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  1. #31
    redcatH's Avatar Member
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    Originally Posted by ZenLulz View Post
    The function GetClickToMoveStruct can be found in the IDA database attached in the first post of this thread. The location 0x10F99D0 is the CTM base. As IDA rebases analyzed programs at 0x400000, the offset is 0x10F99D0 - 0x400000 = CF99D0.
    First, thank you nice guy
    I know 0x10F99D0 - 0x400000 = CF99D0.
    What I mean is how to use IDA to be found here。
    Such as:ues ida find strings, find "GetMinimapZoneText" string is ok.
    but me find GetClickToMoveStruct string (shift + f12 ,ait+t ) Not found 。
    ------------------------
    Before I saw szKaXo reply
    I passed IDA direct jmp 0080192D
    I did not find

    The updated version is not necessarily 0080192D..

    .text:0080192D sub_80192D proc near ; CODE XREF: sub_88ABAF:loc_88AC4Fp
    .text:0080192D ; sub_88AC7F:loc_88B130p
    .text:0080192D fld dword_10F99D0
    .text:00801933 retn
    .text:00801933 sub_80192D endp
    Last edited by redcatH; 10-20-2013 at 01:29 PM.

    [WoW] [5.4.0 17399] Release x86 Info Dump Thread
  2. #32
    szKaXo's Avatar Member
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    Originally Posted by redcatH View Post
    First, thank you nice guy
    I know 0x10F99D0 - 0x400000 = CF99D0.
    What I mean is how to use IDA to be found here。
    Such as:ues ida find strings, find "GetMinimapZoneText" string is ok.
    but me find GetClickToMoveStruct string (shift + f12 ,ait+t ) Not found 。
    ------------------------
    Before I saw szKaXo reply
    I passed IDA direct jmp 0080192D
    I did not find

    The updated version is not necessarily 0080192D..
    you must use eracer's idb file. get the link from #1

  3. #33
    sercankd's Avatar Member
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    what is playerbase offset in this version

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