxcount: The maximum number for the item to drop per NPC.
    Ffa_loot: leave at 0
    
    And you are finished! The NPC will now drop the new item.
    
    -------------------------------------------
    
    3 Making a custom quest!
    
    Open up the Quests table.
    
    Entry: The entry ID of the quest, the entryid of the quest to add to the NPC.
    ZoneID: leave at 0
    Sort: leave at 0
    Flags: 4= Chain quest, 8= one time only quest.
    Minlevel: the minimumlevel to be able to accept the quest. i'm gonna put 1. As it's a welcome quest.
    Questlevel: The level of the quest. I'm gonna put 80
    Type: Leave at 0
    Required Race: Leave at 0
    Required Class: Leave at 0
    Required Tradeskill: Leave at 0
    Required Rep Faction: Leave at 0
    Required Rep Value: Leave at 0
    Limit time: Leave at 0
    Prev Quest ID: The Previous Quest ID. I'm gonna put 0, as it's not a chain quest.
    Next Quest ID: the next Quest ID. I'm gonna put 0, as it's not a chain quest.
    ScrItem: Leave at 0
    ScrItemCount: Leave at 0
    Title: The Title of the quest. I'm gonna put Welcome Message.
    Details: The quest details. I left a message to new players there.
    Objectives: The quest objectives. I'm gonna put Return to the Welcome Panda.
    Completion Text: The text at the end of the quest after completion. I'm gonna put Welcome to the server!
    IncompleteQuest: Leave blank if you don't want to have anything here.
    EndText: Leave blank if you don't want to have anything here.
    ObjectiveText 1 - 4: Leave the same on all. I'm not gonna put anything there.
    ReqItemID1: I'm gonna put 0, since it's a talk quest.
    ReqItemID 2 - 4: Leave blank, or add the ID if you want several required items.
    ReqItemcount: Leave 1 if you only need one of the item, or put more if you want to do that. I'm gonna leave blank.
    ReqitemCount 2-4: i'm gonna put blank.
    Reqkillmoborgoid1 and Reqkillmoborgocount: Leave at 0.
    - Leave the rest until RewMoney at 0 -
    Rewmoney: how much gold you will be rewarded. I'm gonna put 50000 ( 5g )
    RewXP: how much XP you get from the quest. i'm gonna put 0.
    RewSpell: If you want to add a Spell reward to the quest.
    - Leave the rest at 0 -
    
    And you are finished! Look below to know how to add it to a NPC!
    
    -----------------------------------------------------------------------
    
    4 How to add quest to a NPC!
    
    
    Target the NPC and type .quest addstart <id>
    And to the finish NPC: Type .quest addfin <id>
    
    Then open the server and add the quest.

    but then i tried :

    Code:
    4 How to add quest to a NPC!
    
    
    Target the NPC and type .quest addstart <id>
    And to the finish NPC: Type .quest addfin <id>
    
    Then open the server and add the quest
    and i get this as message on the server :

    Unit is not a valid quest giver ...

    the npc id is 600000 and on the proto table its the same i made everything liek the tut says to do ... but sill get that message some one got a solution for that ??

  3. #3
    Mythers's Avatar Banned
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    Flags: 4= Chain quest, 8= one time only quest
    You're sure you put 8 or an 4 at the npc?

    Might solve the problem, if it dosen't. I'll give it a look

    Edit: Download all the vendors: Vendor Project V3.0 - AIDS - AC Web
    Last edited by Mythers; 06-13-2008 at 02:41 PM.

  4. #4
    jordy's Avatar Member
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    i did put an 8 there .. i dont think that has anything to do cause the quest starts and ends with the same npc so .. is a welcome text for the new people ...

    and about the vendors : jus execute the batch in my wolrd db ? and are they 2.4.2 ?

  5. #5
    jordy's Avatar Member
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    k that vendor pack doesnt work for my i executed the batc file in my world db , it gave a lot of errors ..

  6. #6
    Greeko's Avatar Banned
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    I can post one "welcome npc" sql w8 one sek..

    EDIT: Here is the link: http://www.mediafire.com/?yjigl4my5mt
    Last edited by Greeko; 06-13-2008 at 04:25 PM.

  7. #7
    jordy's Avatar Member
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    that sql welcome npc doesnt have a creature_proto so doesnt work .. cant spawn him

  8. #8
    rahburt33's Avatar Active Member
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    you can use the program "ascent database editor" to make npc's and items, make quests, edit npcs drops, and some more stuff

    just search for ade or ascent database editor

  9. #9
    jordy's Avatar Member
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    i got that but do u know how much time it would take to make all custom npc's with every weapon like axe 2h axe etc ... i mean a vendor for each weapon , reagent , piece of gear ...

  10. #10
    rahburt33's Avatar Active Member
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    like, a while

    if your looking to make a mall, you may want to search for a mall sql

  11. #11
    jordy's Avatar Member
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    yeah im looking for one but cant find one for 2.4.2 ... that actually works ..

  12. #12
    rahburt33's Avatar Active Member
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    lol thats what im doing to
    what ascent/database are you using?
    hey if you do find one can you tell me?

  13. #13
    jordy's Avatar Member
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    im using the core from apple's ascent pack .. but i got another db in it ..

  14. #14
    rahburt33's Avatar Active Member
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    well, im just gonna make my own mall
    got mad looking for stuff that worked, and what im making works, so its all good

  15. #15
    jordy's Avatar Member
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    well im still looking but cant find on ..if ur done can u let me know bout it ?

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