I did a search, and have been looking around trying to figure out what I don't understand. But, alas I cannot find it.
What is the value for miscunit? miliseconds? What exactly is the purpose.
function Aran(unit, event, miscunit, misc)
unit:RegisterEvent("Aran_Water_Elementals",1000,1)
unit:RegisterEvent("Aran_Polymorph",1000,1)
unit:RegisterEvent("Aran_Fireball",9000,0)
unit:RegisterEvent("Aran_Conterspell",13000,0)
unit:RegisterEvent("Aran_Conflagration",15000,0)
unit:RegisterEvent("Aran_FrostBolt",17000,0)
end
end
I notice they incriment; so I am guessing this is a delay between the attacks he does? Priority?
Also, if I just want a mob to non stop shoot fireballs, how could I do that? Like a looking script.
I am learning to use spin randoms as well as healthpct, any help would be greatly appreciated, and of course I'll be handing out +Rep.
Thanks for taking the time to read this,
Cairi