Hi,
I was wondering if anyone knew how to use the GetSpellIDByName function on patch 3.3.5a.
I've been trying with various variable types and it always crashes.
Has anyone here been able to successfully return the spell ID?
Hi,
I was wondering if anyone knew how to use the GetSpellIDByName function on patch 3.3.5a.
I've been trying with various variable types and it always crashes.
Has anyone here been able to successfully return the spell ID?
You can try http://www.wowwiki.com/API_GetSpellBookItemInfo
Last edited by =manzarek=; 10-16-2013 at 04:39 PM.
Thanks but that won't help me for what I'm trying to do. I'll however look into GetSpellInfo(ID);
Bump. Still need help.
Maybe you should explain a bit more what you're trying to achieve and how/what you tried. Right now, you are asking for spoonfeeding.
Also, have a look at:
https://github.com/miceiken/IceFlake...lCollection.cs
https://github.com/miceiken/IceFlake...ts/WoWSpell.cs
I'm trying to get the spell ID by name.
Basically the function takes two arguments, both integers, but I don't know what to pass to them.
Well just take a look at how the func is called and how args is handled, from what I see first arg is the char* of the spell name, and second a reference to a DWORD.
post your code
For a moment i thought there was a active topic. But you replied to a 10 year old topic... Good job
I'm working on an internal, just don't post much, have been learning from previous postsCurrently figuring out calling these Lua funcs