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  1. #46
    TOM_RUS's Avatar Legendary
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    First post has been updated with link to updated idb for recently leaked IDA 6.1+Hex-Rays 1.5 (easy to find on the net).
    Last edited by TOM_RUS; 07-15-2011 at 03:28 AM.

    [WoW][4.2.0.14333] Info Dump Thread
  2. #47
    jozsab1's Avatar Active Member
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    sorry for spamming but, @TOM_RUS !! PRICELESS !!

  3. #48
    Xelper's Avatar ★ Elder ★
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    Thanks TOM_RUS, awesome as always.
    Code:
    KeyboardFocus = 0x992C7C; //returns 0 if keyboard is effecting world, >0 (frame) if an edit box is being edited.

  4. #49
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
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    Turns out I needed the CGPlayer_C::vTable, and couldnt find anything for the current patch.

    So here it it

    .rdata:00B7DE60 C0 C5 56 00 off_B7DE60 dd offset CGPlayer_C__PostInit - Pastebin.com

    EDIT:
    Just threw this together.... Im sure it could be better but who cares.

    http://dl.dropbox.com/u/7923805/MMOwned/vTable.rar

    Just copy a vTable dump, like the one above into the Text area, and hit parse. Then go to C:\vTables.txt and you will have them ready to use in an enum.

    Output example(using the abouve Pastebin)
    Code:
    CGPlayer_C__PostInit = 0x0,
    CGPlayer_C__Disable = 0x1,
    CGPlayer_C__Reenable = 0x2,
    CGPlayer_C__PostReenable = 0x3,
    nullsub_5 = 0x4,
    CGUnit_C__UpdateWorldObject = 0x5,
    CGUnit_C__ShouldFadeout = 0x6,
    CGUnit_C__UpdateDisplayInfo = 0x7,
    CGUnit_C__GetNamePosition = 0x8,
    CGPlayer_C__GetVirtualItemDisplayRec = 0x9,
    CGPlayer_C__GetVirtualItemDisplayRec = 0x10,
    CGUnit_C__GetPosition = 0x11,
    CGUnit_C__GetRawPosition = 0x12,
    CGUnit_C__GetFacing = 0x13,
    CGUnit_C__GetRawFacing = 0x14,
    CGObject_C__GetScale = 0x15,
    CGUnit_C__GetTransportGUID = 0x16,
    CGObject_C__GetRotation = 0x17,
    CGObject_C__SetFrameOfReference = 0x18,
    CGUnit_C__IsQuestGiver = 0x19,
    CGUnit_C__RefreshInteractIcon = 0x20,
    CGUnit_C__UpdateInteractIcon = 0x21,
    CGUnit_C__UpdateInteractIconAttach = 0x22,
    CGUnit_C__UpdateInteractIconScale = 0x23,
    CGUnit_C__GetModelFileName = 0x24,
    CGUnit_C__ScaleChangeUpdate = 0x25,
    CGUnit_C__ScaleChangeFinished = 0x26,
    CGUnit_C__RenderTargetSelection = 0x27,
    CGUnit_C__RenderPetTargetSelection = 0x28,
    CGUnit_C__Render = 0x29,
    CGUnit_C__GetSelectionHighlightColor = 0x30,
    CGUnit_C__GetTrueScale = 0x31,
    CGPlayer_C__HandleGuildIDUpdate = 0x32,
    CGPlayer_C__LoadGuildTextures = 0x33,
    CGUnit_C__ModelLoaded = 0x34,
    CGUnit_C__ApplyAlpha = 0x35,
    CGPlayer_C__PreAnimate = 0x36,
    CGUnit_C__Animate = 0x37,
    CGPlayer_C__ShouldRender = 0x38,
    CGUnit_C__GetRenderFacing = 0x39,
    CGUnit_C__OnSpecialMountAnim = 0x40,
    Returns_True = 0x41,
    CGUnit_C__CanHighlight = 0x42,
    CGUnit_C__CanBeTargetted = 0x43,
    Returns_False = 0x44,
    CGUnit_C__OnRightClick = 0x45,
    CGUnit_C__IsHighlightSuppressed = 0x46,
    CGUnit_C__OnSpellEffectClear = 0x47,
    CGUnit_C__GetAppropriateSpellVisual = 0x48,
    CGUnit_C__AddSquelchedEffect = 0x49,
    CGUnit_C__ConnectToLightningThisFrame = 0x50,
    CGUnit_C__GetMatrix = 0x51,
    CGUnit_C__ObjectNameVisibilityChanged = 0x52,
    CGUnit_C__UpdateObjectNameString = 0x53,
    CGUnit_C__ShouldRenderObjectName = 0x54,
    CGUnit_C__GetObjectModel = 0x55,
    CGUnit_C__GetObjectName = 0x56,
    Returns_False2 = 0x57,
    CGUnit_C__CleanUpVehicleBoneAnimsBeforeObjectModelChange = 0x58,
    CGUnit_C__ShouldFadeIn = 0x59,
    CGUnit_C__GetBaseAlpha = 0x60,
    CGUnit_C__IsTransport = 0x61,
    CGUnit_C__IsPointInside = 0x62,
    CGUnit_C__AddPassenger = 0x63,
    CGObject_C__GetSpeed = 0x64,
    GUnit_C__PlaySpellVisualKit_PlayAnims = 0x65,
    CGUnit_C__PlaySpellVisualKit_HandleWeapons = 0x66,
    CGUnit_C__PlaySpellVisualKit_DelayLightningEffects = 0x67,
    CGPlayer_C__GetAFKText = 0x68,
    CGPlayer_C__GetDNDText = 0x69,
    CGPlayer_C__GetGMText = 0x70,
    CGPlayer_C__GetDevText = 0x71,
    CGPlayer_C__GetComText = 0x72,
    CGPlayer_C__PlayUnitSound = 0x73,
    CGPlayer_C__PlayFoleySound = 0x74,
    CGPlayer_C__GetImpactType = 0x75,
    CGPlayer_C__GetDefendingItem = 0x76,
    sub_55C300 = 0x77,
    CGPlayer_C__GetVirtualItem = 0x78,
    sub_558210 = 0x79,
    CGPlayer_C__GetVirtualItemDisplayID = 0x80,
    sub_558AB0 = 0x81,
    CGPlayer_C__GetSpellRank = 0x82,
    CGPlayer_C__GetDefenseSkillRank = 0x83,
    CGPlayer_C__GetAttackSkillRank = 0x84,
    CGPlayer_C__GetSpellCastingTime = 0x85,
    CGUnit_C__GetPitch = 0x86,
    Last edited by -Ryuk-; 07-20-2011 at 10:12 AM.
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  5. #50
    flo8464's Avatar Active Member
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    TOM_RUS, how do transfer your address databases to new patch versions?
    I guess you are using patchdiff, but is there a way to automatically rename functions instead of copying function names by hand?
    Hey, it compiles! Ship it!

  6. #51
    jjaa's Avatar Contributor
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    Originally Posted by flo8464 View Post
    TOM_RUS, how do transfer your address databases to new patch versions?
    I guess you are using patchdiff, but is there a way to automatically rename functions instead of copying function names by hand?

    Either copy the dump out to a text file using the sub-menu(the copy copies all the entries) and import with a script. Another option is to just modify the patchdiff plugin, its open source, and its not hard. If anyone is interested tell me and i will go look for my copy, i made it some time ago. I should still have it....

  7. #52
    guizmows's Avatar Banned
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    sure I 'm, plz share it.

  8. #53
    namreeb's Avatar Legendary

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    I have it, jjaa. I can upload it if you cannot find it.

  9. #54
    jjaa's Avatar Contributor
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    Originally Posted by namreeb View Post
    I have it, jjaa. I can upload it if you cannot find it.
    Thanks, but don't worry. I found it, i will just recompile it for 6.1 and post it soon.

  10. #55
    yangsoul's Avatar Private
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    Can talk about is how to get it?

  11. #56
    Bananenbrot's Avatar Contributor
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    Can talk about learning english rather than utilizing google translator?
    Seriously, you can't grasp any of the easier concepts if you don't understand English...
    If you knew, you could just use the search and find the topics you are interested in.
    What you are requesting is basic stuff, in particular the question "How do I get those Offsets??" annoyingly appears over and over in every dump thread.

  12. #57
    d3000's Avatar Private
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    EVO Addresses:

    No Swim: 0x1D087F -- Bytes: 0x75, 0x1E
    Track All: 0x5B0E9D -- Bytes: 0x74, 0x0C
    All Levels: 0x531AC -- Bytes: 0x74, 0x11, 0x90, 0x90, 0x90, 0x90
    Lua Unlock: 0x4B18F3 -- Bytes: 0xeb, 0x74, 0x90, 0x90, 0x90, 0x90, 0x90
    NoClip: 0x320DCC -- Bytes: 0x90, 0x90, 0x90
    Pause: 0x320DA4 Bytes: 0x75, 0x0E, 0x90
    Waterwalk: 0x1F9AE5 -- Bytes: 0x90, 0x90, 0x90, 0x90, 0x90
    WallClimb: 0x1F6131 -- Bytes: 0xEB, 0x0B, 0x90, 0x90, 0x90

    Fly:

    Address1: 0x1FA789 -- Bytes: 0x74, 0x3B, 0x90, 0x90, 0x90, 0x90, 0x90
    Address2: 0x5FA91F -- Bytes: 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90
    Address3: 0x5FB250 -- Bytes: 0x74, 0x0C, 0x90, 0x90, 0x90
    Address4: 0x1D087F -- Bytes: 0x75, 0x1E

  13. #58
    DarkLinux's Avatar Former Staff
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    lols And i got in shit for posting WHack lols, so who's diff did u use? lols more like whos ur main account?
    Last edited by DarkLinux; 07-30-2011 at 02:29 PM.

  14. #59
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    It's not me, but I found it funny

  15. #60
    DarkLinux's Avatar Former Staff
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    karma's a bitch

    I am truly sorry for your posting offsets, I do admire your work.
    Last edited by DarkLinux; 07-30-2011 at 07:20 PM.

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