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  1. #1
    evil2's Avatar Active Member
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    [WoW] [6.0.3 19116] Release Info Dump Thread

    untested x86 19116

    curmgr CB9068 D8 F8
    curmgr ptr ED5C90 62C
    player_target D93AA8
    player_focus D93AE8
    player_follow D36528
    player_rune type/state E0A218 E0A27C
    mouseover_target D93A78
    playername_ptr C8D914
    spellcd_ptr CA3C98
    state_ingame D936DE
    state_chatbox C3EB78
    chatbuffer cnt/next/start DEFA1C 17E8 D95705
    ctm_ptr D36508
    aura_offsets 10A0 480

    [WoW] [6.0.3 19116] Release Info Dump Thread
  2. #2
    Sacred's Avatar Contributor
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    DBC
    privatepaste.com :: Paste ID 103924af19

    CVars (static dump)
    privatepaste.com :: Paste ID 5113474359

    Errors
    privatepaste.com :: Paste ID fe8fe1a621

    Events
    privatepaste.com :: Paste ID 2ce3115e7a

    Code:
            public enum Cache
            {
                CACHE_NAME = 0xC8D900,
                CACHE_WOW = 0xC8D8A8,
                CACHE_CREATURE = 0xC8D488,
                CACHE_GAMEOBJECT = 0xC8D4E8,
                CACHE_NPC = 0xC8D548,
                CACHE_QUEST = 0xC8D5A8,
                CACHE_PAGETEXT = 0xC8D608,
                CACHE_PETITION = 0xC8D668,
            }
    Code:
                ClntObjMgrGetActivePlayerObj = 0x3a23,
                ClntObjMgrObjectPtr = 0x257c4c,
                World__Intersect = 0x4fb07f,
                FrameScript__GetLocalizedText = 0x2d8a8d,
                FrameScript__Execute = 0x242e9,            
                CGGameUI__Target = 0x905323,
                CGUnit_C__GetCurrentAnimation = 0x3172e5,
                CGUnit_C__IsOutdoors = 0x2d8b46,
                CGUnit_C__InitializeTrackingState = 0x2e74a5,

  3. #3
    reliasn's Avatar Legendary Authenticator enabled
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    Code:
    CGUnit_C__UpdateDisplayInfo 0x2F720D
    CGGameUI_UpdatePlayerAFK 0x8FBA31
    Framescript_GetText 0x254AE
    CGUnit_C__OnMountDisplayChanged 0x2EB647
    ClntObjMgrEnumVisibleObjects 0x2576DE
    ClntObjMgrInitializeStd 0x25A656
    CGUnit_C__UpdateScale 0x2E7F2C
    Framescript_SignalEvent 0x27871
    CGGameUI_CanPerformAction 0x8FD79E
    CGGameUI_ShowBlockedActionFeedback 0x8FB599
    CGUnit_C__GetCurrentClientRace 0x2D8E62
    LoadWardenModule 0x566A7E

  4. #4
    Torpedoes's Avatar ★ Elder ★ Doomsayer
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    Win 6.0.3.19116 x32
    Offset Information
    Code:
    General
    =======
    GameHash	= 702650B2
    IconHash	= A118EC28
    GameBuild	= 98F750
    GameState	= D936DE
    
    Camera
    ======
    CameraStruct	= D93E30
    CameraOffset	= 7610
    CameraOrigin	= 08
    CameraMatrix	= 14
    CameraFov	= 38
    
    Player
    ======
    LocalPlayer	= D263F8
    LocalCont	= BA9D2C
    LocalZone	= BB8148
    IsLooting	= E04550
    IsTexting	= C3EB78
     MouseGuid	= D93A78
    TargetGuid	= D93AA8
    
    Entity List
    ===========
    EntityList	= CB9068
    FirstEntity	= 0C
     NextEntity	= 3C
    
    EntityType	= 0C
    Descriptors	= 04
    GlobalID	= 00
    EntityID	= 24
    DynFlags	= 28
    
    Unit
    ====
    UnitTransport	= A40
    UnitOrigin	= A50
    UnitAngle	= A60
    UnitCasting	= F38
    UnitChannel	= F58
    
    UnitCreator	= 080
    UnitHealth	= 0EC
    UnitPower	= 0F0
    UnitHealthMax	= 108
    UnitPowerMax	= 10C
    UnitLevel	= 154
    UnitFlags	= 16C
    
    PlayerMoney1	= 1804
    PlayerMoney2	= 18CC
    PlayerArch	= 1808
    PlayerArchCount	= 08
    PlayerArchSites	= 10
    
    NpcCache	= BC4
    NpcName		= 07C
    
    Object
    ======
    ObjectBobbing	= 104
    ObjectTransport	= 128
    ObjectOrigin	= 138
    ObjectRotation	= 148
    ObjectTransform	= 270
    ObjectCache	= 26C
    ObjectName	= 0B4
    
    ObjectCreator	= 030
    ObjectDisplay	= 040
    
    Name Cache
    ==========
    NameCacheBase	= C8D914
    NameCacheNext	= 00
    NameCacheGuid	= 10
    NameCacheName	= 21
    NameCacheRace	= 70
    NameCacheClass	= 78
    
    Chat System
    ===========
    ChatPosition	= DEFA1C
    ChatBuffer	= D956A0
    ChatMsgSize	= 17E8
    
    Message
    =======
    MsgSenderGuid	= 0000
    MsgSenderName	= 0034
    MsgFullMessage	= 0065
    MsgOnlyMessage	= 0C1D
    MsgChannelNum	= 17D8
    MsgTimeStamp	= 17E4
    Cheat Engine Table
    Includes data structures
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="16">
      <CheatEntries>
        <CheatEntry>
          <ID>26</ID>
          <Description>"Game Build"</Description>
          <Color>80000008</Color>
          <VariableType>String</VariableType>
          <Length>5</Length>
          <Unicode>0</Unicode>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>Wow.exe+98F750</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"Game State"</Description>
          <Color>80000008</Color>
          <VariableType>Byte</VariableType>
          <Address>Wow.exe+D936DE</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"Camera Struct"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+D93E30</Address>
          <Offsets>
            <Offset>7610</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>27</ID>
          <Description>"Local Player"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+D263F8</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>30</ID>
              <Description>"Local Cont"</Description>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+BA9D2C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>47</ID>
              <Description>"Local Zone"</Description>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+BB8148</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>46</ID>
              <Description>"Is Looting"</Description>
              <Color>80000008</Color>
              <VariableType>Byte</VariableType>
              <Address>Wow.exe+E04550</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>34</ID>
              <Description>"Is Texting"</Description>
              <Color>80000008</Color>
              <VariableType>Byte</VariableType>
              <Address>Wow.exe+C3EB78</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>29</ID>
              <Description>"Mouse GUID"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow.exe+D93A78</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>28</ID>
              <Description>"Target GUID"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow.exe+D93AA8</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Entity List"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+CB9068</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>4</ID>
              <Description>"Entity 0"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB9068</Address>
              <Offsets>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>6</ID>
              <Description>"Entity 1"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB9068</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>7</ID>
              <Description>"Entity 2"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB9068</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>8</ID>
              <Description>"Entity 3"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB9068</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>13</ID>
              <Description>"Entity 4"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB9068</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>12</ID>
              <Description>"Entity 5"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB9068</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>11</ID>
              <Description>"Entity 6"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB9068</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>15</ID>
              <Description>"Entity 7"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB9068</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>14</ID>
              <Description>"Entity 8"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB9068</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>17</ID>
              <Description>"Entity 9"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB9068</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>36</ID>
          <Description>"Name Cache"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow.exe+C8D900</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>37</ID>
              <Description>"First Name"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+C8D900+14</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>38</ID>
          <Description>"Chat Position"</Description>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+DEFA1C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Chat Buffer"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow.exe+D956A0</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>39</ID>
              <Description>"Message 0"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D956A0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>5</ID>
              <Description>"Message 1"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D956A0+17E8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>40</ID>
              <Description>"Message 2"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D956A0+2FD0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>41</ID>
              <Description>"Message 3"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D956A0+47B8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>10</ID>
              <Description>"Message 4"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D956A0+5FA0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>9</ID>
              <Description>"Message 5"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D956A0+7788</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>42</ID>
              <Description>"Message 6"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D956A0+8F70</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>43</ID>
              <Description>"Message 7"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D956A0+A758</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>44</ID>
              <Description>"Message 8"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D956A0+BF40</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>45</ID>
              <Description>"Message 9"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D956A0+D728</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
      <UserdefinedSymbols/>
      <Structures StructVersion="2">
        <Structure Name="Camera" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="8" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="12" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="16" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="20" Vartype="Float" Bytesize="4" Description="Dir X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="24" Vartype="Float" Bytesize="4" Description="Dir Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="28" Vartype="Float" Bytesize="4" Description="Dir Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="56" Vartype="Float" Bytesize="4" Description="Fov" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Unit" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="4" Vartype="Pointer" Bytesize="4" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="128" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="236" Vartype="4 Bytes" Bytesize="4" Description="Health" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="240" Vartype="4 Bytes" Bytesize="4" Description="Power" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="264" Vartype="4 Bytes" Bytesize="4" Description="Health Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="268" Vartype="4 Bytes" Bytesize="4" Description="Power Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="340" Vartype="4 Bytes" Bytesize="4" Description="Level" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="364" Vartype="4 Bytes" Bytesize="4" Description="Flags 1" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="12" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2624" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="2640" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2644" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2648" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2656" Vartype="Float" Bytesize="4" Description="Angle" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3012" Vartype="Pointer" Bytesize="4" Description="Npc Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="124" Vartype="Pointer" Bytesize="4" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="3896" Vartype="4 Bytes" Bytesize="4" Description="Casting" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3928" Vartype="4 Bytes" Bytesize="4" Description="Channel" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6148" Vartype="Pointer" Bytesize="4" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Money" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="6348" Vartype="4 Bytes" Bytesize="4" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="6152" Vartype="Pointer" Bytesize="4" Description="Archeology" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Archeology" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Count" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="16" Vartype="Pointer" Bytesize="4" Description="Sites" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Sites" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" Description="Site 0" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="4" Vartype="4 Bytes" Bytesize="4" Description="Site 1" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Site 2" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="12" Vartype="4 Bytes" Bytesize="4" Description="Site 3" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" Description="Site 4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="20" Vartype="4 Bytes" Bytesize="4" Description="Site 5" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="24" Vartype="4 Bytes" Bytesize="4" Description="Site 6" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="28" Vartype="4 Bytes" Bytesize="4" Description="Site 7" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
          </Elements>
        </Structure>
        <Structure Name="Object" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="4" Vartype="Pointer" Bytesize="4" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="48" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="64" Vartype="4 Bytes" Bytesize="4" Description="Display" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="12" Vartype="4 Bytes" Bytesize="4" Description="Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="260" Vartype="Byte" Bytesize="1" Description="Bobbing" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="296" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="312" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="316" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="320" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="328" Vartype="8 Bytes" Bytesize="8" Description="Rotation" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="620" Vartype="Pointer" Bytesize="4" Description="Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="180" Vartype="Pointer" Bytesize="4" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="624" Vartype="Float" Bytesize="4" Description="Transform" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Pointer" Bytesize="4" ChildStruct="Name" Description="Next" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="16" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="33" Vartype="String" Bytesize="48" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="112" Vartype="4 Bytes" Bytesize="4" Description="Race" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="120" Vartype="4 Bytes" Bytesize="4" Description="Class" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Message" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Sender Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="52" Vartype="String" Bytesize="40" Description="Sender Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="101" Vartype="String" Bytesize="3000" Description="Full Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3101" Vartype="String" Bytesize="3000" Description="Only Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6104" Vartype="4 Bytes" Bytesize="4" Description="Channel Num" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6116" Vartype="4 Bytes" Bytesize="4" Description="Time Stamp" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
      </Structures>
    </CheatTable>
    Win 6.0.3.19116 x64
    Offset Information
    Code:
    General
    =======
    GameHash	= 927C5953
    IconHash	= A118EC28
    GameBuild	= 0ED9DE4
    GameState	= 14D8716
    
    Camera
    ======
    CameraStruct	= 14D9138
    CameraOffset	= 7768
    CameraOrigin	= 10
    CameraMatrix	= 1C
    CameraFov	= 40
    
    Player
    ======
    LocalPlayer	= 1448E00
    LocalCont	= 123DE7C
    LocalZone	= 1254BC4
    IsLooting	= 154BCB4
    IsTexting	= 12EB990
     MouseGuid	= 14D8CE0
    TargetGuid	= 14D8D10
    
    Entity List
    ===========
    EntityList	= 136EFB0
    FirstEntity	= 18
     NextEntity	= 68
    
    EntityType	= 18
    Descriptors	= 08
    GlobalID	= 00
    EntityID	= 24
    DynFlags	= 28
    
    Unit
    ====
    UnitTransport	= 1448
    UnitOrigin	= 1458
    UnitAngle	= 1468
    UnitCasting	= 1A80
    UnitChannel	= 1AA0
    
    UnitCreator	= 080
    UnitHealth	= 0EC
    UnitPower	= 0F0
    UnitHealthMax	= 108
    UnitPowerMax	= 10C
    UnitLevel	= 154
    UnitFlags	= 16C
    
    PlayerMoney1	= 2608
    PlayerMoney2	= 18CC
    PlayerArch	= 2610
    PlayerArchCount	= 08
    PlayerArchSites	= 18
    
    NpcCache	= 1600
    NpcName		= 00A0
    
    Object
    ======
    ObjectBobbing	= 1E0
    ObjectTransport	= 220
    ObjectOrigin	= 230
    ObjectRotation	= 240
    ObjectTransform	= 488
    ObjectCache	= 480
    ObjectName	= 0D8
    
    ObjectCreator	= 030
    ObjectDisplay	= 040
    
    Name Cache
    ==========
    NameCacheBase	= 134EA68
    NameCacheNext	= 00
    NameCacheGuid	= 20
    NameCacheName	= 31
    NameCacheRace	= 88
    NameCacheClass	= 90
    
    Chat System
    ===========
    ChatPosition	= 1534F2C
    ChatBuffer	= 14DA9D0
    ChatMsgSize	= 17F0
    
    Message
    =======
    MsgSenderGuid	= 0000
    MsgSenderName	= 0034
    MsgFullMessage	= 0065
    MsgOnlyMessage	= 0C1D
    MsgChannelNum	= 17D8
    MsgTimeStamp	= 17E8
    Cheat Engine Table
    Includes data structures
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="16">
      <CheatEntries>
        <CheatEntry>
          <ID>26</ID>
          <Description>"Game Build"</Description>
          <Color>80000008</Color>
          <VariableType>String</VariableType>
          <Length>5</Length>
          <Unicode>0</Unicode>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>Wow-64.exe+ED9DE4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"Game State"</Description>
          <Color>80000008</Color>
          <VariableType>Byte</VariableType>
          <Address>Wow-64.exe+14D8716</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"Camera Struct"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>8 Bytes</VariableType>
          <Address>Wow-64.exe+14D9138</Address>
          <Offsets>
            <Offset>7768</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>27</ID>
          <Description>"Local Player"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>8 Bytes</VariableType>
          <Address>Wow-64.exe+1448E00</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>30</ID>
              <Description>"Local Cont"</Description>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow-64.exe+123DE7C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>48</ID>
              <Description>"Local Zone"</Description>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow-64.exe+1254BC4</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>47</ID>
              <Description>"Is Looting"</Description>
              <Color>80000008</Color>
              <VariableType>Byte</VariableType>
              <Address>Wow-64.exe+154BCB4</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>34</ID>
              <Description>"Is Texting"</Description>
              <Color>80000008</Color>
              <VariableType>Byte</VariableType>
              <Address>Wow-64.exe+12EB990</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>29</ID>
              <Description>"Mouse GUID"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow-64.exe+14D8CE0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>28</ID>
              <Description>"Target GUID"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow-64.exe+14D8D10</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Entity List"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>8 Bytes</VariableType>
          <Address>Wow-64.exe+136EFB0</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>4</ID>
              <Description>"Entity 0"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136EFB0</Address>
              <Offsets>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>6</ID>
              <Description>"Entity 1"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136EFB0</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>7</ID>
              <Description>"Entity 2"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136EFB0</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>8</ID>
              <Description>"Entity 3"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136EFB0</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>13</ID>
              <Description>"Entity 4"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136EFB0</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>12</ID>
              <Description>"Entity 5"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136EFB0</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>11</ID>
              <Description>"Entity 6"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136EFB0</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>15</ID>
              <Description>"Entity 7"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136EFB0</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>14</ID>
              <Description>"Entity 8"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136EFB0</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>17</ID>
              <Description>"Entity 9"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136EFB0</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>37</ID>
          <Description>"Name Cache"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow-64.exe+134EA40</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>38</ID>
              <Description>"First Name"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+134EA40+28</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>39</ID>
          <Description>"Chat Position"</Description>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow-64.exe+1534F2C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Chat Buffer"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow-64.exe+14DA9D0</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>40</ID>
              <Description>"Message 0"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14DA9D0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>5</ID>
              <Description>"Message 1"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14DA9D0+17F0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>41</ID>
              <Description>"Message 2"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14DA9D0+2FE0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>42</ID>
              <Description>"Message 3"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14DA9D0+47D0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>10</ID>
              <Description>"Message 4"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14DA9D0+5FC0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>9</ID>
              <Description>"Message 5"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14DA9D0+77B0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>43</ID>
              <Description>"Message 6"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14DA9D0+8FA0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>44</ID>
              <Description>"Message 7"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14DA9D0+A790</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>45</ID>
              <Description>"Message 8"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14DA9D0+BF80</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>46</ID>
              <Description>"Message 9"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14DA9D0+D770</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
      <UserdefinedSymbols/>
      <Structures StructVersion="2">
        <Structure Name="Camera" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="16" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="20" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="24" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="28" Vartype="Float" Bytesize="4" Description="Dir X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="32" Vartype="Float" Bytesize="4" Description="Dir Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="36" Vartype="Float" Bytesize="4" Description="Dir Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="64" Vartype="Float" Bytesize="4" Description="Fov" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Unit" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="8" Vartype="Pointer" Bytesize="8" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="128" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="236" Vartype="4 Bytes" Bytesize="4" Description="Health" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="240" Vartype="4 Bytes" Bytesize="4" Description="Power" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="264" Vartype="4 Bytes" Bytesize="4" Description="Health Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="268" Vartype="4 Bytes" Bytesize="4" Description="Power Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="340" Vartype="4 Bytes" Bytesize="4" Description="Level" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="364" Vartype="4 Bytes" Bytesize="4" Description="Flags 1" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="24" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5192" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="5208" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5212" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5216" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5224" Vartype="Float" Bytesize="4" Description="Angle" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5632" Vartype="Pointer" Bytesize="8" Description="Npc Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="160" Vartype="Pointer" Bytesize="8" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="6784" Vartype="4 Bytes" Bytesize="4" Description="Casting" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6816" Vartype="4 Bytes" Bytesize="4" Description="Channel" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="9736" Vartype="Pointer" Bytesize="8" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Money" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="6348" Vartype="4 Bytes" Bytesize="4" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="9744" Vartype="Pointer" Bytesize="8" Description="Archeology" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Archeology" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Count" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="24" Vartype="Pointer" Bytesize="8" Description="Sites" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Sites" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" Description="Site 0" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="4" Vartype="4 Bytes" Bytesize="4" Description="Site 1" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Site 2" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="12" Vartype="4 Bytes" Bytesize="4" Description="Site 3" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" Description="Site 4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="20" Vartype="4 Bytes" Bytesize="4" Description="Site 5" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="24" Vartype="4 Bytes" Bytesize="4" Description="Site 6" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="28" Vartype="4 Bytes" Bytesize="4" Description="Site 7" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
          </Elements>
        </Structure>
        <Structure Name="Object" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="8" Vartype="Pointer" Bytesize="8" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="48" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="64" Vartype="4 Bytes" Bytesize="4" Description="Display" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="24" Vartype="4 Bytes" Bytesize="4" Description="Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="480" Vartype="Byte" Bytesize="1" Description="Bobbing" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="544" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="560" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="564" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="568" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="576" Vartype="8 Bytes" Bytesize="8" Description="Rotation" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="1152" Vartype="Pointer" Bytesize="8" Description="Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="216" Vartype="Pointer" Bytesize="8" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="1160" Vartype="Float" Bytesize="4" Description="Transform" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Pointer" Bytesize="8" ChildStruct="Name" Description="Next" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="32" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="49" Vartype="String" Bytesize="48" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="136" Vartype="4 Bytes" Bytesize="4" Description="Race" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="144" Vartype="4 Bytes" Bytesize="4" Description="Class" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Message" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Sender Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="52" Vartype="String" Bytesize="40" Description="Sender Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="101" Vartype="String" Bytesize="3000" Description="Full Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3101" Vartype="String" Bytesize="3000" Description="Only Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6104" Vartype="4 Bytes" Bytesize="4" Description="Channel Num" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6120" Vartype="4 Bytes" Bytesize="4" Description="Time Stamp" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
      </Structures>
    </CheatTable>
    Last edited by Torpedoes; 11-04-2014 at 09:16 AM.

  5. #5
    iceblockman's Avatar Member
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    after patch 6.0 combopoints can be found in one of those thing
    Descriptors.UnitFields.Power
    Descriptors.UnitFields.Power + 0x4
    Descriptors.UnitFields.Power + 0x8
    Descriptors.UnitFields.Power + 0xC
    Descriptors.UnitFields.Power + 0x10

    same like other class's second resource.

  6. #6
    dragonbane24's Avatar Contributor
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    Lazybot stuffs

    For those that want Lazybot style offsets...

    Code:
    /*
    This file is part of LazyBot - Copyright (C) 2011 Arutha
    
        LazyBot is free software: you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation, either version 3 of the License, or
        (at your option) any later version.
    
        LazyBot is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.
    
        You should have received a copy of the GNU General Public License
        along with LazyBot.  If not, see <http://www.gnu.org/licenses/>.
    */
    
    #region
    using System.Reflection;
    #endregion
    
    #if true
    
    namespace LazyLib.Wow
    {
        [Obfuscation(Feature = "renaming", ApplyToMembers = true)]
        public class PublicPointers
        {
            #region Globals enum
            public enum Globals
            {
                PlayerName = 0xED4B90 + 0x1140,     		//Good
                //PlayerName64 = 0x16041C8,     
            }
            #endregion
    
            #region InGame enum
            public enum InGame
            {
                InGame = 0xD9259E + 0x1140,          	//Good
                //InGame64 = 0x149C200,     	
                InstanceSize = 0xD92664 + 0x1140,    	    //Good
                //InstanceSize64 = 0xD60C50,    
            }
            #endregion
        }
    
        internal class Pointers
        {
    
            #region Nested type: ObjectManager
            internal enum ObjectManager
            {
                //CurrentManager = Memory.Read<uint>(Memory.ReadRelative<uint>((uint) Pointers.ObjectManager.CurMgrPointer)
                //    + (uint) Pointers.ObjectManager.CurMgrOffset);
                //LocalGUID = Memory.Read<UInt64>(CurrentManager + (uint) Pointers.ObjectManager.LocalGUID);
                CurMgrPointer = 0xED4B50 + 0x1140,       //Good
                CurMgrOffset = 0x62C,           
                NextObject = 0x3C,              
                FirstObject = 0xD8,             
                LocalGUID = 0xF8,               
            }
            #endregion
    
            #region Nested type: BMAH
            //Note that these are hardcoded into Main.cs for now.
            internal enum BMAH
            {
                ItemCount = 0xE10758,      // TODO
                ItemStart = 0xE1075C,      // TODO
            }
            #endregion
    
            #region Nested type: Globals
            internal enum Globals
            {
                RedMessage = 0xD91990 + 0x1140,         //Good
                MouseOverGUID = 0xD92938 + 0x1140,      //Good
                LootWindow = 0xE03410 + 0x1140,         //Good
                ChatboxIsOpen = 0xC3DA38 + 0x1140,      //Good
                CursorType = 0xD5AF80 + 0x1140,         //Good
                IsBobbing = 0x104,                      //Good
                ArchFacing = 0x268,                     //Good     
                ArchFacingOffset2 = 0x148,              //Good              
            }
            #endregion
          
            
    #region ActionBar enum
            public enum ActionBar 
            {
                ActionBarFirstSlot = 0xE022A8 + 0x1140,  //Good
                ActionBarBonus = 0xE02730 + 0x1140,      //TODO: Verify
            }
    #endregion
    
    #region AutoLoot enum
            public enum AutoLoot
            {
                Offset = 0x34,                  
                Pointer = 0xD92744 + 0x1140,        //Good
            }
    #endregion
    
    #region ClickToMove enum
            public enum ClickToMove
            {
                Offset = 0x34,                  
                Pointer = 0xD92724 + 0x1140,        //Good
            }
    #endregion
    
    #region CgUnitCGetCreatureRank enum
            public enum CgUnitCGetCreatureRank
            {
                Offset1 = 0xBC4,                //Good
                Offset2 = 0x2C,                 
            }
    #endregion
    
    #region CgUnitCGetCreatureType enum
            public enum CgUnitCGetCreatureType
            {
                Offset1 = 0xBC4,                //Good
                Offset2 = 0x24,                 
            }
    #endregion
    
    #region CgWorldFrameGetActiveCamera enum  
            public enum CgWorldFrameGetActiveCamera 
            {
                //return Memory.Read<uint>(Memory.ReadRelative<uint>((uint)Pointers.CgWorldFrameGetActiveCamera.CameraPointer) 
                // + (uint)Pointers.CgWorldFrameGetActiveCamera.CameraOffset);
    
                CameraX = 0x8,                      
                CameraY = 0xC,                  
                CameraZ = 0x10,                 
                CameraMatrix = 0x14,            
                CameraPointer = 0xD92CF0 + 0x1140,      //Good
                CameraOffset = 0x7610,                  //Good
            }
    #endregion
    
    
    #region Nested type: AutoAttack
            internal enum AutoAttack 
            {
                //AutoAttackFlag = 0xEE8,       //Old Method
                //AutoAttackMask = 0xEEC,       //Old Method
                //Address seems to show the GUID of the Auto Attack target
                AutoAttackGUID = 0xEE0,         //Good
                //Shows 0x06 when not wanding, 0x0C or 0x0E when wanding.
                Wanding = 0xF00,                //Good
            }   
    #endregion
    
    #region Nested type: CastingInfo
            internal enum CastingInfo
            {
                IsCasting = 0xF1C,              //Good
                ChanneledCasting = 0xF58,       //Good
            }
    #endregion
    
    #region Nested type: Chat
            internal enum Chat : uint  
            {
                //TODO : Go fix chat arrays and memory usage there.
                //Thx for struct info Torpedoes
                ChatStart = 0xD94560 + 0x1140,           //Good
                OffsetToNextMsg = 0x17E8,           
                ChatPosition = 0xDEE8DC + 0x1140,        //Good
                MsgSenderGuid	= 0x00,         
                MsgSenderName	= 0x034,        
                MsgFullMessage = 0x0065,        
                MsgOnlyMessage = 0x0C1D,        
                MsgChannelNum = 0x17D8,         
                MsgTimeStamp = 0x17E4,          
            }
    #endregion
    
    #region Nested type: RealId
            internal enum ReadId : uint
            {
                DatabasePointer = 0xDEFE6C + 0x1140,     //Good
                NumItems = DatabasePointer - 0x04,
                ItemSize = 0x33C,
            }
    #endregion
    
    
    #region BlueChat
            internal enum Messages
            {
                //This is incorrect.  I never use it, so haven't updated it.
                //Seems to be used in updating skills?
                EventMessage = 0xD9BA38     // 5.0.4 (15929)  <--- FIX THIS
            }
    #endregion
    
            //Moved to Power3
    //#region Nested type: ComboPoints
    //        internal enum ComboPoints 
    //        {
    //            ComboPoints = 0xD91411,     // 5.4.8 (18414) (0x4F0 diff)
    //        }
    //#endregion
    
    #region Nested type: Runes
            //Thx evil2
            internal enum Runes
            {
                RuneTypes = 0xE090D8 + 0x1140,       //Good
                RunesOffset = 0xE0913C + 0x1140,     //Good
            }
    #endregion
    
    #region Nested type: Container
            internal enum Container
            {
                //Provided by Charles.
                EquippedBagGUID = 0xDD7328,  //Need to update
            }
    #endregion
    
    
    #region Nested type: KeyBinding
            internal enum KeyBinding
            {
                NumKeyBindings = 0xDF04A0 + 0x1140,      //Good
                First = 0xC8,                   
                Next = 0xC0,                    
                Key = 0x18,                     
                Command = 0x2C,                 
            }
    #endregion
    
    
     #region Nested type: Macros
            internal enum MacroManager
            {
                MacroCount = 0xE089B0 + 0x1140,      //Good
                MacroTable = 0xE089B8 + 0x1140,      //Good
            }
    #endregion
    
    
    #region Nested type: Reaction
            //Thx for struct info JuJuBoSc
            internal enum Reaction : uint 
            {
                FactionDBCStruct = 0xC8920C + 0x1140,                    //Good
                FactionDBRows = FactionDBCStruct + 0x04,        
                FactionMaxIndex = FactionDBCStruct + 0x08,      
                FactionMinIndex = FactionDBCStruct + 0x0C,      
                //Naming string is at Memory.ReadUtf8(Memory.Read<uint>((uint)Pointers.Reaction.FactionDBNaming), 64);
                FactionDBNaming = FactionDBCStruct + 0x10,      
                FactionDBData = FactionDBCStruct + 0x14,        
                FactionDBFirstRow = FactionDBCStruct + 0x18,    
                FactionDBRowSize = FactionDBCStruct + 0x30,     
                HostileOffset1 = 0x14,                          
                HostileOffset2 = 0x0C,                          
                FriendlyOffset1 = 0x10,                         
                FriendlyOffset2 = 0x0C,                         
            }
    #endregion
    
    
    /*
     * //Now using the one from the descriptors offset.
    #region Nested type: ShapeshiftForm
            internal enum ShapeshiftForm 
            {
                BaseAddressOffset1 = 0xE4,       // 5.4.8 (18414)
                BaseAddressOffset2 = 0x1E3,      // 5.4.8 (18414)
            }
    #endregion
    */
    
    #region Nested type: SpellCooldown
            internal enum SpellCooldown : uint 
            {
                CooldPown = 0xCA2B58 + 0x1140,   //Good (Thx Charles420)
            }
    #endregion
    
    #region Nested type: Swimming
            internal enum Swimming  
            {
                Pointer = 0x124,    //Good
                Offset = 0x40,      
                Mask = 0x100000,    
            }
    #endregion
    
    #region IsFlying enum
            public enum IsFlying
            {
                Pointer = 0x124,    //Good
                Offset = 0x40,      
                Mask = 0x1000000    
            }
    #endregion
    
    #region Nested type: UnitSpeed
            internal enum UnitSpeed
            {
                Pointer1 = 0x124,   //Good
                Pointer2 = 0x88,    
            }
    #endregion
    
    
    #region Nested type: UnitAuras
            internal enum UnitAuras : uint 
            {
                AuraCount1 = 0x1520,        //Good
                AuraCount2 = 0x10A0,        
                AuraTable1 = 0x10A0,        
                AuraTable2 = 0x10A4,        
                AuraSize = 0x48,            
                AuraSpellId = 0x30,         
                AuraStack = 0x35,           
                TimeLeft = 0x3C,            
                OwnerGUID = 0x20,           
            }
    #endregion
    
    #region Nested type: UnitName
            internal enum UnitName : uint
            {
                ObjectName1 = 0x26C,                
                ObjectName2 = 0xB4,                 
                PlayerNameGUIDOffset = 0x010,       
                PlayerNameStringOffset = 0x021,     
                PlayerNameCachePointer = 0xC8C7D4 + 0x1140,  //Good
                UnitName1 = 0xBC4,                  
                UnitName2 = 0x7C,                   
            }
    #endregion
    
    #region Nested type: WowObject
            internal enum WowObject 
            {
                X = 0xA50,                                  //Good 
                Y = X + 0x4,                                
                Z = X + 0x8,                                
                RotationOffset = X + 0x10,                  
                GameObjectX = 0x0138,                       //Good
                GameObjectY = GameObjectX + 0x4,            
                GameObjectZ = GameObjectX + 0x8,            
                GameObjectRotation = GameObjectX + 0x10,    
            }
    #endregion
    
    #region Nested type: Zone
            internal enum Zone : uint
            {
                ZoneText = 0xD92594 + 0x1140,        //Good
                ZoneID = 0xD925E8 + 0x1140,          //Good
            }
    #endregion
    
    
    #region Nested type: UiFrame
            internal enum UiFrame 
            {
                //var @base = Memory.ReadRelative<uint>((uint)Pointers.UiFrame.FrameBase);
                //var currentFrame = Memory.Read<uint>(@base + (uint)Pointers.UiFrame.FirstFrame);
    
                ScrWidth = 0xB57C88 + 0x1000,            //Verify
                ScrHeight = 0xB57C8C + 0x1000,           //Verify
                FrameBase = 0xC31600 + 0x1148,           //Good
                CurrentFramePtr = 0xC31600 + 0x1148,     //Good
    
                FirstFrame = 0x12F4,            //Good
                NextFrame = 0x12EC,             //Good
                RegionsFirst = 0x168,           //Good
                RegionsNext = 0x160,            //Good
                Visible = 0x64,                 //Good
                Visible1 = 0x1A,                //Good
                Visible2 = 1,                   //Good
                LabelText = 0xF8,               //Good
                Name = 0x1C,                    //Good
    
                ButtonEnabledPointer = 0x1F4,   //Assumed Good
                ButtonEnabledMask = 0xF,        //Assumed Good
                ButtonChecked = 0x230,          //Assumed Good
                EditBoxText = 0x210,            //Assumed Good
                FrameBottom = 0x68,             //Assumed Good
                FrameLeft = 0x6c,               //Assumed Good
                FrameTop = 0x70,                //Assumed Good
                FrameRight = 0x74,              //Assumed Good
                CurrentFrameOffset = 0x88,      //Assumed Good?       
            }
    
    #endregion
        }
    }
    
    #endif

  7. #7
    andy2002ua's Avatar Active Member
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    Code:
    WGUID::FromString : 0095A536
    int __thiscall WGUID::FromString ( ecx = DWORD128* pGUID, char* pGuidString, int unk = 0x80 ); // not rebased, 'unk' posible is max string length
    WGUID::ToString : 0095AD35
    int __thiscall WGUID::ToString ( ecx = DWORD128* pGUID, char* pGuidString, int unk = 0x80 ); // not rebased, 'unk' posible is max string length
    Code:
    Unit's CMovement struct : pUnit + 0xA38
    GameObject type : pGameObject + 0x359 // look here for the values : ([WoW] Constant Data (Enums, Structs, Etc))
    Fish bite flag : pBobberGameobject + 0x104
    Code:
    struct CMovement
    {
    	DWORD64 MovementLink;
    	DWORD128 TransportGuid;
    	D3DVECTOR Position;
    	char unk0[4];
    	float Facing;
    	float Pitch;
    	char unk1[16];
    	DWORD MovementFlags;
    	char unk2[2];
    	char SeatPosition;
    	char gap[1];
    	D3DVECTOR AnchorPosition;
    	float AnchorFacing;
    	float AnchorPitch;
    	int MoveStartTime;
    	D3DVECTOR Direction3d;
    	float Direction2d_a;
    	float Direction2d_b;
    	float AnchorCosPitch;
    	float AnchorSinPitch;
    	int TimeFallen;
    	float FallStartElevation;
    	float SplineFloat_Elevation_field_88;
    	float CurrentSpeed;
    	float WalkSpeed;
    	float RunSpeed;
    	float RunBackSpeed;
    	float SwimSpeed;
    	float SwimBackSpeed;
    	float FlightSpeed;
    	float FlightBackSpeed;
    	float TurnRate;
    	float PitchRate;
    	char unk3[4];
    	float JumpVelocity;
    	char unk4[32];
    	float UnitHeight; // used for LOS tracing
    };
    Last edited by andy2002ua; 11-05-2014 at 04:25 AM.

  8. #8
    BabyBearCool's Avatar Private
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    Spell_C_HandleTerrainClick = 0x2449C8;
    is right? may be it is wrong. who can tell me the best? thx!

    CallSpellByID = ? help

  9. #9
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    Some dump (all rebased) :


    Lua function dump (C#) : privatepaste.com :: Paste ID f9d05c8240

    Lua function dump (IDAPython) : privatepaste.com :: Paste ID efd956ea89

    DBC dump (C#) : privatepaste.com :: Paste ID 29d637e10d

    DBC dump (IDAPython) : privatepaste.com :: Paste ID 71323ddf40

    DB2 dump (C#) : privatepaste.com :: Paste ID 8ff185463a

    DB2 dump (IDAPython) : privatepaste.com :: Paste ID b15a92485a

    CVars dump (C#) : http://privatepaste.com/005c6debb5

    CVars dump (IDAPython) : http://privatepaste.com/d3a49d5603

    Descriptors (C#) : privatepaste.com :: Paste ID 7dcda12982

    Frame XML Events (C#) : privatepaste.com :: Paste ID b375968b82
    Last edited by JuJuBoSc; 11-06-2014 at 10:05 AM.

  10. #10
    andy2002ua's Avatar Active Member
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    Many thanks JuJuBoSc, are your WowDumpers opensource ?
    Last edited by andy2002ua; 11-06-2014 at 11:19 AM.

  11. #11
    ShSA's Avatar Member
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    Somebody knows the address lua_dostring for x64?

  12. #12
    R4zyel's Avatar Active Member
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    Originally Posted by ShSA View Post
    Somebody knows the address lua_dostring for x64?
    I would also need _Lua functions such as gettop, state_ptr for x86

  13. #13
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
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    Who wants data?

    MapsIDs

    Format:
    InternalName = MapId, //Friendly Name - MapType

    Code:
    public enum MapIds 
    {
    	EasternKingdoms = 0, //Azeroth - MapType: World
    	Kalimdor = 1, //Kalimdor - MapType: World
    	Testing = 13, //test - MapType: World
    	ScottTest = 25, //ScottTest - MapType: World
    	AlteracValley = 30, //PVPZone01 - MapType: Battleground
    	ShadowfangKeep = 33, //Shadowfang - MapType: Instance
    	StormwindStockade = 34, //StormwindJail - MapType: Instance
    	StormwindPrison = 35, //StormwindPrison - MapType: World
    	Deadmines = 36, //DeadminesInstance - MapType: Instance
    	AzsharaCrater = 37, //PVPZone02 - MapType: World
    	CollinsTest = 42, //Collin - MapType: World
    	WailingCaverns = 43, //WailingCaverns - MapType: Instance
    	Monastery = 44, //Monastery - MapType: Instance
    	RazorfenKraul = 47, //RazorfenKraulInstance - MapType: Instance
    	BlackfathomDeeps = 48, //Blackfathom - MapType: Instance
    	Uldaman = 70, //Uldaman - MapType: Instance
    	Gnomeregan = 90, //GnomeragonInstance - MapType: Instance
    	SunkenTemple = 109, //SunkenTemple - MapType: Instance
    	RazorfenDowns = 129, //RazorfenDowns - MapType: Instance
    	EmeraldDream = 169, //EmeraldDream - MapType: RaidInstance
    	ScarletMonasteryofOld = 189, //MonasteryInstances - MapType: Instance
    	ZulFarrak = 209, //TanarisInstance - MapType: Instance
    	LowerBlackrockSpire = 229, //BlackRockSpire - MapType: Instance
    	BlackrockDepths = 230, //BlackrockDepths - MapType: Instance
    	OnyxiasLair = 249, //OnyxiaLairInstance - MapType: RaidInstance
    	OpeningoftheDarkPortal = 269, //CavernsOfTime - MapType: Instance
    	ScholomanceOLD = 289, //SchoolofNecromancy - MapType: Instance
    	AncientZulGurub = 309, //Zul'gurub - MapType: Instance
    	Stratholme = 329, //Stratholme - MapType: Instance
    	Maraudon = 349, //Mauradon - MapType: Instance
    	DeeprunTram = 369, //DeeprunTram - MapType: World
    	RagefireChasm = 389, //OrgrimmarInstance - MapType: Instance
    	MoltenCore = 409, //MoltenCore - MapType: RaidInstance
    	DireMaul = 429, //DireMaul - MapType: Instance
    	AlliancePVPBarracks = 449, //AlliancePVPBarracks - MapType: World
    	HordePVPBarracks = 450, //HordePVPBarracks - MapType: World
    	DevelopmentLand = 451, //development - MapType: World
    	BlackwingLair = 469, //BlackwingLair - MapType: RaidInstance
    	WarsongGulch = 489, //PVPZone03 - MapType: Battleground
    	RuinsofAhnQiraj = 509, //AhnQiraj - MapType: RaidInstance
    	ArathiBasin = 529, //PVPZone04 - MapType: Battleground
    	Outland = 530, //Expansion01 - MapType: World
    	AhnQirajTemple = 531, //AhnQirajTemple - MapType: RaidInstance
    	Karazhan = 532, //Karazahn - MapType: RaidInstance
    	Naxxramas = 533, //Stratholme Raid - MapType: RaidInstance
    	TheBattleforMountHyjal = 534, //HyjalPast - MapType: RaidInstance
    	HellfireCitadelTheShatteredHalls = 540, //HellfireMilitary - MapType: Instance
    	HellfireCitadelTheBloodFurnace = 542, //HellfireDemon - MapType: Instance
    	HellfireCitadelRamparts = 543, //HellfireRampart - MapType: Instance
    	MagtheridonsLair = 544, //HellfireRaid - MapType: RaidInstance
    	CoilfangTheSteamvault = 545, //CoilfangPumping - MapType: Instance
    	CoilfangTheUnderbog = 546, //CoilfangMarsh - MapType: Instance
    	CoilfangTheSlavePens = 547, //CoilfangDraenei - MapType: Instance
    	CoilfangSerpentshrineCavern = 548, //CoilfangRaid - MapType: RaidInstance
    	TempestKeep = 550, //TempestKeepRaid - MapType: RaidInstance
    	TempestKeepTheArcatraz = 552, //TempestKeepArcane - MapType: Instance
    	TempestKeepTheBotanica = 553, //TempestKeepAtrium - MapType: Instance
    	TempestKeepTheMechanar = 554, //TempestKeepFactory - MapType: Instance
    	AuchindounShadowLabyrinth = 555, //AuchindounShadow - MapType: Instance
    	AuchindounSethekkHalls = 556, //AuchindounDemon - MapType: Instance
    	AuchindounManaTombs = 557, //AuchindounEthereal - MapType: Instance
    	AuchindounAuchenaiCrypts = 558, //AuchindounDraenei - MapType: Instance
    	NagrandArena = 559, //PVPZone05 - MapType: Arena
    	TheEscapefromDurnholde = 560, //HillsbradPast - MapType: Instance
    	BladesEdgeArena = 562, //bladesedgearena - MapType: Arena
    	BlackTemple = 564, //BlackTemple - MapType: RaidInstance
    	GruulsLair = 565, //GruulsLair - MapType: RaidInstance
    	EyeoftheStorm = 566, //NetherstormBG - MapType: Battleground
    	ZulAman = 568, //ZulAman - MapType: Instance
    	Northrend = 571, //Northrend - MapType: World
    	RuinsofLordaeron = 572, //PVPLordaeron - MapType: Arena
    	ExteriorTest = 573, //ExteriorTest - MapType: World
    	UtgardeKeep = 574, //Valgarde70 - MapType: Instance
    	UtgardePinnacle = 575, //UtgardePinnacle - MapType: Instance
    	TheNexus = 576, //Nexus70 - MapType: Instance
    	TheOculus = 578, //Nexus80 - MapType: Instance
    	TheSunwell = 580, //SunwellPlateau - MapType: RaidInstance
    	TransportRuttherantoAuberdine = 582, //Transport176244 - MapType: World
    	TransportMenethiltoTheramore = 584, //Transport176231 - MapType: World
    	MagistersTerrace = 585, //Sunwell5ManFix - MapType: Instance
    	TransportExodartoAuberdine = 586, //Transport181645 - MapType: World
    	TransportFeathermoonFerry = 587, //Transport177233 - MapType: World
    	TransportMenethiltoAuberdine = 588, //Transport176310 - MapType: World
    	TransportOrgrimmartoGromGol = 589, //Transport175080 - MapType: World
    	TransportGromGoltoUndercity = 590, //Transport176495 - MapType: World
    	TransportUndercitytoOrgrimmar = 591, //Transport164871 - MapType: World
    	TransportBoreanTundraTest = 592, //Transport186238 - MapType: World
    	TransportBootyBaytoRatchet = 593, //Transport20808 - MapType: World
    	TransportHowlingFjordSisterMercy_Quest = 594, //Transport187038 - MapType: World
    	TheCullingofStratholme = 595, //StratholmeCOT - MapType: Instance
    	TransportNaglfar = 596, //Transport187263 - MapType: World
    	CraigTest = 597, //CraigTest - MapType: World
    	SunwellFix_Unused = 598, //Sunwell5Man - MapType: Instance
    	HallsofStone = 599, //Ulduar70 - MapType: Instance
    	DrakTharonKeep = 600, //DrakTheronKeep - MapType: Instance
    	AzjolNerub = 601, //Azjol_Uppercity - MapType: Instance
    	HallsofLightning = 602, //Ulduar80 - MapType: Instance
    	Ulduar = 603, //UlduarRaid - MapType: RaidInstance
    	Gundrak = 604, //GunDrak - MapType: Instance
    	DevelopmentLand_nonweightedtextures = 605, //development_nonweighted - MapType: RaidInstance
    	QAandDVD = 606, //QA_DVD - MapType: World
    	StrandoftheAncients = 607, //NorthrendBG - MapType: Battleground
    	VioletHold = 608, //DalaranPrison - MapType: Instance
    	EbonHold = 609, //DeathKnightStart - MapType: World
    	TransportTirisfaltoVengeanceLanding = 610, //Transport_Tirisfal _Vengeance_Landing - MapType: World
    	TransportMenethiltoValgarde = 612, //Transport_Menethil_Valgarde - MapType: World
    	TransportOrgrimmartoWarsongHold = 613, //Transport_Orgrimmar_Warsong_Hold - MapType: World
    	TransportStormwindtoValianceKeep = 614, //Transport_Stormwind_Valiance_Keep - MapType: World
    	TheObsidianSanctum = 615, //ChamberOfAspectsBlack - MapType: RaidInstance
    	TheEyeofEternity = 616, //NexusRaid - MapType: RaidInstance
    	DalaranSewers = 617, //DalaranArena - MapType: Arena
    	TheRingofValor = 618, //OrgrimmarArena - MapType: Arena
    	AhnkahetTheOldKingdom = 619, //Azjol_LowerCity - MapType: Instance
    	TransportMoakitoUnupe = 620, //Transport_Moa'ki_Unu'pe - MapType: World
    	TransportMoakitoKamagua = 621, //Transport_Moa'ki_Kamagua - MapType: World
    	TransportOrgrimsHammer = 622, //Transport192241 - MapType: World
    	TransportTheSkybreaker = 623, //Transport192242 - MapType: World
    	VaultofArchavon = 624, //WintergraspRaid - MapType: RaidInstance
    	unused = 627, //unused - MapType: Instance
    	IsleofConquest = 628, //IsleofConquest - MapType: Battleground
    	IcecrownCitadel = 631, //IcecrownCitadel - MapType: RaidInstance
    	TheForgeofSouls = 632, //IcecrownCitadel5Man - MapType: Instance
    	AbyssalMawExterior = 637, //AbyssalMaw - MapType: Instance
    	Gilneas = 638, //Gilneas - MapType: World
    	TransportAllianceAirshipBG = 641, //Transport_AllianceAirshipBG - MapType: World
    	TransportHordeAirshipBG = 642, //Transport_HordeAirshipBG - MapType: World
    	ThroneoftheTides = 643, //AbyssalMaw_Interior - MapType: Instance
    	HallsofOrigination = 644, //Uldum - MapType: Instance
    	BlackrockCaverns = 645, //BlackRockSpire_4_0 - MapType: Instance
    	Deepholm = 646, //Deephome - MapType: World
    	TransportOrgrimmartoThunderBluff = 647, //Transport_Orgrimmar_to_Thunderbluff - MapType: World
    	LostIsles = 648, //LostIsles - MapType: World
    	TrialoftheCrusader = 649, //ArgentTournamentRaid - MapType: RaidInstance
    	TrialoftheChampion = 650, //ArgentTournamentDungeon - MapType: Instance
    	ElevatorSpawnTest = 651, //ElevatorSpawnTest - MapType: World
    	Gilneas2 = 654, //Gilneas2 - MapType: World
    	GilneasPhase1 = 655, //GilneasPhase1 - MapType: World
    	GilneasPhase2 = 656, //GilneasPhase2 - MapType: World
    	TheVortexPinnacle = 657, //SkywallDungeon - MapType: Instance
    	PitofSaron = 658, //QuarryofTears - MapType: Instance
    	LostIslesVolcanoEruption = 659, //LostIslesPhase1 - MapType: World
    	DeephomeCeiling = 660, //Deephomeceiling - MapType: World
    	LostIslesTowninaBox = 661, //LostIslesPhase2 - MapType: World
    	TransportAllianceVashjirShip = 662, //Transport197195 - MapType: World
    	HallsofReflection = 668, //HallsOfReflection - MapType: Instance
    	BlackwingDescent = 669, //BlackwingDescent - MapType: RaidInstance
    	GrimBatol = 670, //GrimBatolDungeon - MapType: Instance
    	TheBastionofTwilight = 671, //GrimBatolRaid - MapType: RaidInstance
    	TransportTheSkybreaker_IcecrownCitadelRaid = 672, //Transport197347 - MapType: World
    	TransportOrgrimsHammer_IcecrownCitadelRaid = 673, //Transport197348 - MapType: World
    	TransportShiptoVashjir = 674, //Transport197349-2 - MapType: World
    	TransportTheSkybreaker_ICDungeon = 712, //Transport197349 - MapType: World
    	TransportOrgrimsHammer_ICDungeon = 713, //Transport197350 - MapType: World
    	TrasnportTheMightyWind_IcecrownCitadelRaid = 718, //Transport201834 - MapType: World
    	MountHyjalPhase1 = 719, //MountHyjalPhase1 - MapType: World
    	Firelands = 720, //Firelands1 - MapType: RaidInstance
    	FirelandsTerrain2 = 721, //Firelands2 - MapType: Instance
    	Stormwind = 723, //Stormwind - MapType: World
    	TheRubySanctum = 724, //ChamberofAspectsRed - MapType: RaidInstance
    	TheStonecore = 725, //DeepholmeDungeon - MapType: Instance
    	TwinPeaks = 726, //CataclysmCTF - MapType: Battleground
    	SilvershardMines = 727, //STV_Mine_BG - MapType: Battleground
    	TheBattleforGilneas_OldCityMap = 728, //TheBattleforGilneas - MapType: Instance
    	MaelstromZone = 730, //MaelstromZone - MapType: World
    	StonetalonBomb = 731, //DesolaceBomb - MapType: World
    	TolBarad = 732, //TolBarad - MapType: World
    	AhnQirajTerrace = 734, //AhnQirajTerrace - MapType: Instance
    	TwilightHighlandsDragonmawPhase = 736, //TwilightHighlandsDragonmawPhase - MapType: World
    	ShiptoVashjir_Orgrimmar_Vashjir = 738, //Transport200100 - MapType: World
    	VashjirSubHorde = 739, //Transport200101 - MapType: World
    	VashjirSubAlliance = 740, //Transport200102 - MapType: World
    	TwilightHighlandsHordeTransport = 741, //Transport200103 - MapType: World
    	VashjirSubHordeCirclingAbyssalMaw = 742, //Transport203729 - MapType: World
    	VashjirSubAlliancecirclingAbyssalMaw = 743, //Transport203730 - MapType: World
    	UldumPhaseOasis = 746, //UldumPhaseOasis - MapType: World
    	TransportDeepholmGunship = 747, //Transport 203732 - MapType: World
    	TransportOnyxia_NefarianElevator = 748, //Transport203858 - MapType: World
    	TransportGilneasMovingGunship = 749, //Transport203859 - MapType: World
    	TransportGilneasStaticGunship = 750, //Transport203860 - MapType: World
    	RedridgeOrcBomb = 751, //RedgridgeOrcBomb - MapType: World
    	RedridgeBridgePhaseOne = 752, //RedridgeBridgePhaseOne - MapType: World
    	RedridgeBridgePhaseTwo = 753, //RedridgeBridgePhaseTwo - MapType: World
    	ThroneoftheFourWinds = 754, //SkywallRaid - MapType: RaidInstance
    	LostCityoftheTolvir = 755, //UldumDungeon - MapType: Instance
    	BaradinHold = 757, //BaradinHold - MapType: RaidInstance
    	UldumPhasedEntrance = 759, //UldumPhasedEntrance - MapType: World
    	TwilightHighlandsPhasedEntrance = 760, //TwilightHighlandsPhasedEntrance - MapType: World
    	TheBattleforGilneas = 761, //Gilneas_BG_2 - MapType: Battleground
    	TwilightHighlandsZeppelin1 = 762, //Transport 203861 - MapType: World
    	TwilightHighlandsZeppelin2 = 763, //Transport 203862 - MapType: World
    	UldumPhaseWreckedCamp = 764, //UldumPhaseWreckedCamp - MapType: World
    	KrazzworksAttackZeppelin = 765, //Transport203863 - MapType: World
    	TransportGilneasMovingGunship02 = 766, //Transport 2033864 - MapType: World
    	TransportGilneasMovingGunship03 = 767, //Transport 2033865 - MapType: World
    	ZulGurub = 859, //Zul_Gurub5Man - MapType: Instance
    	TheWanderingIsle = 860, //NewRaceStartZone - MapType: World
    	MoltenFront = 861, //FirelandsDailies - MapType: World
    	Pandaria = 870, //HawaiiMainLand - MapType: World
    	ScenarioAlcazIsland = 930, //ScenarioAlcazIsland - MapType: Instance
    	EndTime = 938, //COTDragonblight - MapType: Instance
    	WellofEternity = 939, //COTWarOfTheAncients - MapType: Instance
    	HourofTwilight = 940, //TheHourOfTwilight - MapType: Instance
    	NexusLegendary = 951, //NexusLegendary - MapType: Instance
    	ShadoPanMonastery = 959, //ShadowpanHideout - MapType: Instance
    	TempleoftheJadeSerpent = 960, //EastTemple - MapType: Instance
    	StormstoutBrewery = 961, //StormstoutBrewery - MapType: Instance
    	GateoftheSettingSun = 962, //TheGreatWall - MapType: Instance
    	DragonSoul = 967, //DeathwingBack - MapType: RaidInstance
    	RatedEyeoftheStorm = 968, //EyeoftheStorm2.0 - MapType: Battleground
    	JadeForestAllianceHubPhase = 971, //JadeForestAllianceHubPhase - MapType: World
    	JadeForestBattlefieldPhase = 972, //JadeForestBattlefieldPhase - MapType: World
    	DarkmoonFaire = 974, //DarkmoonFaire - MapType: World
    	TurtleShipPhase01 = 975, //TurtleShipPhase01 - MapType: World
    	TurtleShipPhase02 = 976, //TurtleShipPhase02 - MapType: World
    	MaelstromDeathwingFight = 977, //MaelstromDeathwingFight - MapType: Instance
    	TolVironArena = 980, //TolVirArena - MapType: Arena
    	MogushanPalace = 994, //MoguDungeon - MapType: Instance
    	TheDepths = 995, //MoguInteriorRaid - MapType: Instance
    	TerraceofEndlessSpring = 996, //MoguExteriorRaid - MapType: RaidInstance
    	TempleofKotmogu = 998, //ValleyOfPower - MapType: Battleground
    	TheramoresFall_H = 999, //BFTAllianceScenario - MapType: Scenario
    	TheramoresFall_A = 1000, //BFTHordeScenario - MapType: Scenario
    	ScarletHalls = 1001, //ScarletSanctuaryArmoryAndLibrary - MapType: Instance
    	ScarletMonastery = 1004, //ScarletMonasteryCathedralGY - MapType: Instance
    	ABrewingStorm = 1005, //BrewmasterScenario01 - MapType: Scenario
    	Scholomance = 1007, //NewScholomance - MapType: Instance
    	MogushanVaults = 1008, //MogushanPalace - MapType: RaidInstance
    	HeartofFear = 1009, //MantidRaid - MapType: RaidInstance
    	CTF3 = 1010, //MistsCTF3 - MapType: Battleground
    	SiegeofNiuzaoTemple = 1011, //MantidDungeon - MapType: Instance
    	PeakofSerenityScenario = 1014, //MonkAreaScenario - MapType: Scenario
    	RuinsofTheramore = 1019, //RuinsOfTheramore - MapType: World
    	GreenstoneVillage = 1024, //PandaFishingVillageScenario - MapType: Scenario
    	ScenarioMoguRuins = 1028, //MoguRuinsScenario - MapType: Scenario
    	ScenarioMoguCrypt = 1029, //AncientMoguCryptScenario - MapType: Scenario
    	CryptofForgottenKings = 1030, //AncientMoguCyptDestroyedScenario - MapType: Scenario
    	ArenaofAnnihilation = 1031, //ProvingGroundsScenario - MapType: Scenario
    	PetBattleJadeForest = 1032, //PetBattleJadeForest - MapType: Instance
    	TempleofKotmogu = 1035, //ValleyOfPowerScenario - MapType: Scenario
    	BrawlgarArena = 1043, //RingOfValorScenario - MapType: World
    	UngaIngoo = 1048, //BrewmasterScenario03 - MapType: Scenario
    	ScenarioBlackOxTemple = 1049, //BlackOxTempleScenario - MapType: Scenario
    	AssaultonZanvess = 1050, //ScenarioKlaxxiIsland - MapType: Scenario
    	BrewmoonFestival = 1051, //ScenarioBrewmaster04 - MapType: Scenario
    	LevelDesignLandDevOnly = 1060, //LevelDesignLand-DevOnly - MapType: World
    	HordeBeachDailyArea = 1061, //HordeBeachDailyArea - MapType: World
    	AllianceBeachDailyArea = 1062, //AllianceBeachDailyArea - MapType: World
    	MoguIslandDailyArea = 1064, //MoguIslandDailyArea - MapType: World
    	StormwindGunshipPandariaStartArea = 1066, //StormwindGunshipPandariaStartArea - MapType: World
    	OrgrimmarGunshipPandariaStart = 1074, //OrgrimmarGunshipPandariaStart - MapType: World
    	TheramoresFallPhase = 1075, //TheramoreScenarioPhase - MapType: World
    	JadeForestHordeStartingArea = 1076, //JadeForestHordeStartingArea - MapType: World
    	DaggerintheDark = 1095, //HordeAmbushScenario - MapType: Scenario
    	ThroneofThunder = 1098, //ThunderIslandRaid - MapType: RaidInstance
    	NavalBattleScenario = 1099, //NavalBattleScenario - MapType: Scenario
    	DefenseOfTheAleHouseBG = 1101, //DefenseOfTheAleHouseBG - MapType: World
    	DominationPoint = 1102, //HordeBaseBeachScenario - MapType: Scenario
    	LionsLanding = 1103, //AllianceBaseBeachScenario - MapType: Scenario
    	ALittlePatience = 1104, //ALittlePatienceScenario - MapType: Scenario
    	DeepwindGorge = 1105, //GoldRushBG - MapType: Battleground
    	JainaDalaranScenario = 1106, //JainaDalaranScenario - MapType: World
    	WarlockArea = 1107, //WarlockArea - MapType: World
    	PursuingtheBlackHarvest = 1112, //BlackTempleScenario - MapType: Scenario
    	TransportDarkmoonCarousel = 1113, //DarkmoonCarousel - MapType: World
    	Draenor = 1116, //Draenor - MapType: World
    	ThunderKingHordeHub = 1120, //ThunderKingHordeHub - MapType: World
    	ThunderIslandAllianceHub = 1121, //ThunderIslandAllianceHub - MapType: World
    	CitySiegeMoguIslandProgressionScenario = 1122, //CitySiegeMoguIslandProgressionScenario - MapType: Scenario
    	LightningForgeMoguIslandProgressionScenario = 1123, //LightningForgeMoguIslandProgressionScenario - MapType: Scenario
    	ShipyardMoguIslandProgressionScenario = 1124, //ShipyardMoguIslandProgressionScenario - MapType: Scenario
    	AllianceHubMoguIslandProgressionScenario = 1125, //AllianceHubMoguIslandProgressionScenario - MapType: Scenario
    	MoguIslandProgressionEvents = 1126, //HordeHubMoguIslandProgressionScenario - MapType: Scenario
    	FinalGateMoguIslandProgressionScenario = 1127, //FinalGateMoguIslandProgressionScenario - MapType: Scenario
    	MoguIslandEventsHordeBase = 1128, //MoguIslandEventsHordeBase - MapType: World
    	MoguIslandEventsAllianceBase = 1129, //MoguIslandEventsAllianceBase - MapType: World
    	BloodintheSnow = 1130, //ShimmerRidgeScenario - MapType: Scenario
    	TheSecretsofRagefire = 1131, //DarkHordeScenario - MapType: Scenario
    	TransportTheSkybag_BrawlgarArena = 1132, //Transport218599 - MapType: World
    	TransportZandalariShip_MoguIsland = 1133, //Transport218600 - MapType: World
    	TheTigersPeak = 1134, //ShadoPanArena - MapType: Arena
    	MoguIslandLootRoom = 1135, //MoguIslandLootRoom - MapType: Scenario
    	SiegeofOrgrimmar = 1136, //OrgrimmarRaid - MapType: RaidInstance
    	HeartoftheOldGodScenario = 1144, //HeartOfTheOldGodScenario - MapType: Scenario
    	ProvingGrounds = 1148, //ProvingGrounds - MapType: Scenario
    	FWHordeGarrisonLevel1 = 1152, //FWHordeGarrisonLevel1 - MapType: Instance
    	FWHordeGarrisonLevel3 = 1153, //FWHordeGarrisonLevel2 - MapType: Instance
    	FWHordeGarrisonLevel4 = 1154, //FWHordeGarrisonLevel3 - MapType: Instance
    	StromgardeKeep = 1155, //Stormgarde Keep - MapType: Scenario
    	HalfhillScenario = 1157, //HalfhillScenario - MapType: Scenario
    	SMVAllianceGarrisonLevel1 = 1158, //SMVAllianceGarrisonLevel1 - MapType: Instance
    	SMVAllianceGarrisonLevel3 = 1159, //SMVAllianceGarrisonLevel2 - MapType: Instance
    	SMVAllianceGarrisonLevel4 = 1160, //SMVAllianceGarrisonLevel3 - MapType: Instance
    	CelestialTournament = 1161, //CelestialChallenge - MapType: Scenario
    	SmallBattlegroundA = 1166, //SmallBattlegroundA - MapType: World
    	ThePurgeOfGrommarScenario = 1168, //ThePurgeOfGrommarScenario - MapType: Scenario
    	SmallBattlegroundB = 1169, //SmallBattlegroundB - MapType: World
    	SmallBattlegroundC = 1170, //SmallBattlegroundC - MapType: World
    	SmallBattlegroundD = 1171, //SmallBattlegroundD - MapType: World
    	TransportSiegeofOrgrimmar_Alliance = 1172, //Transport_Siege_of_Orgrimmar_Alliance - MapType: World
    	TransportSiegeofOrgrimmar_Horde = 1173, //Transport_Siege_of_Orgrimmar_Horde - MapType: World
    	BloodmaulSlagMines = 1175, //OgreCompound - MapType: Instance
    	ShadowmoonBurialGrounds = 1176, //MoonCultistHideout - MapType: Instance
    	WarcraftHeroes = 1179, //WarcraftHeroes - MapType: World
    	PattyMackTestGarrisonBldgMap = 1181, //PattyMackTestGarrisonBldgMap - MapType: World
    	Auchindoun = 1182, //DraenorAuchindoun - MapType: Instance
    	GORAllianceGarrisonLevel1 = 1187, //GORAllianceGarrisonLevel1 - MapType: Instance
    	GORAllianceGarrisonLevel2 = 1188, //GORAllianceGarrisonLevel2 - MapType: Instance
    	GORAllianceGarrisonLevel3 = 1189, //GORAllianceGarrisonLevel3 - MapType: Instance
    	BlastedLandsPhase = 1190, //BlastedLands - MapType: World
    	AshranWorldPvP = 1191, //Ashran - MapType: World
    	TransportGorgrondTrain = 1192, //Transport_Iron_Horde_Gorgrond_Train - MapType: World
    	IronDocks = 1195, //WarWharfSmackdown - MapType: Instance
    	BonetownScenario = 1200, //BonetownScenario - MapType: Scenario
    	FrostfireFinaleScenario = 1203, //FrostfireFinaleScenario - MapType: Scenario
    	BlackrockFoundry = 1205, //BlackrockFoundryRaid - MapType: RaidInstance
    	TheBattleforShattrath = 1207, //TaladorIronHordeFinaleScenario - MapType: Scenario
    	GrimrailDepot = 1208, //BlackrockFoundryTrainDepot - MapType: Instance
    	Skyreach = 1209, //ArakkoaDungeon - MapType: Instance
    	GarrisonAllianceBlacksmith3 = 1212, //6HU_GARRISON_Blacksmithing_hub - MapType: World
    	GarrisonAllianceAlchemy1 = 1213, //alliance_garrison_alchemy - MapType: World
    	GarrisonAllianceEnchanting3 = 1214, //alliance_garrison_enchanting - MapType: World
    	GarrisonAllianceEngineering3 = 1215, //garrison_alliance_engineering - MapType: World
    	GarrisonAllianceFarm1 = 1216, //garrison_alliance_farmhouse - MapType: World
    	GarrisonAllianceInscription1 = 1217, //garrison_alliance_inscription - MapType: World
    	GarrisonAllianceJewelcrafting1 = 1218, //garrison_alliance_jewelcrafting - MapType: World
    	GarrisonAllianceLeatherworking1 = 1219, //garrison_alliance_leatherworking - MapType: World
    	GarrisonAllianceMine1 = 1221, //garrison_alliance_mine_1 - MapType: World
    	GarrisonAllianceMine2 = 1222, //garrison_alliance_mine_2 - MapType: World
    	GarrisonAllianceMine3 = 1223, //garrison_alliance_mine_3 - MapType: World
    	GarrisonAllianceStable1 = 1224, //garrison_alliance_stable_1 - MapType: World
    	GarrisonAllianceStable2 = 1225, //garrison_alliance_stable_2 - MapType: World
    	GarrisonAllianceStable3 = 1226, //garrison_alliance_stable_3 - MapType: World
    	GarrisonAllianceTailoring3 = 1227, //garrison_alliance_tailoring - MapType: World
    	Highmaul = 1228, //HighmaulOgreRaid - MapType: RaidInstance
    	GarrisonAllianceInn1 = 1229, //garrison_alliance_inn_1 - MapType: World
    	GarrisonAllianceBarn1 = 1230, //garrison_alliance_barn - MapType: World
    	TransportWavemurderBarge = 1231, //Transport227523 - MapType: World
    	GORHordeGarrisonLevel0 = 1232, //GorHordeGarrisonLevel0 - MapType: Instance
    	GORHordeGarrisonLevel3 = 1233, //GORHordeGarrisonLevel3 - MapType: Instance
    	TALAllianceGarrisonLevel0 = 1234, //TALAllianceGarrisonLevel0 - MapType: Instance
    	TALAllianceGarrisonLevel3 = 1235, //TALAllianceGarrisonLevel3 - MapType: Instance
    	TALHordeGarrisonLevel0 = 1236, //TALHordeGarrisonLevel0 - MapType: Instance
    	TALHordeGarrisonLevel3 = 1237, //TALHordeGarrisonLevel3 - MapType: Instance
    	SOAAllianceGarrisonLevel0 = 1238, //SOAAllianceGarrison0 - MapType: Instance
    	SOAAllianceGarrisonLevel3 = 1239, //SOAAllianceGarrison3 - MapType: Instance
    	SOAHordeGarrisonLevel0 = 1240, //SOAHordeGarrison0 - MapType: Instance
    	SOAHordeGarrisonLevel3 = 1241, //SOAHordeGarrison3 - MapType: Instance
    	NAGAllianceGarrisonLevel0 = 1242, //NAGAllianceGarrisonLevel0 - MapType: Instance
    	NAGAllianceGarrisonLevel3 = 1243, //NAGAllianceGarrisonLevel3 - MapType: Instance
    	NAGHordeGarrisonLevel0 = 1244, //NAGHordeGarrisonLevel0 - MapType: Instance
    	NAGHordeGarrisonLevel3 = 1245, //NAGHordeGarrisonLevel3 - MapType: Instance
    	GarrisonAllianceArmory1 = 1247, //garrison_alliance_armory1 - MapType: World
    	GarrisonAllianceBarracks1 = 1248, //garrison_alliance_barracks1 - MapType: World
    	GarrisonAllianceEngineering1 = 1249, //garrison_alliance_engineering1 - MapType: World
    	AllianceGarrisonHerbGarden1 = 1250, //alliance_garrison_herb_garden1 - MapType: World
    	AllianceGarrisonInn1DONTUSE = 1251, //alliance_garrison_inn1 - MapType: World
    	GarrisonAllianceLumbermill1 = 1252, //garrison_alliance_lumbermill1 - MapType: World
    	GarrisonAllianceMageTower1 = 1253, //alliance_garrison_magetower1 - MapType: World
    	GarrisonAllianceSparringArena1 = 1254, //garrison_alliance_pet_stable1 - MapType: World
    	GarrisonAllianceSalvageYard1 = 1255, //garrison_alliance_salvageyard1 - MapType: World
    	GarrisonAllianceStoreHouse1 = 1256, //garrison_alliance_storehouse1 - MapType: World
    	GarrisonAllianceTradingPost1 = 1257, //garrison_alliance_trading_post1 - MapType: World
    	GarrisonAllianceTailoring1 = 1258, //garrison_alliance_tailoring1 - MapType: World
    	GarrisonAllianceEnchanting1 = 1259, //garrison_alliance_enchanting - MapType: World
    	GarrisonAllianceBlacksmith1 = 1260, //garrison_alliance_blacksmith1 - MapType: World
    	GarrisonAlliancePlotSmall = 1261, //garrison_alliance_plot_small - MapType: World
    	GarrisonAllilancePlotMedium = 1262, //garrison_alliance_plot_medium - MapType: World
    	GarrisonAlliancePlotLarge = 1263, //garrison_alliance_plot_large - MapType: World
    	ProplandDevOnly = 1264, //Propland-DevOnly - MapType: World
    	TanaanJungleIntro = 1265, //TanaanJungleIntro - MapType: World
    	CircleofBloodScenario = 1266, //CircleofBloodScenario - MapType: Scenario
    	TerongorsConfrontation = 1268, //TerongorsConfrontation - MapType: Instance
    	DevelopmentLand3 = 1270, //devland3 - MapType: World
    	NagrandGarrisonCampStable2 = 1273, //nagrand_garrison_camp_stable_2 - MapType: World
    	DefenseofKarabor = 1277, //DefenseOfKaraborScenario - MapType: Scenario
    	GarrisonHordeBarracks1 = 1278, //garrison_horde_barracks1 - MapType: World
    	TheEverbloom = 1279, //ShaperDungeon - MapType: Instance
    	SouthshorevsTarrenMill = 1280, //TrollRaid2 - MapType: Battleground
    	GarrisonHordeAlchemy1 = 1281, //garrison_horde_alchemy1 - MapType: World
    	GarrisonHordeArmory1 = 1282, //garrison_horde_armory1 - MapType: World
    	GarrisonHordeBarn1 = 1283, //garrison_horde_barn1 - MapType: World
    	GarrisonHordeBlacksmith1 = 1284, //garrison_horde_blacksmith1 - MapType: World
    	GarrisonHordeEnchanting1 = 1285, //garrison_horde_enchanting1 - MapType: World
    	GarrisonHordeEngineering1 = 1286, //garrison_horde_engineering1 - MapType: World
    	GarrisonHordeInn1 = 1287, //garrison_horde_inn1 - MapType: World
    	GarrisonHordeInscription1 = 1288, //garrison_horde_inscription1 - MapType: World
    	GarrisonHordeJewelcrafting1 = 1289, //garrison_horde_jewelcrafting1 - MapType: World
    	GarrisonHordeLeatherworking1 = 1290, //garrison_horde_leatherworking1 - MapType: World
    	GarrisonHordeLumbermill1 = 1291, //garrison_horde_lumbermill1 - MapType: World
    	GarrisonHordeMageTower1 = 1292, //garrison_horde_magetower1 - MapType: World
    	GarrisonHordeMine1 = 1293, //garrison_horde_mine1 - MapType: World
    	GarrisonHordePetStable1 = 1294, //garrison_alliance_petstabe - MapType: World
    	GarrisonHordeSalvageYard1 = 1295, //garrison_horde_salvageyard1 - MapType: World
    	GarrisonHordeSparringArena1 = 1296, //garrison_horde_sparringarena1 - MapType: World
    	GarrisonHordeStable1 = 1297, //garrison_horde_stable1 - MapType: World
    	GarrisonHordeStorehouse1 = 1298, //garrison_horde_storehouse1 - MapType: World
    	GarrisonHordeTailoring1 = 1299, //garrison_horde_tailoring1 - MapType: World
    	GarrisonHordeTradingPost1 = 1300, //garrison_horde_tradingpost1 - MapType: World
    	GarrisonHordeWorkshop1 = 1301, //garrison_horde_workshop1 - MapType: World
    	GarrisonAllianceWorkshop1 = 1302, //garrison_alliance_workshop1 - MapType: World
    	GarrisonHordeFarm1 = 1303, //garrison_horde_farm1 - MapType: World
    	GarrisonHordePlotLarge = 1304, //garrison_horde_plot_large - MapType: World
    	GarrisonHordePlotMedium = 1305, //garrison_horde_plot_medium - MapType: World
    	GarrisonHordePlotSmall = 1306, //garrison_horde_plot_small - MapType: World
    	TanaanJungleIntroForgePhase = 1307, //TanaanJungleIntroForgePhase - MapType: World
    	GarrisonHordeFishing1 = 1308, //garrison_horde_fishing1 - MapType: World
    	GarrisonAllianceFishing1 = 1309, //garrison_alliance_fishing1 - MapType: World
    	Expansion5QAModelMap = 1310, //Expansion5QAModelMap - MapType: World
    	OutdoorGarrisonArenaHorde_NEEDSWMO = 1311, //outdoorGarrisonArenaHorde - MapType: World
    	OutdoorGarrisonArenaAlliance_NEEDSWMO = 1312, //outdoorGarrisonArenaAlliance - MapType: World
    	OutdoorGarrisonLumberMillAlliance = 1313, //outdoorGarrisonLumberMillAlliance - MapType: World
    	OutdoorGarrisonLumberMillHorde = 1314, //outdoorGarrisonLumberMillHorde - MapType: World
    	OutdoorGarrisonArmoryHorde = 1315, //outdoorGarrisonArmoryHorde - MapType: World
    	OutdoorGarrisonArmoryAlliance = 1316, //outdoorGarrisonArmoryAlliance - MapType: World
    	OutdoorGarrisonMageTowerHorde = 1317, //outdoorGarrisonMageTowerHorde - MapType: World
    	OutdoorGarrisonMageTowerAlliance = 1318, //outdoorGarrisonMageTowerAlliance - MapType: World
    	OutdoorGarrisonStablesHorde = 1319, //outdoorGarrisonStablesHorde - MapType: World
    	OutdoorGarrisonStablesAlliance = 1320, //outdoorGarrisonStablesAlliance - MapType: World
    	OutdoorGarrisonWorkshopHorde = 1321, //outdoorGarrisonWorkshopHorde - MapType: World
    	OutdoorGarrisonWorkshopAlliance = 1322, //outdoorGarrisonWorkshopAlliance - MapType: World
    	OutdoorGarrisonInnHorde = 1323, //outdoorGarrisonInnHorde - MapType: World
    	OutdoorGarrisonInnAlliance = 1324, //outdoorGarrisonInnAlliance - MapType: World
    	OutdoorGarrisonTradiingPost1Horde = 1325, //outdoorGarrisonTradingPostHorde - MapType: World
    	OutdoorGarrisonTradiingPostAlliance = 1326, //outdoorGarrisonTradingPostAlliance - MapType: World
    	OutdoorGarrisonConstructionPlotMediumHorde = 1327, //outdoorGarrisonConstructionPlotHorde - MapType: World
    	OutdoorGarrisonConstructionPlotMediumAlliance = 1328, //outdoorGarrisonConstructionPlotAlliance - MapType: World
    	GrommasharScenario = 1329, //GrommasharScenario - MapType: Scenario
    	FWHordeGarrisonLevel2 = 1330, //FWHordeGarrisonLeve2new - MapType: Instance
    	SMVAllianceGarrisonLevel2 = 1331, //SMVAllianceGarrisonLevel2new - MapType: Instance
    	GarrisonHordeBarracks2 = 1332, //garrison_horde_barracks2 - MapType: World
    	GarrisonHordeArmory2 = 1333, //garrison_horde_armory2 - MapType: World
    	GarrisonHordeBarn2 = 1334, //garrison_horde_barn2 - MapType: World
    	GarrisonHordeInn2 = 1335, //garrison_horde_inn2 - MapType: World
    	GarrisonHordeLumbermill2 = 1336, //garrison_horde_lumbermill2 - MapType: World
    	GarrisonHordeMageTower2 = 1337, //garrison_horde_magetower2 - MapType: World
    	GarrisonHordePetStable2 = 1338, //garrison_horde_petstable2 - MapType: World
    	GarrisonHordeStable2 = 1339, //garrison_horde_stable2 - MapType: World
    	GarrisonHordeTradingPost2 = 1340, //garrison_horde_tradingpost2 - MapType: World
    	GarrisonHordeWorkshop2 = 1341, //garrison_horde_workshop2 - MapType: World
    	GarrisonHordeBarracks3 = 1342, //garrison_horde_barracks3 - MapType: World
    	GarrisonHordeArmory3 = 1343, //garrison_horde_armory3 - MapType: World
    	GarrisonHordeBarn3 = 1344, //garrison_horde_barn3 - MapType: World
    	GarrisonHordeInn3 = 1345, //garrison_horde_inn3 - MapType: World
    	GarrisonHordeMageTower3 = 1346, //garrison_horde_magetower3 - MapType: World
    	GarrisonHordePetStable3 = 1347, //garrison_horde_petstable3 - MapType: World
    	GarrisonHordeStable3 = 1348, //garrison_horde_stable3 - MapType: World
    	GarrisonHordeTradingPost3 = 1349, //garrison_horde_tradingpost3 - MapType: World
    	GarrisonHordeWorkshop3 = 1350, //garrison_horde_workshop3 - MapType: World
    	GarrisonAllianceLargeConstruction = 1351, //Garrison_Alliance_Large_Construction - MapType: World
    	GarrisonAllianceMediumConstruction = 1352, //Garrison_Alliance_Medium_Construction - MapType: World
    	GarrisonHordeLargeConstruction = 1353, //Garrison_Horde_Large_Construction - MapType: World
    	GarrisonHordeMediumConstruction = 1354, //Garrison_Horde_Medium_Construction - MapType: World
    	UpperBlackrockSpire = 1358, //UpperBlackRockSpire - MapType: Instance
    	GarrisonAllianceMageTower2 = 1361, //garrisonAllianceMageTower2 - MapType: World
    	GarrisonAllianceMageTower3 = 1362, //garrisonAllianceMageTower3 - MapType: World
    	GarrisonHordeMine2 = 1363, //garrison_horde_mine2 - MapType: World
    	GarrisonHordeMine3 = 1364, //garrison_horde_mine3 - MapType: World
    	GarrisonAllianceWorkshop2 = 1367, //garrison_alliance_workshop2 - MapType: World
    	GarrisonAllianceWorkshop3 = 1368, //garrison_alliance_workshop3 - MapType: World
    	GarrisonAllianceLumbermill2 = 1369, //garrison_alliance_lumbermill2 - MapType: World
    	GarrisonAllianceLumbermill3 = 1370, //garrison_alliance_lumbermill3 - MapType: World
    	GarrisonHordeSmallConstruction = 1371, //Garrison_Horde_Small_Construction - MapType: World
    	GarrisonAllianceSmallConstruction = 1372, //Garrison_Alliance_Small_Construction - MapType: World
    	AuchindounQuest = 1374, //AuchindounQuest - MapType: Scenario
    	GarrisonAllianceAlchemy2 = 1375, //alliance_garrison_alchemy_rank2 - MapType: World
    	GarrisonAllianceAlchemy3 = 1376, //alliance_garrison_alchemy_rank3 - MapType: World
    	GarrisonAllianceBlacksmith2 = 1377, //garrison_alliance_blacksmith2 - MapType: World
    	GarrisonAllianceEnchanting2 = 1378, //garrison_alliance_enchanting2 - MapType: World
    	GarrisonAllianceEngineering2 = 1379, //garrison_alliance_engineering2 - MapType: World
    	GarrisonAllianceInscription2 = 1380, //garrison_alliance_inscription2 - MapType: World
    	GarrisonAllianceInscription3 = 1381, //garrison_alliance_inscription3 - MapType: World
    	GarrisonAllianceJewelcrafting2 = 1382, //garrison_alliance_jewelcrafting2 - MapType: World
    	GarrisonAllianceJewelcrafting3 = 1383, //garrison_alliance_jewelcrafting3 - MapType: World
    	GarrisonAllianceLeatherworking2 = 1384, //garrison_alliance_leatherworking2 - MapType: World
    	GarrisonAllianceLeatherworking3 = 1385, //garrison_alliance_leatherworking3 - MapType: World
    	GarrisonAllianceTailoring2 = 1386, //garrison_alliance_tailoring2 - MapType: World
    	GarrisonAllianceStoreHouse2 = 1387, //garrison_alliance_storehouse2 - MapType: World
    	GarrisonAllianceStoreHouse3 = 1388, //garrison_alliance_storehouse3 - MapType: World
    	GarrisonHordeStorehouse2 = 1389, //garrison_horde_storehouse2 - MapType: World
    	GarrisonHordeStorehouse3 = 1390, //garrison_horde_storehouse3 - MapType: World
    	GarrisonAllianceSalvageYard2 = 1391, //garrison_alliance_salvageyard2 - MapType: World
    	GarrisonAllianceSalvageYard3 = 1392, //garrison_alliance_salvageyard3 - MapType: World
    	GarrisonHordeLumbermill3 = 1393, //garrison_horde_lumbermill3 - MapType: World
    	GarrisonAllianceSparringArena2 = 1394, //garrison_alliance_pet_stable2 - MapType: World
    	GarrisonAllianceSparringArena3 = 1395, //garrison_alliance_pet_stable3 - MapType: World
    	GarrisonAllianceTradingPost2 = 1396, //garrison_alliance_trading_post2 - MapType: World
    	GarrisonAllianceTradingPost3 = 1397, //garrison_alliance_trading_post3 - MapType: World
    	GarrisonAllianceBarn2 = 1398, //garrison_alliance_barn2 - MapType: World
    	GarrisonAllianceBarn3 = 1399, //garrison_alliance_barn3 - MapType: World
    	GarrisonAllianceInn2 = 1400, //garrison_alliance_inn_2 - MapType: World
    	GarrisonAllianceInn3 = 1401, //garrison_alliance_inn_3 - MapType: World
    	GorgrondFinale = 1402, //GorgrondFinaleScenario - MapType: Scenario
    	GarrisonAllianceBarracks2 = 1403, //garrison_alliance_barracks2 - MapType: World
    	GarrisonAllianceBarracks3 = 1404, //garrison_alliance_barracks3 - MapType: World
    	GarrisonAllianceArmory2 = 1405, //garrison_alliance_armory2 - MapType: World
    	GarrisonAllianceArmory3 = 1406, //garrison_alliance_armory3 - MapType: World
    	zzzOld = 1407, //GorgrondFinaleScenarioMap - MapType: Scenario
    	GarrisonHordeSparringArena2 = 1409, //garrison_horde_sparringarena2 - MapType: World
    	GarrisonHordeSparringArena3 = 1410, //garrison_horde_sparringarena3 - MapType: World
    	GarrisonHordeAlchemy2 = 1411, //garrison_horde_alchemy2 - MapType: World
    	GarrisonHordeAlchemy3 = 1412, //garrison_horde_alchemy3 - MapType: World
    	GarrisonHordeBlacksmith2 = 1413, //garrison_horde_blacksmith2 - MapType: World
    	GarrisonHordeBlacksmith3 = 1414, //garrison_horde_blacksmith3 - MapType: World
    	GarrisonHordeEnchanting2 = 1415, //garrison_horde_enchanting2 - MapType: World
    	GarrisonHordeEnchanting3 = 1416, //garrison_horde_enchanting3 - MapType: World
    	GarrisonHordeInscription2 = 1417, //garrison_horde_inscription2 - MapType: World
    	GarrisonHordeInscription3 = 1418, //garrison_horde_inscription3 - MapType: World
    	GarrisonHordeLeatherworking2 = 1419, //garrison_horde_leatherworking2 - MapType: World
    	GarrisonHordeLeatherworking3 = 1420, //garrison_horde_leatherworking3 - MapType: World
    	GarrisonHordeJewelcrafting2 = 1421, //garrison_horde_jewelcrafting2 - MapType: World
    	GarrisonHordeJewelcrafting3 = 1422, //garrison_horde_jewelcrafting3 - MapType: World
    	GarrisonHordeTailoring2 = 1423, //garrison_horde_tailoring2 - MapType: World
    	GarrisonHordeTailoring3 = 1424, //garrison_horde_tailoring3 - MapType: World
    	GarrisonHordeSalvageYard2 = 1425, //garrison_horde_salvageyard2 - MapType: World
    	GarrisonHordeSalvageYard3 = 1426, //garrison_horde_salvageyard3 - MapType: World
    	PattyMackTestGarrisonBldMap2 = 1427, //PattyMackTestGarrisonBldgMap2 - MapType: World
    	GarrisonHordeEngineering2 = 1429, //garrison_horde_engineering2 - MapType: World
    	GarrisonHordeEngineering3 = 1430, //garrison_horde_engineering3 - MapType: World
    	TheColiseum = 1431, //SparringArenaLevel3Stadium - MapType: Scenario
    	GarrisonHordeFishing2 = 1432, //garrison_horde_fishing2 - MapType: World
    	GarrisonHordeFishing3 = 1433, //garrison_horde_fishing3 - MapType: World
    	GarrisonAllianceFishing2 = 1434, //garrison_alliance_fishing2 - MapType: World
    	GarrisonAllianceFishing3 = 1435, //garrison_alliance_fishing3 - MapType: World
    	GarrisonAlliancePetStable1 = 1437, //garrison_alliance_petstable1 - MapType: World
    	GarrisonAlliancePetStable2 = 1438, //garrison_alliance_petstable2 - MapType: World
    	GarrisonAlliancePetStable3 = 1439, //garrison_alliance_petstable3 - MapType: World
    	GarrisonAllianceInfirmary1 = 1440, //garrison_alliance_infirmary1 - MapType: World
    	GarrisonAllianceInfirmary2 = 1441, //garrison_alliance_infirmary2 - MapType: World
    	GarrisonAllianceInfirmary3 = 1442, //garrison_alliance_infirmary3 - MapType: World
    	OutdoorGarrisonConstructionPlotLargeAlliance = 1446, //outdoorGarrisonConstructionPlotAllianceLarge - MapType: World
    	OutdoorGarrisonConstructionPlotLargeHorde = 1447, //outdoorGarrisonConstructionPlotHordeLarge - MapType: World
    }
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  14. #14
    Sacred's Avatar Contributor
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    Originally Posted by -Ryuk- View Post
    Who wants data?
    Go ahead, dump every dbc and post it here.

  15. #15
    iceblockman's Avatar Member
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    anyone would like help me to reversing the function GetSpellCharges. Now I am confused about the following function which calculate the used charges

    Code:
    nt __thiscall sub_630CDC(void *this, int a2, int a3, int a4)
    {
      int v4; // edi@1
      void *v5; // esi@1
      int v6; // eax@2
      int v7; // ecx@7
      int v8; // eax@12
      int v10; // [sp+Ch] [bp-4h]@1
    
      v4 = 0;
      v5 = this;            // spell cooldown records ptr
      v10 = 0;
      if ( !(unsigned __int8)sub_852ACE(a3, &v10, a4) )  // v10 may updated here ?  I checked all offset in this function which give 0
      {
        v6 = *((_DWORD *)v5 + 8);         // first record
        if ( v6 & 1 || !v6 )
          v6 = 0;
        while ( !(v6 & 1) && v6 )
        {
          v7 = *(_DWORD *)(v6 + 4);    // next record
          if ( *(_DWORD *)(v6 + 8) == a2 )    // spell id check
          {
            v10 += *(_BYTE *)(v6 + 12);  //  expected offset ?  why always 0 ?
            if ( !v4 || *(_DWORD *)(v6 + 16) - v4 < 0 )
              v4 = *(_DWORD *)(v6 + 16);
          }
          v6 = v7;
        }
        v8 = sub_41AC4F();
        if ( v4 && v4 - v8 < 0 )
          v4 = v8;
        if ( a4 )
          *(_DWORD *)a4 = v4;
      }
      return v10;     //  charges used
    }

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