As i know WoW using alot of hidden auras
So question - how to determine aura is visible/hidden in game (if i have aura pointer or spell id)
AuraStruct > Flags (0x2D) returns nothing![]()
As i know WoW using alot of hidden auras
So question - how to determine aura is visible/hidden in game (if i have aura pointer or spell id)
AuraStruct > Flags (0x2D) returns nothing![]()
Pretty sure aura visiblity depends on spell attributes data from dbc.
Solved my trouble using other method, but anyway thanks!
(time to create updated dbc's structures -_-)