Originally Posted by
VesperCore
The first time I heard about "SMSG_EnableHonorbuddyDetection" (without knowing what is it exactly though, because it could be a game feature after all) was from a guy working on a MoP emulator on the beta, he posted the list of opcodes name he dump'd to a pastebin on mangos forum (that was 2 to 3 weeks before HB seemed to know about this stuff(publicly?) as they turned on tripwire when they realized), it wasn't TOM_RUS, at least, not publicly, to talk about it. But I never seen TOM_RUS talking about it though. Calling it part of the warden or not depend on your conception of the warden, in a technical way, it's not at all related but focused HB in the past 3 years, in another way, you can simply define warden as the whole 'anti-cheat' system including sneaky change in the code like that, even if it's not run directly from the system formelly named "warden".