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Member
[SOM Classic][1.14.1.42214]
Tested most of the below and working fine
Code:
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Offset_Manager
{
public class Offsets_42214
{
public class Scripts
{
public const int ScriptIsAutoRepeatSpell = 0x16666B0;
}
public class Guids
{
public const int Mouseover_Guid = 0x31BFB48;
public const int Pet_Guid = 0x31FC238;
public const int Player_Guid = 0x2CF77F0;
public const int Target_Guid = 0x2D72708;
public const int Last_Target_Guid = 0x2D72718;
public const int Last_Enemy_Guid = 0x2D72728;
public const int Last_Friendly_Guid = 0x2D72738;
public const int Focus_Guid = 0x2D72748;
public const int DialogWindowOwner_Guid = 0x2D72758;
public const int Bag_Guid = 0x320F2B0;
}
public class Global_Data
{
public const int In_Game_Status = 0x31BFB40;
public const int Player_Name = 0x2CF7808;
public const int Corpse_Position = 0x2BFBA50;
public const int Last_Ui_Message = 0x30096;
public const int Loot_Window = 0x31FC348;
}
public class Quests
{
public const int Base = 0x3205180;
public const int NumQuests = 0x3204FC0;
public const int CurrentQuest = 0x322CBB4;
public const int QuestTitle = 0x3237D00;
public const int GossipQuests = 0x31F5B78;
public const int NumQuestChoices = 0x323C1B0;
public const int QuestReward = 0x323C1B8;
}
public class Auto_Loot
{
public const int Base = 0x31BF788;
public const int Offset = 0x5C;
}
public class Click_To_Move
{
public const int Base = 0x31BF740;
public const int Offset = 0x5C;
}
public class Chat
{
public const int Open = 0x2F93524;
public const int Start = 0x31C1570;
public const int Offset = 0xCB8;
public const int Message = 0xE6;
}
public class Key_Bindings
{
public const int Base = 0x2CF65E8;
}
public class Add_On
{
public const int Count = 0x3244998;
public const int List = 0x3244EE0;
}
public class Spellbooks
{
public const int Count = 0x31F3670;
public const int Base = 0x31F3678;
public const int PetBase = 0x31F36A0;
public const int PetCount = 0x31F3698;
}
public class Object_Manager
{
public const int Zone_ID = 0x31BF5D8;
public const int Names = 0x2BDBE90;
public const int Base = 0x3021688;
public const int Cooldown = 0x2F83360;
}
public class Battlegrounds
{
public const int Finished = 0x31FB39C;
public const int Winner = 0x31FB3A0;
public const int Info = 0x2C05918;
}
public class Camera
{
public const int Base = 0x32A19C8;
public const int Offset = 0x38E0;
}
}
}
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Post Thanks / Like - 2 Thanks
Buntstift,
aeo (2 members gave Thanks to sargy for this useful post)
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Post Thanks / Like - 1 Thanks
Buntstift (1 members gave Thanks to Razzue for this useful post)
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Originally Posted by
Razzue
:Smirk: well this looks familiar

I should hope so! It was an output of your fantastic dumper. Much thanks