Loot flag menu

Shout-Out

User Tag List

Thread: Loot flag

Results 1 to 3 of 3
  1. #1
    kajko's Avatar Member
    Reputation
    4
    Join Date
    Oct 2009
    Posts
    48
    Thanks G/R
    3/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Loot flag

    Hello,

    Maybe some1 knows what is wrong with this

    public bool IsLootable
    {
    get
    {
    return Convert.ToBoolean((int)(this.GetDynFlags & 2)); // objAddress + WOW_DynamicFlags = DynFlags
    }
    }

    Dead or alive, Looted or not, this always report true.
    Is there any other way to check that mob is lootable anks?

    Thanks.

    Loot flag
  2. #2
    Jadd's Avatar 🐸 Premium Seller
    Reputation
    1515
    Join Date
    May 2008
    Posts
    2,433
    Thanks G/R
    81/336
    Trade Feedback
    1 (100%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    I'm not sure if I'm understanding this right, but if your implementation of GetDynFlags is objAddress + WOW_DynamicFlags, then it is wrong.

    DynamicFlags is a descriptor. Descriptors are held at +0x04. GetDynFlags should resolve to [[objAddress+0x04]+WOW_DynamicFlags] & 2. Or a less gross way of putting it:

    Code:
    public bool IsLootable {
        get { return (GetDescriptor<int>(CGObjectData.DynamicFlags) & 2) == 2; }
    }

  3. #3
    kajko's Avatar Member
    Reputation
    4
    Join Date
    Oct 2009
    Posts
    48
    Thanks G/R
    3/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Jadd View Post
    I'm not sure if I'm understanding this right, but if your implementation of GetDynFlags is objAddress + WOW_DynamicFlags, then it is wrong.

    DynamicFlags is a descriptor. Descriptors are held at +0x04. GetDynFlags should resolve to [[objAddress+0x04]+WOW_DynamicFlags] & 2. Or a less gross way of putting it:

    Code:
    public bool IsLootable {
        get { return (GetDescriptor<int>(CGObjectData.DynamicFlags) & 2) == 2; }
    }
    Thanks a lot, worked like a charm.

Similar Threads

  1. Extra loot on Vem in AQ
    By Matt in forum World of Warcraft Exploits
    Replies: 4
    Last Post: 11-20-2006, 04:29 PM
  2. Predetermined Loots See what a mob has before you kill it
    By Matt in forum World of Warcraft Exploits
    Replies: 5
    Last Post: 06-11-2006, 07:43 PM
  3. [Exploit] Get to WSG flag easily
    By Matt in forum World of Warcraft Exploits
    Replies: 11
    Last Post: 05-16-2006, 06:12 PM
  4. [Trick] WSG Safe Flag Holding Position
    By Matt in forum World of Warcraft Exploits
    Replies: 4
    Last Post: 05-10-2006, 06:17 PM
  5. Double Loot Method
    By Matt in forum World of Warcraft Guides
    Replies: 3
    Last Post: 03-13-2006, 01:37 AM
All times are GMT -5. The time now is 09:22 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search