Open mailbox animation menu

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  1. #1
    vitecp's Avatar Corporal
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    Open mailbox animation

    As you know when you open mailbox your character should make animation of reading some sort of scroll.
    But... I can open mailbox with CTM. All works fine but animation. Character stands still.
    How to make it work?

    Open mailbox animation
  2. #2
    Robske's Avatar Contributor
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    Interact with it.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  3. #3
    vitecp's Avatar Corporal
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    Originally Posted by Robske View Post
    Interact with it.
    Hmm. What kind of interaction do you mean? I thought that I already interacted with mailbox..
    I don't get it.. Can you point me where to read to understand?
    Last edited by vitecp; 01-19-2012 at 05:07 AM.

  4. #4
    xalcon's Avatar Contributor ふたなり
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    Last edited by xalcon; 01-19-2012 at 06:56 AM.
    "Threads should always commit suicide - they should never be murdered" - DirectX SDK

  5. #5
    vitecp's Avatar Corporal
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    Am I understand right that i have to learn asm or I will be banned doing it by memwrithing to LuaDoString?
    Last edited by vitecp; 01-19-2012 at 08:49 AM.

  6. #6
    vitecp's Avatar Corporal
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    Well, after some searchings have a problem, that LuaDoString("InteractUnit(\"mouseover\");"); doesn't work for me. I've tried to change mouseover to direct GUID but still nothing happened.
    But LuaDoString("DoEmote(\"Dance\")"); works fine...
    Can't get the problem

  7. #7
    streppel's Avatar Active Member
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    Did you Hook endscene correctly?
    if you didn't this might be the reason,cause for some lua api functions you have to be in the main thread(and you are in the main thread if you hooked endscene)
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  8. #8
    vitecp's Avatar Corporal
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    Originally Posted by streppel View Post
    Did you Hook endscene correctly?
    if you didn't this might be the reason,cause for some lua api functions you have to be in the main thread(and you are in the main thread if you hooked endscene)
    To be honest, I was using iHook.dll from -Ryuk- . So I don't know does it hook correctly or no..

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